Esempio n. 1
0
    void Start()
    {
        //swordComponent = sword.GetComponent<Sword>();
        resetZoneComponent  = resetZone.GetComponent <ResetZone>();
        headFollowComponent = headFollow.GetComponent <HeadFollow>();

        currentScore = 0;
        multiplier   = 1;

        scoreText.text      = "0";
        multiplierText.text = "1x";
    }
 public void SpawnWorm()
 {
     if (activeWorm == null)
     {
         activeWorm = Instantiate(wormPrefab, WormsPlaneManager.Instance.GameRootObject.transform.position + wormSpawnInitialYOffset, Quaternion.identity) as GameObject;
         HeadFollow wormHead        = activeWorm.GetComponentInChildren <HeadFollow>();
         Vector3    targetPostition = new Vector3(Camera.main.transform.position.x, wormHead.transform.position.y, Camera.main.transform.position.z);
         wormHead.GrowToPoint(WormsPlaneManager.Instance.GameRootObject.transform.position + wormSpawnFirstGrowthYOffset);
         //Debug.Log("Worm spawned at: " + activeWorm.transform.position);
         //Debug.Log("Worm spawned with rot: " + activeWorm.transform.rotation);
         //Debug.Log("Game ROOT Obj pos: " + WormsPlaneManager.Instance.GameRootObject.transform.position);
     }
 }
Esempio n. 3
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 private void Start()
 {
     headScript = GameObject.Find("Character").GetComponent <HeadFollow>();
     anim       = transform.GetChild(0).GetComponent <Animator>();
 }
Esempio n. 4
0
	void Start(){
		wh = GameObject.FindGameObjectWithTag ("WeaponHandler").GetComponent<WeaponHandler> ();
		hf = GameObject.FindGameObjectWithTag ("MainCamera").GetComponent<HeadFollow> ();
		ml = GameObject.FindGameObjectWithTag ("MainCamera").GetComponent<SmoothMouseLook> ();
	}