// --- public override bool ExportGames(ICollection <DataRep> games) { bool result = false; try { MeEmit mee = new MeEmit() { ByPass = true, }; mee.SignalWrite += (x, y) => this.SetStatus(x, new StateArg(y, false)); mee.SignalWriteLine += (x, y) => this.SetStatus(x, new StateArg(y, false)); HeTrace.AddMessenger("Mee", mee); foreach (var game in games) { //string tmpPath = Path.Combine(Path.GetTempPath(), Path.GetFileNameWithoutExtension(game.Name)); ExportGame(game.CurrentPath); } result = true; } catch (Exception exc) { HeTrace.WriteLine(exc.Message); HeTrace.WriteLine(exc.StackTrace); result = false; } finally { HeTrace.RemoveMessenger("Mee"); } return(result); }
internal bool InjectGamesFo(ICollection <DataRep> games) { bool result = false; try { MeEmit mee = new MeEmit() { ByPass = true, }; mee.SignalWrite += (x, y) => this.SetStatus(x, new StateArg(y, false)); mee.SignalWriteLine += (x, y) => this.SetStatus(x, new StateArg(y, false)); HeTrace.AddMessenger("Mee", mee); foreach (var game in games) { InjectGame(game.CurrentPath); } result = true; } catch (Exception exc) { HeTrace.WriteLine(exc.Message); HeTrace.WriteLine(exc.StackTrace); result = false; } finally { HeTrace.RemoveMessenger("Mee"); } return(result); }
public W_Common() { #if DEBUG MeDebug md = new MeDebug { ByPass = true, }; HeTrace.AddMessenger("Debug", md); #endif // Tracing MeSimpleLog log = new MeSimpleLog(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, Common.Logs, $"{DateTime.Now.ToFileTime()}.log")) { LogLevel = 1, FuncPrefix = EPrefix.Horodating, ByPass = true, }; log.AddCaller(this); HeTrace.AddLogger("C_LBDPG", log); InitializeComponent(); DataContext = this; }
/// <summary> /// Initialization with a platform (edition) /// </summary> /// <param name="platform"></param> /// <returns></returns> public void InitializeEdition(string platformName) { if (string.IsNullOrEmpty(platformName)) { throw new NullReferenceException("Object Plateform is null !"); } if (Global.DebugMode) { HeTrace.WriteLine("Debug Mode Activé"); PlatformObject = DebugPoint.FakePlatforms.First(x => x.Name.Equals(platformName)); } else { PlatformObject = PluginHelper.DataManager.GetPlatformByName(platformName); HeTrace.WriteLine("Plugin Mode Activé"); } // Messenger Mev = new MeVerbose() { ByPass = true, LogLevel = Global.Config.VerbLvl, }; HeTrace.AddMessenger("Verbose", Mev); // on récupère le dernier dossier visité ChosenFolder = Properties.Settings.Default.LastKPath; HeTrace.WriteLine("Initialisation"); HeTrace.WriteLine($@"LaunchBox main path: {Global.LaunchBoxPath}"); HeTrace.WriteLine($"Identified System: {PlatformObject.Name}"); // Initialization of paths this.InitializePaths(); // Detection du nom du dossier system (vérifié le 29/04/2021) if (string.IsNullOrEmpty(PlatformObject.Folder)) { SystemFolderName = PlatformObject.Name; } else { // On prend le dernier dossier SystemFolderName = PlatformObject.Folder.Substring(PlatformObject.Folder.LastIndexOf(@"\") + 1); } HeTrace.WriteLine($"Identified Folder System: {SystemFolderName}"); // Initialisation des folders name GamesFName = Default.AppsFolder; ImagesFName = Default.ImagesFolder; ManualsFName = Default.ManualsFolder; MusicsFName = Default.MusicsFolder; VideosFName = Default.VideosFolder; }
/// <summary> /// /// </summary> /// <param name="platform"></param> /// <param name="previousPlatformState">Etat précédent, si disponible</param> public GamePathsModel(IPlatform selectedPlatform, string previousPlatformName = null) { if (selectedPlatform == null) { throw new NullReferenceException("Object Plateform is null !"); } Core.UpdateStatus += (x, y) => HeTrace.WriteLine(y.Message); Core.SelectedPlatform = selectedPlatform; SelectedPlatform = selectedPlatform; Core.PlatformName = SelectedPlatform.Name; Core.ChosenMode = GamePathMode.None; if (Global.DebugMode) { DebugResources.Set_GamesPaths(selectedPlatform.Name); } // Core.AddAppPaths = Properties.Settings.Default.cgpAddApp; // Messenger Mev = new MeVerbose() { ByPass = true, LogLevel = Global.Config.VerbLvl, }; HeTrace.AddMessenger("Verbose", Mev); HeTrace.WriteLine("Initialisation"); // NewLine HeTrace.WriteLine($"[CGamePaths] [InitializeEdition] Initialisation"); HeTrace.WriteLine($@"LaunchBox main path: {Global.LaunchBoxPath}"); // NewLine HeTrace.WriteLine($@"Platform '{Core.PlatformName}' selected"); // NewLine // --- Initialisation de la plateforme actuelle Core.InitializePlatform(); // --- Récupération des jeux (Async) PrepareInitializeGames(); // --- Initialisation des champs grâce à l'ancienne plateforme if (!string.IsNullOrEmpty(previousPlatformName)) { Core.PlatformToReplace = previousPlatformName; } else { Core.PlatformToReplace = FindBadPlatform(); } // ToReplace = Platform_Tools.GetRoot_ByFolder(PreviousPlatform.Folder); }
public DPGMakerCore() { MeEmit mee = new MeEmit() { ByPass = true, }; mee.SignalWrite += (x, y) => this.SetStatus(x, new StateArg(y, false)); mee.SignalWriteLine += (x, y) => this.SetStatus(x, new StateArg(y, false)); HeTrace.AddMessenger("Mee", mee); }
internal bool InjectGamesFi(ICollection <DataRep> games) { ProgressTotal = games.Count(); try { MeEmit mee = new MeEmit() { ByPass = true, }; mee.SignalWrite += (x, y) => this.SetStatus(x, new StateArg(y, false)); mee.SignalWriteLine += (x, y) => this.SetStatus(x, new StateArg(y, true)); HeTrace.AddMessenger("Mee", mee); List <DataRep> folders = new List <DataRep>(); // Extraction des données foreach (DataRep game in games) { string tmpPath = Path.Combine(Config.HWorkingFolder, Path.GetFileNameWithoutExtension(game.Name)); game.DestPath = tmpPath; // extraction ExtractDataFiles(game, tmpPath); folders.Add(new DataRep(tmpPath)); } // Exportation foreach (DataRep game in games) { InjectGame(game.DestPath); } return(true); } catch (Exception exc) { HeTrace.WriteLine(exc.Message); HeTrace.WriteLine(exc.StackTrace); return(false); } finally { HeTrace.RemoveMessenger("Mee"); } }
/// <summary> /// Sert au traitement de packaging pour un jeu /// </summary> /// <param name="iD"></param> /// <param name="platformName"></param> public LaunchBoxCore(string platformName) { if (string.IsNullOrEmpty(platformName)) { throw new Exception(); } //_PlatformName = platformName; #region Initialisation des chemins _WFolder = Config.HWorkingFolder; // Chemin du dossier temporaire du system _SystemPath = Path.Combine(_WFolder, platformName); #endregion _XMLPlatformFile = Path.Combine(Config.HLaunchBoxPath, Config.PlatformsFolder, $"{platformName}.xml"); _ZePlatform = XML_Platforms.GetPlatformPaths(Path.Combine(Config.HLaunchBoxPath, Config.PlatformsFile), platformName); #region Messages MeDebug mdb = new MeDebug() { ByPass = true, }; HeTrace.AddMessenger("Debug", mdb); // Réorientation via les signaux MeEmit mdE = new MeEmit() { ByPass = true, }; HeTrace.AddMessenger("Signal", mdE); mdE.SignalWrite += (x, y) => SetStatus(x, new StateArg(y, false)); mdE.SignalWriteLine += (x, y) => SetStatus(x, new StateArg(y, false)); #endregion XML_Games.Signal += (x, y) => SetStatus(x, new StateArg(y, false)); }
public static void Main() { Global.DebugMode = true; Global.SetPluginLocation(); Global.InitializeConfig(); // Initialisation du messager MeDebug meD = new MeDebug() { //Prefix = "", LogLevel = 10, ByPass = true, }; //meD.AddCaller(prefix: "Debug >>>"); MeSimpleLog meSL = new MeSimpleLog(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, prop.Default.LogFolder, prop.Default.LogFile)) { LogLevel = Global.Config.LogLvl, ByPass = true, FuncPrefix = Hermes.Cont.EPrefix.Horodating | Hermes.Cont.EPrefix.Prefixing }; meSL.AddCaller(prefix: "DeDebug >>>"); HeTrace.AddMessenger("Debug", meD); HeTrace.AddLogger("Logger", meSL); Hermes.HeTrace.WriteLine("Test"); // On indique manuellement en debug Global.LaunchBoxPath = @"G:\Frontend\LaunchBox\Core\"; string[] tmp = Global.LaunchBoxPath.Split(@"\"); Global.SetLaunchBoxRoot(); // Création de fausses plateformes MvPlatform plat1 = new MvPlatform() { Name = "Don't exists/proche reel", Folder = @"G:\Ailleurs\Games\Sega Genesis" }; MvPlatform plat2 = new MvPlatform() { Name = "Nintendo Entertainment System", Folder = @"i:\Games\NES" }; MvPlatform plat3 = new MvPlatform() { Name = "Sega Master System", Folder = @"" }; MvPlatform plat4 = new MvPlatform() { Name = "Sega Master System", Folder = @"../../Plateformes/Games/Sega Master System" }; MvPlatform plat5 = new MvPlatform() { Name = "different letter/proche reel", Folder = @"m:\Ailleurs\Games\Sega Genesis" }; MvPlatform plat6 = new MvPlatform() { Name = "Racine de Disque", Folder = @"..\..\Games\Sega Genesis" }; MvPlatform plat7 = new MvPlatform() { Name = "Normal", Folder = @"..\..\Plateformes\Games\Sega Mega Drive" }; MvPlatform plat8 = new MvPlatform() { Name = "Metzo", Folder = @"..\Plateformes\Games\Sega Genesis" }; MvPlatform plat9 = new MvPlatform() { Name = "racine", Folder = @"..\..\Games\Sega Mega Drive" }; FakePlatforms = new ObservableCollection <IPlatform>(); FakePlatforms.Add(plat1); FakePlatforms.Add(plat2); FakePlatforms.Add(plat3); FakePlatforms.Add(plat4); FakePlatforms.Add(plat5); FakePlatforms.Add(plat6); FakePlatforms.Add(plat7); FakePlatforms.Add(plat8); FakePlatforms.Add(plat9); // W_PlateformsList wpl = new W_PlateformsList(); wpl.ShowDialog(); }