Esempio n. 1
0
    void OnTriggerEnter(Collider c)
    {
        BaseCarMove car = c.gameObject.transform.root.gameObject.GetComponentInChildren <BaseCarMove>();

        if (car != null && timer <= 0)
        {
            Debug.Log(c.gameObject.transform.root.gameObject.name);
            hazard.DamageCar(car);
            timer = 0.3f;
        }
    }