public static bool Prefix(HatManager __instance) { try { if (!modded) { HatMod.Logger.LogMessage("Adding filesystem hats"); modded = true; var hatsFromFilesystem = CreateFilesystemHats(); foreach (var hat in hatsFromFilesystem) { __instance.AllHats.Add(hat); } // __instance.AllHats.Sort((Il2CppSystem.Comparison <HatBehaviour>)((h1, h2) => h2.ProductId.CompareTo(h1.ProductId))); } return(true); } catch (Exception e) { HatMod.Logger.LogError("During Prefix, an exception occured"); HatMod.Logger.LogError("------------------------------------------------"); HatMod.Logger.LogError(e); HatMod.Logger.LogError("------------------------------------------------"); throw e; } }
static bool Prefix(HatManager __instance) { try { if (!modded) { System.Console.WriteLine("Adding hats"); modded = true; var id = 0; foreach (var hatData in _hatDatas) { var hat = CreateHat(hatData, id++); __instance.AllHats.Add(hat); if (hatData.highUp) { TallIds.Add((uint)(__instance.AllHats.Count - 1)); } IdToData.Add((uint)__instance.AllHats.Count - 1, hatData); } } return(true); } catch (Exception e) { System.Console.WriteLine("During Prefix, an exception occured"); System.Console.WriteLine("------------------------------------------------"); System.Console.WriteLine(e); System.Console.WriteLine("------------------------------------------------"); throw; } }
static bool Prefix(HatManager __instance) { try { if (!LOADED) { loadHatShader(); Assembly assembly = Assembly.GetExecutingAssembly(); string hatres = $"{assembly.GetName().Name}.Resources.CustomHats"; string[] hats = (from r in assembly.GetManifestResourceNames() where r.StartsWith(hatres) && r.EndsWith(".png") select r).ToArray <string>(); List <CustomHat> customhats = createCustomHatDetails(hats); foreach (CustomHat ch in customhats) { __instance.AllHats.Add(CreateHatBehaviour(ch)); } LOADED = true; } return(true); } catch (Exception e) { System.Console.WriteLine("Unable to add Custom Hats\n" + e); return(false); } }
static bool Prefix(HatManager __instance) { try { if (!modded) { System.Console.WriteLine("Adding hats"); modded = true; var hatsFromFilesystem = CreateAllHats(); foreach (var hat in hatsFromFilesystem) { __instance.AllHats.Add(hat); } } return(true); } catch (Exception e) { System.Console.WriteLine("During Prefix, an exception occured"); System.Console.WriteLine("------------------------------------------------"); System.Console.WriteLine(e); System.Console.WriteLine("------------------------------------------------"); throw; } }
void OnLevelFinishedLoading(Scene scene, LoadSceneMode mode) { Debug.Log("Train Level Loaded"); //Give the players their hats HatManager.OutfitBothplayers(); }
// Use this for initialization void Start() { secondsLeft = GameManager.instance.activeLevel.levelTime; desiredIngredients = GameManager.instance.activeLevel.desiredIngredients; UIController.Instance.UpdateMissionWithDesiredIngredients(); GameManager.instance.shouldPlayCustomerReactionInHub = false; HatManager.OutfitBothplayers(); //reset level save data GameManager.instance.globalSaveData.currentLevelSaveData = new LevelSaveData(); if (SaveManager.GetLevelData(GameManager.instance.activeLevel) != null) { SaveManager.UpdateCurrentLevelDataWithPrevious(); } if (debugMode) { CutsceneManager.instance.ExitIntroCutscene(); CutsceneManager.instance.HideLevelText(); } if (GameManager.instance.activeLevel.coalMachineEnabled) { coalMachine.SetActive(true); } }
void Start() { if (m_instance) { Destroy(this.gameObject); } else { m_instance = this; } }
public static bool Prefix(HatManager __instance, ref Il2CppReferenceArray <HatBehaviour> __result) { var array = ( from h in __instance.AllHats.ToArray() where !HatManager.IsMapStuff(h.ProdId) || SaveManager.GetPurchase(h.ProductId) select h into o orderby o.Order descending, o.name select o).ToArray(); __result = array; return(false); }
public override void OnAwake() { Instance = this; foreach (var hat in Hats) { hat.material = new Material(Material.StandardMaterial); hat.material.SetColor("color", Color.White); hat.material.SetTexture2D("DiffuseTexture", hat.texture); if (hat.specular != null) { hat.material.SetTexture2D("SpecularTexture", hat.specular); } } }
static void Prefix(HatManager __instance) { if (RUNNING) { return; } RUNNING = true; // prevent simultaneous execution try { if (!LOADED) { Assembly assembly = Assembly.GetExecutingAssembly(); string hatres = $"{assembly.GetName().Name}.Resources.CustomHats"; string[] hats = (from r in assembly.GetManifestResourceNames() where r.StartsWith(hatres) && r.EndsWith(".png") select r).ToArray <string>(); List <CustomHat> customhats = createCustomHatDetails(hats); foreach (CustomHat ch in customhats) { __instance.allHats.Add(CreateHatData(ch)); } } while (CustomHatLoader.hatDetails.Count > 0) { __instance.allHats.Add(CreateHatData(CustomHatLoader.hatDetails[0])); Logger.info(String.Format("Add CustomHat Author:{0,-20}Name:{1}", CustomHatLoader.hatDetails[0].author, CustomHatLoader.hatDetails[0].name), "CustomHats"); CustomHatLoader.hatDetails.RemoveAt(0); } } catch (System.Exception e) { if (!LOADED) { Logger.error("Unable to add Custom Hats\n" + e, "CustomHats"); } } LOADED = true; }
private void TaskOnClick() { HatManager.UpdateCurrentHat(hat); HatManager.UpdateGlobalDataWithNewHat(hat); }
public static void Prefix(HatManager __instance) { var CHLog = new ManualLogSource("HatPack"); BepInEx.Logging.Logger.Sources.Add(CHLog); if (!_customHatsLoaded) { var allHats = DestroyableSingleton <HatManager> .Instance.allHats; CHLog.LogInfo("Adding hats from hatpack"); foreach (var data in authorDatas) { HatID++; try { if (data.FloorHatName != null && data.ClimbHatName != null && data.LeftImageName != null) { CHLog.LogInfo("Adding " + data.HatName + " and associated floor/climb hats/left image"); if (data.NoBounce) { if (data.altShader == true) { CHLog.LogInfo("Adding " + data.HatName + " with Alt shaders and bounce"); __instance.allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName, GetSprite(data.ClimbHatName), GetSprite(data.FloorHatName), leftimage: null, back: null, true, true)); } else { CHLog.LogInfo("Adding " + data.HatName + " with bounce enabled"); allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName, climb: GetSprite(data.ClimbHatName), floor: GetSprite(data.FloorHatName), leftimage: GetSprite(data.LeftImageName), back: null, true, false)); } } else { CHLog.LogInfo("Adding " + data.HatName + " with bounce disabled"); allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName, climb: GetSprite(data.ClimbHatName), floor: GetSprite(data.FloorHatName), leftimage: GetSprite(data.LeftImageName))); } } else if (data.HatName != null && data.LeftImageName != null && data.ClimbHatName == null && data.FloorHatName == null) { if (data.NoBounce) { CHLog.LogInfo("Adding " + data.HatName + " with bounce enabled and left image"); allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName, climb: null, floor: null, GetSprite(data.LeftImageName), back: null, true)); } else { //Add hat without bounce and leftimage CHLog.LogInfo("Adding " + data.HatName + " without bounce and left image"); allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName, climb: null, floor: null, GetSprite(data.LeftImageName))); } } else if (data.HatName != null && data.BackImageName != null && data.LeftImageName == null && data.ClimbHatName == null && data.FloorHatName == null) { if (data.NoBounce) { CHLog.LogInfo("Adding " + data.HatName + " with bounce enabled and back image"); allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName, climb: null, floor: null, leftimage: null, back: GetSprite(data.BackImageName), true)); } else { //Add hat without bounce and back image CHLog.LogInfo("Adding " + data.HatName + " without bounce and back image"); allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName, climb: null, floor: null, leftimage: null, GetSprite(data.BackImageName))); } } else { if (data.altShader == true) { CHLog.LogInfo("Adding " + data.HatName + " with Alt shaders"); allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName, climb: null, floor: null, leftimage: null, back: null, data.NoBounce, data.altShader)); } else { CHLog.LogInfo("Adding " + data.HatName); allHats.Add(CreateHat(GetSprite(data.HatName), data.AuthorName)); } } } catch (Exception ex) { CHLog.LogInfo("An exception occured " + ex.InnerException.Message); } IdToData.Add(HatManager.Instance.allHats.Count - 1, data); _customHatsLoaded = true; } _customHatsLoaded = true; } }
static void Postfix(HatManager __instance) { RUNNING = false; }
public override void OnDestroy() { Instance = null; }