Esempio n. 1
0
        protected Material LoadMaterial(HashID _id)
        {
            var _shaderName = _id.ToString();

            if (m_Materials.ContainsKey(_id))
            {
                Debug.LogWarningFormat("possible duplicated LoadMaterial {0}", _shaderName);
                return(m_Materials [_id]);
            }

            Shader _shader = Shader.Find(_shaderName);

            if (null == _shader)
            {
                Debug.LogErrorFormat("shader {0} not found", _shaderName);
                return(null);
            }

            var _mtl = new Material(_shader);

            _mtl.hideFlags = HideFlags.HideAndDontSave;
            m_Materials.Add(_id, _mtl);
            return(_mtl);
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            HashDict <char, int> table = new HashDict <char, int>();

            string input = Console.ReadLine();

            foreach (var letter in input)
            {
                if (!table.ContainsKey(letter))
                {
                    table.Add(letter, 1);
                }
                else
                {
                    table[letter]++;
                }
            }

            foreach (var letter in table.Keys)
            {
                Console.WriteLine($"{letter}: {table[letter]} time/s");
            }
            Console.ReadLine();
        }