public int CalculateDistance(IHashItem dist) { Hash256LookUpItem l = (Hash256LookUpItem)dist; int val = Table[l.Hashes[0] ^ Hashes[0]]; val += Table[l.Hashes[1] ^ Hashes[1]]; val += Table[l.Hashes[2] ^ Hashes[2]]; val += Table[l.Hashes[3] ^ Hashes[3]]; val += Table[l.Hashes[4] ^ Hashes[4]]; val += Table[l.Hashes[5] ^ Hashes[5]]; val += Table[l.Hashes[6] ^ Hashes[6]]; val += Table[l.Hashes[7] ^ Hashes[7]]; val += Table[l.Hashes[8] ^ Hashes[8]]; val += Table[l.Hashes[9] ^ Hashes[9]]; val += Table[l.Hashes[10] ^ Hashes[10]]; val += Table[l.Hashes[11] ^ Hashes[11]]; val += Table[l.Hashes[12] ^ Hashes[12]]; val += Table[l.Hashes[13] ^ Hashes[13]]; val += Table[l.Hashes[14] ^ Hashes[14]]; val += Table[l.Hashes[15] ^ Hashes[15]]; return(val); }
public int CompareTo(object obj) { Hash256LookUpItem b = (Hash256LookUpItem)obj; return(SortDistance.CompareTo(b.SortDistance)); }