/// <summary> /// Clones the curve. /// </summary> /// <returns>LinearCurve.</returns> public BezierCurve CloneCurve() { BezierCurve curve = new BezierCurve(HandleI.CloneCurve(), HandleJ.CloneCurve(), NumberOfControlPoints); curve._range = Range.CloneRange(); return(curve); }
/// <summary> /// bs the 1. /// </summary> /// <returns>CartesianCoordinate.</returns> public CartesianCoordinate B_1() { return(HandleI.GetHandleTip()); }