/// <summary>
 /// Used to keep receiving data from it's destination
 /// </summary>
 internal void StartNetworkStream()
 {
     if (stream != null)
     {
         return; //don't start the network stream twice
     }
     this.stream   = new NetworkStream(this, networkStreamCallback);
     ReceiveBuffer = new byte[70000];
     Handle.BeginReceive(ReceiveBuffer, 0, ReceiveBuffer.Length, SocketFlags.None, AsyncSocketCallback, null);
 }
Esempio n. 2
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        private void AsyncReceiveProxy(IAsyncResult ar)
        {
            try
            {
                int received = Handle.EndReceive(ar);

                if (received <= 0)
                {
                    Disconnect();
                    return;
                }

                LengthReceived += received;

                byte[] payload = new byte[received];
                Array.Copy(_buffer, payload, received);
                Client.Send(new ReverseProxyData {
                    ConnectionId = ConnectionId, Data = payload
                });

                LengthSent += payload.Length;
                PacketsSended++;
            }
            catch
            {
                Disconnect();
                return;
            }

            PacketsReceived++;

            Server.CallonUpdateConnection(this);

            try
            {
                Handle.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, AsyncReceiveProxy, null);
            }
            catch
            {
            }
        }
        internal SyncObject Receive(ReceiveCallback callback)
        {
            lock (Handle)
            {
                if (callback == null)
                {
                    throw new ArgumentNullException("callback");
                }

                if (!Connected)
                {
                    return(null);
                }

                SyncObject     syncObject     = new SyncObject(this);
                NetworkPayload networkPayload = new NetworkPayload(this, syncObject, callback);
                SocketError    error          = SocketError.AccessDenied;
                Handle.BeginReceive(networkPayload.Payload, 0, (int)networkPayload.PacketSize, SocketFlags.None, out error, ReceivePayloadCallback, networkPayload);
                return(syncObject);
            }
        }
Esempio n. 4
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        public void CommandResponse(ReverseProxyConnectResponse response)
        {
            //a small prevention for calling this method twice, not required... just incase
            if (!_receivedConnResponse)
            {
                _receivedConnResponse = true;

                if (response.IsConnected)
                {
                    this.HostName = response.HostName;

                    //tell the Proxy Client that we've established a connection
                    if (Type == ProxyType.HTTPS)
                    {
                        SendToClient(Encoding.ASCII.GetBytes("HTTP/1.0 200 Connection established\r\n\r\n"));
                    }
                    else if (Type == ProxyType.Socks5)
                    {
                        //Thanks to http://www.mentalis.org/soft/projects/proxy/ for the Maths
                        try
                        {
                            SendToClient(new byte[]
                            {
                                SOCKS5_VERSION_NUMBER,
                                SOCKS5_CMD_REPLY_SUCCEEDED,
                                SOCKS5_RESERVED,
                                1, //static: it's always 1
                                (byte)(response.LocalEndPoint % 256),
                                (byte)(Math.Floor((decimal)(response.LocalEndPoint % 65536) / 256)),
                                (byte)(Math.Floor((decimal)(response.LocalEndPoint % 16777216) / 65536)),
                                (byte)(Math.Floor((decimal)response.LocalEndPoint / 16777216)),
                                (byte)(Math.Floor((decimal)response.LocalPort / 256)),
                                (byte)(response.LocalPort % 256)
                            });
                        }
                        catch
                        {
                            //just incase the math failed
                            //it will still show it's succesful
                            SendToClient(new byte[]
                            {
                                SOCKS5_VERSION_NUMBER,
                                SOCKS5_CMD_REPLY_SUCCEEDED,
                                SOCKS5_RESERVED,
                                1,          //static: it's always 1
                                0, 0, 0, 0, //bind ip
                                0, 0        //bind port
                            });
                        }
                    }

                    _handshakeStream.Close();

                    ProxySuccessful = true;

                    try
                    {
                        //start receiving data from the proxy
                        Handle.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, socket_ReceiveProxy, null);
                    }
                    catch
                    {
                        Disconnect();
                    }
                }
                else
                {
                    if (Type == ProxyType.HTTPS)
                    {
                        Disconnect();
                    }
                    else if (Type == ProxyType.Socks5)
                    {
                        //send a connection fail packet
                        SendToClient(new byte[]
                        {
                            SOCKS5_VERSION_NUMBER,
                            SOCKS5_CMD_REPLY_CONNECTION_REFUSED,
                            SOCKS5_RESERVED,
                            1,          //static: it's always 1
                            0, 0, 0, 0, //Bind Address
                            0, 0        //Bind Port
                        });
                    }
                }

                Server.CallonUpdateConnection(this);
            }
        }
Esempio n. 5
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        private void socket_Receive(IAsyncResult ar)
        {
            try
            {
                int received = Handle.EndReceive(ar);

                if (received <= 0)
                {
                    Disconnect();
                    return;
                }
                if (received > 5000 || _handshakeStream.Length + received > 5000)
                {
                    //attack prevention of overflowing the HandshakeStream
                    //It's really impossible for Socks or HTTPS proxies to use even 5000 for Initial Packets
                    Disconnect();
                    return;
                }

                LengthReceived += received;
                _handshakeStream.Write(_buffer, 0, received);
            }
            catch
            {
                Disconnect();
                return;
            }

            byte[] payload = _handshakeStream.ToArray();

            switch (PacketsReceived)
            {
            case 0:
            {
                //initial Socks packet
                if (payload.Length >= 3)
                {
                    string headerStr = Encoding.ASCII.GetString(payload);

                    //check the proxy client
                    if (payload[0] == SOCKS5_VERSION_NUMBER)
                    {
                        Type = ProxyType.Socks5;
                    }
                    else if (headerStr.StartsWith("CONNECT") && headerStr.Contains(":"))
                    {
                        Type = ProxyType.HTTPS;

                        //Grab here the IP / PORT
                        using (StreamReader sr = new StreamReader(new MemoryStream(payload)))
                        {
                            string line = sr.ReadLine();
                            if (line == null)
                            {
                                break;
                            }

                            //could have done it better with RegEx... oh well
                            string[] split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
                            if (split.Length > 0)
                            {
                                try
                                {
                                    string ipPort = split[1];
                                    this.TargetServer = ipPort.Split(':')[0];
                                    this.TargetPort   = ushort.Parse(ipPort.Split(':')[1]);

                                    this._isConnectCommand = true;
                                    this._isDomainNameType = true;

                                    //Send Command to client and wait for response from CommandHandler
                                    new ReverseProxyConnect(ConnectionId, this.TargetServer, this.TargetPort).Execute(Client);
                                    Server.CallonConnectionEstablished(this);

                                    return;     //Quit receiving and wait for client's response
                                }
                                catch
                                {
                                    Disconnect();
                                }
                            }
                        }
                    }
                    else
                    {
                        break;
                    }

                    if (CheckProxyVersion(payload))
                    {
                        SendSuccessToClient();
                        PacketsReceived++;
                        _handshakeStream.SetLength(0);
                        Server.CallonConnectionEstablished(this);
                    }
                }
                break;
            }

            case 1:
            {
                //Socks command
                int MinPacketLen = 6;
                if (payload.Length >= MinPacketLen)
                {
                    if (!CheckProxyVersion(payload))
                    {
                        return;
                    }

                    this._isConnectCommand = payload[1] == 1;
                    this._isBindCommand    = payload[1] == 2;
                    this._isUdpCommand     = payload[1] == 3;

                    this._isIpType         = payload[3] == 1;
                    this._isDomainNameType = payload[3] == 3;
                    this._isIPv6NameType   = payload[3] == 4;

                    Array.Reverse(payload, payload.Length - 2, 2);
                    this.TargetPort = BitConverter.ToUInt16(payload, payload.Length - 2);

                    if (_isConnectCommand)
                    {
                        if (_isIpType)
                        {
                            this.TargetServer = payload[4] + "." + payload[5] + "." + payload[6] + "." + payload[7];
                        }
                        else if (_isDomainNameType)
                        {
                            int domainLen = payload[4];
                            if (MinPacketLen + domainLen < payload.Length)
                            {
                                this.TargetServer = Encoding.ASCII.GetString(payload, 5, domainLen);
                            }
                        }

                        if (this.TargetServer.Length > 0)
                        {
                            //Send Command to client and wait for response from CommandHandler
                            new ReverseProxyConnect(ConnectionId, this.TargetServer, this.TargetPort).Execute(Client);
                        }
                    }
                    else
                    {
                        SendFailToClient();
                        return;
                    }

                    Server.CallonUpdateConnection(this);

                    //Quit receiving data and wait for Client's response
                    return;
                }
                break;
            }
            }

            try
            {
                Handle.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, socket_Receive, null);
            }
            catch
            {
                Disconnect();
            }
        }
Esempio n. 6
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        public void HandleCommandResponse(ReverseProxyConnectResponse response)
        {
            if (!_receivedConnResponse)
            {
                _receivedConnResponse = true;

                if (response.IsConnected)
                {
                    this.HostName = response.HostName;

                    if (Type == ProxyType.HTTPS)
                    {
                        SendToClient(Encoding.ASCII.GetBytes("HTTP/1.0 200 Connection established\r\n\r\n"));
                    }
                    else if (Type == ProxyType.SOCKS5)
                    {
                        try
                        {
                            List <byte> responsePacket = new List <byte>();
                            responsePacket.Add(SOCKS5_VERSION_NUMBER);
                            responsePacket.Add(SOCKS5_CMD_REPLY_SUCCEEDED);
                            responsePacket.Add(SOCKS5_RESERVED);
                            responsePacket.Add(1);
                            responsePacket.AddRange(response.LocalAddress.GetAddressBytes());
                            responsePacket.Add((byte)(Math.Floor((decimal)response.LocalPort / 256)));
                            responsePacket.Add((byte)(response.LocalPort % 256));

                            SendToClient(responsePacket.ToArray());
                        }
                        catch
                        {
                            SendToClient(new byte[]
                            {
                                SOCKS5_VERSION_NUMBER,
                                SOCKS5_CMD_REPLY_SUCCEEDED,
                                SOCKS5_RESERVED,
                                1,
                                0, 0, 0, 0,
                                0, 0
                            });
                        }
                    }

                    _handshakeStream.Close();

                    ProxySuccessful = true;

                    try
                    {
                        Handle.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, AsyncReceiveProxy, null);
                    }
                    catch
                    {
                        Disconnect();
                    }
                }
                else
                {
                    if (Type == ProxyType.HTTPS)
                    {
                        Disconnect();
                    }
                    else if (Type == ProxyType.SOCKS5)
                    {
                        SendToClient(new byte[]
                        {
                            SOCKS5_VERSION_NUMBER,
                            SOCKS5_CMD_REPLY_CONNECTION_REFUSED,
                            SOCKS5_RESERVED,
                            1,
                            0, 0, 0, 0,
                            0, 0
                        });
                    }
                }

                Server.CallonUpdateConnection(this);
            }
        }
Esempio n. 7
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        private void AsyncReceive(IAsyncResult ar)
        {
            try
            {
                int received = Handle.EndReceive(ar);

                if (received <= 0)
                {
                    Disconnect();
                    return;
                }
                if (received > 5000 || _handshakeStream.Length + received > 5000)
                {
                    Disconnect();
                    return;
                }

                LengthReceived += received;
                _handshakeStream.Write(_buffer, 0, received);
            }
            catch
            {
                Disconnect();
                return;
            }

            byte[] payload = _handshakeStream.ToArray();

            switch (PacketsReceived)
            {
            case 0:
            {
                if (payload.Length >= 3)
                {
                    string headerStr = Encoding.ASCII.GetString(payload);

                    if (payload[0] == SOCKS5_VERSION_NUMBER)
                    {
                        Type = ProxyType.SOCKS5;
                    }
                    else if (headerStr.StartsWith("CONNECT") && headerStr.Contains(":"))
                    {
                        Type = ProxyType.HTTPS;

                        using (StreamReader sr = new StreamReader(new MemoryStream(payload)))
                        {
                            string line = sr.ReadLine();
                            if (line == null)
                            {
                                break;
                            }

                            string[] split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
                            if (split.Length > 0)
                            {
                                try
                                {
                                    string ipPort = split[1];
                                    this.TargetServer = ipPort.Split(':')[0];
                                    this.TargetPort   = ushort.Parse(ipPort.Split(':')[1]);

                                    this._isConnectCommand = true;
                                    this._isDomainNameType = true;


                                    new ReverseProxyConnect(ConnectionId, this.TargetServer, this.TargetPort).Execute(Client);
                                    Server.CallonConnectionEstablished(this);

                                    return;
                                }
                                catch
                                {
                                    Disconnect();
                                }
                            }
                        }
                    }
                    else
                    {
                        break;
                    }

                    if (CheckProxyVersion(payload))
                    {
                        SendSuccessToClient();
                        PacketsReceived++;
                        _handshakeStream.SetLength(0);
                        Server.CallonConnectionEstablished(this);
                    }
                }
                break;
            }

            case 1:
            {
                int MinPacketLen = 6;
                if (payload.Length >= MinPacketLen)
                {
                    if (!CheckProxyVersion(payload))
                    {
                        return;
                    }

                    this._isConnectCommand = payload[1] == 1;
                    this._isBindCommand    = payload[1] == 2;
                    this._isUdpCommand     = payload[1] == 3;

                    this._isIpType         = payload[3] == 1;
                    this._isDomainNameType = payload[3] == 3;
                    this._isIPv6NameType   = payload[3] == 4;

                    Array.Reverse(payload, payload.Length - 2, 2);
                    this.TargetPort = BitConverter.ToUInt16(payload, payload.Length - 2);

                    if (_isConnectCommand)
                    {
                        if (_isIpType)
                        {
                            this.TargetServer = payload[4] + "." + payload[5] + "." + payload[6] + "." + payload[7];
                        }
                        else if (_isDomainNameType)
                        {
                            int domainLen = payload[4];
                            if (MinPacketLen + domainLen < payload.Length)
                            {
                                this.TargetServer = Encoding.ASCII.GetString(payload, 5, domainLen);
                            }
                        }

                        if (this.TargetServer.Length > 0)
                        {
                            new ReverseProxyConnect(ConnectionId, this.TargetServer, this.TargetPort).Execute(Client);
                        }
                    }
                    else
                    {
                        SendFailToClient();
                        return;
                    }

                    Server.CallonUpdateConnection(this);
                    return;
                }
                break;
            }
            }

            try
            {
                Handle.BeginReceive(_buffer, 0, _buffer.Length, SocketFlags.None, AsyncReceive, null);
            }
            catch
            {
                Disconnect();
            }
        }
        private void ReceivePayloadCallback(IAsyncResult ar)
        {
            NetworkPayload networkPayload = (NetworkPayload)ar.AsyncState;
            SocketError    error          = SocketError.AccessDenied;
            int            received       = 0;

            try
            {
                //even tho there is "out error" it can still throw a error
                received = Handle.EndReceive(ar, out error);
            }
            catch { }

            if (received <= 0 || error != SocketError.Success)
            {
                Client.Disconnect(DisconnectReason.UnexpectedlyDisconnected);
                return;
            }

            BytesIn          += (ulong)received;
            this.LastPacketSW = Stopwatch.StartNew();

            networkPayload.WriteOffset += (uint)received;
            if (networkPayload.WriteOffset == networkPayload.PacketSize && networkPayload.ReceivedHeader)
            {
                uint Offset = 0;
                uint length = (uint)networkPayload.Payload.Length;

                //let's check the payload hash
                if (networkPayload.Header.Hash != networkPayload.Header.HashPayload(networkPayload.Payload, (int)Offset, (int)length, HandshakeChecksum))
                {
                    Client.Disconnect(DisconnectReason.DataModificationDetected);
                    return;
                }

                //decrypt, decompress, de-cache the data we received
                networkPayload.Payload = protection.RemoveProtection(networkPayload.Payload, ref Offset, ref length, ref networkPayload.Header);

                IMessage message = null;

                try
                {
                    message = messageHandler.HandleMessage(new PayloadReader(networkPayload.Payload), networkPayload.Header.MessageId);
                }
                catch
                {
                }

                networkPayload.syncObject.Value = networkPayload.Callback(message);
                networkPayload.syncObject.Pulse();
                return; //no need to read futher
            }

            if (!networkPayload.ReceivedHeader && networkPayload.ReceivedPacket)
            {
                try
                {
                    networkPayload.ReceivedHeader = true;
                    //wopEncryption.Decrypt(networkPayload.Payload, 0, HEADER_SIZE);
                    networkPayload.Header = new PacketHeader(networkPayload.Payload, 0, this);

                    if (!DPI.Inspect(networkPayload.Header))
                    {
                        Client.Disconnect(DisconnectReason.DeepPacketInspectionDisconnection);
                        return;
                    }

                    networkPayload.PacketSize  = networkPayload.Header.PacketSize;
                    networkPayload.Payload     = new byte[networkPayload.Header.PacketSize];
                    networkPayload.WriteOffset = 0; //just reset offset for reading
                }
                catch
                {
                    Client.Disconnect(DisconnectReason.UnexpectedlyDisconnected);
                    return;
                }
            }

            if (networkPayload.WriteOffset != networkPayload.PacketSize)
            {
                Handle.BeginReceive(networkPayload.Payload, (int)networkPayload.WriteOffset, (int)(networkPayload.PacketSize - networkPayload.WriteOffset), SocketFlags.None, out error, ReceivePayloadCallback, networkPayload);
            }
        }
        private void AsyncSocketCallback(IAsyncResult result)
        {
            int BytesTransferred = 0;

            try
            {
                BytesTransferred = Handle.EndReceive(result);
            }
            catch
            {
            }

            if (BytesTransferred <= 0)
            {
                try
                {
                    if (!InvokedOnDisconnect)
                    {
                        InvokedOnDisconnect = true;
                        Client.Disconnect(DisconnectReason.UnexpectedlyDisconnected);
                    }
                }
                catch (Exception ex)
                {
                    Client.onException(ex, ErrorType.Core);
                }
                return;
            }

            this.LastPacketSW = Stopwatch.StartNew();

            try
            {
                //let's check the certificate
                if (Client.Certificate.ValidFrom > (Client.ServerSided ? DateTime.Now : Client.TimeSync)) //DateTime.Now)
                {
                    //we need to wait till the time is right
                    Client.Disconnect(DisconnectReason.CertificatePastValidTime);
                    return;
                }
                if (Client.Certificate.ValidTo < (Client.ServerSided ? DateTime.Now : Client.TimeSync))//DateTime.Now)
                {
                    //certificate is not valid anymore
                    Client.Disconnect(DisconnectReason.CertificatePastValidTime);
                    return;
                }

                BytesIn += (ulong)BytesTransferred;
                //to make it 2x faster remove Array.Copy and set buffer offset in asyncReceiveEvent
                //too bad i've not acomplished this yet some really weird shit is happening then
                int writeOffset = stream.Write(ReceiveBuffer, 0, BytesTransferred);
                this.stream.Flush();

                Handle.BeginReceive(ReceiveBuffer, 0, ReceiveBuffer.Length, SocketFlags.None, AsyncSocketCallback, null);
            }
            catch (Exception ex)
            {
                /*if (Client.ServerAllowsReconnecting)
                 * {
                 *  Client.Connect(ConnectionState.Reconnecting);
                 * }
                 * else*/
                {
                    Client.Disconnect(DisconnectReason.UnexpectedlyDisconnected);
                    Client.onException(ex, ErrorType.Core);
                }
            }
        }
Esempio n. 10
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        private void AynsReceive(IAsyncResult result)
        {
            int BytesTransferred = -1;

            try
            {
                BytesTransferred = Handle.EndReceive(result);

                SysLogger.Log("Received " + BytesTransferred, SysLogType.Network);

                if (BytesTransferred <= 0)
                {
                    Disconnect();
                    return;
                }
            }
            catch (Exception ex)
            {
                SysLogger.Log(ex.Message, SysLogType.Error);
                Disconnect();
                return;
            }

            try
            {
                //let's check the certificate
                if (Client.Server != null && Client.Server.serverProperties != null)
                {
                    if (Client.ConnectionTime > Client.Server.serverProperties.ClientTimeConnected)
                    {
                        //we need to wait till the time is right
                        Disconnect();
                        return;
                    }
                }

                this.LastPacketRecvSW = Stopwatch.StartNew();
                ReadableDataLen      += BytesTransferred;
                DataIn += (ulong)BytesTransferred;
                bool Process = true;

                while (Process)
                {
                    if (ReceiveState == ReceiveType.Header)
                    {
                        Process = ReadableDataLen >= HEADER_SIZE;
                        if (ReadableDataLen >= HEADER_SIZE)
                        {
                            lock (HeaderEncryption)
                            {
                                headerConfuser.Deobfuscate(ref Buffer, ReadOffset);
                                HeaderEncryption.Decrypt(Buffer, ReadOffset, HEADER_SIZE);
                            }

                            using (PayloadReader pr = new PayloadReader(Buffer))
                            {
                                pr.Position    = ReadOffset;
                                PayloadLen     = pr.ReadThreeByteInteger();
                                CurPacketId    = pr.ReadByte();
                                ConnectionId   = pr.ReadUShort();
                                HeaderId       = pr.ReadUShort();
                                HeaderChecksum = pr.ReadByte();
                                FeatureId      = pr.ReadInteger();
                            }

                            byte ReChecksum = 0; //re-calculate the checksum
                            ReChecksum += (byte)PayloadLen;
                            ReChecksum += CurPacketId;
                            ReChecksum += (byte)ConnectionId;
                            ReChecksum += (byte)HeaderId;
                            ReChecksum += (byte)FeatureId;

                            if (ReChecksum != HeaderChecksum ||
                                PayloadLen >= MAX_PACKET_SIZE ||
                                PayloadLen < 0)
                            {
                                Disconnect();
                                return;
                            }

                            if (PayloadLen > Buffer.Length)
                            {
                                ResizeBuffer(PayloadLen);
                            }

                            TotalReceived    = HEADER_SIZE;
                            ReadableDataLen -= HEADER_SIZE;
                            ReadOffset      += HEADER_SIZE;
                            ReceiveState     = ReceiveType.Payload;
                        }
                    }
                    else if (ReceiveState == ReceiveType.Payload)
                    {
                        Process = ReadableDataLen >= PayloadLen;
                        if (ReadableDataLen >= PayloadLen)
                        {
                            byte[] DecryptedBuffer  = null;
                            int    DecryptedBuffLen = 0;

                            messageHandler.DecryptMessage(this, Buffer, ReadOffset, PayloadLen, ref DecryptedBuffer, ref DecryptedBuffLen);

                            if (DecryptedBuffer == null)
                            {
                                //failed to decrypt data
                                Disconnect();
                                return;
                            }

                            TotalReceived += PayloadLen;

                            using (PayloadReader pr = new PayloadReader(DecryptedBuffer))
                            {
                                OperationalSocket OpSocket = null;
                                if (ConnectionId > 0)
                                {
                                    lock (OperationalSockets)
                                    {
                                        if (!OperationalSockets.TryGetValue(ConnectionId, out OpSocket))
                                        {
                                            //strange...
                                            Disconnect();
                                            return;
                                        }
                                    }
                                }

                                Type type = Headers.GetHeaderType(HeaderId);

                                if (type != null)
                                {
                                    Header header = Header.DeSerialize(type, pr);

                                    if (header == null)
                                    {
                                        Disconnect();
                                        return;
                                    }

                                    uint     MessageId = pr.ReadUInteger();
                                    IMessage message   = OpSocket != null?OpSocket.MessageHandler.DeSerialize(pr, MessageId) : messageHandler.DeSerialize(pr, MessageId);

                                    if (message != null)
                                    {
                                        message.RawSize = TotalReceived;
                                        message.Header  = header;

                                        if (!HandShakeCompleted)
                                        {
                                            if (message.GetType() == typeof(MsgHandshake))
                                            {
                                                //process the handshake messages straight away
                                                message.ProcessPayload(Client, null);
                                            }
                                        }
                                        else
                                        {
                                            ProcessMessage(new SystemPacket(header, message, ConnectionId, OpSocket));
                                        }
                                    }
                                }
                                else
                                {
                                    Disconnect();
                                    return;
                                }
                            }
                            TotalReceived = 0;

                            PacketsIn++;
                            ReadOffset      += PayloadLen;
                            ReadableDataLen -= PayloadLen;
                            ReceiveState     = ReceiveType.Header;
                        }
                    }
                }

                int len = ReceiveState == ReceiveType.Header ? HEADER_SIZE : PayloadLen;
                if (ReadOffset + len >= this.Buffer.Length)
                {
                    //no more room for this data size, at the end of the buffer ?

                    //copy the buffer to the beginning
                    Array.Copy(this.Buffer, ReadOffset, this.Buffer, 0, ReadableDataLen);

                    WriteOffset = ReadableDataLen;
                    ReadOffset  = 0;
                }
                else
                {
                    //payload fits in the buffer from the current offset
                    //use BytesTransferred to write at the end of the payload
                    //so that the data is not split
                    WriteOffset += BytesTransferred;
                }

                if (Buffer.Length - WriteOffset > 0)
                {
                    Handle.BeginReceive(this.Buffer, WriteOffset, Buffer.Length - WriteOffset, SocketFlags.None, AynsReceive, null);
                }
                else
                {
                    //Shoudln't be even possible... very strange
                    Disconnect();
                }
            }
            catch (Exception ex)
            {
                //unexpected error, client might have disconnected itself, or else report this error
                SysLogger.Log(ex.Message, SysLogType.Error);
                Disconnect();
                return;
            }
        }
Esempio n. 11
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 internal void StartReceiver()
 {
     Handle.BeginReceive(this.Buffer, 0, this.Buffer.Length, SocketFlags.None, AynsReceive, null);
 }