public AreaGrab(string _UserName, char _CurrentLetter) { UserName = _UserName; CurrentLetter = _CurrentLetter; dataSourceFactory = new SDKDataSourceFactory(); handDataSource = new HandDataSource(dataSourceFactory.CreateShapeDataSource(), new HandDataSourceSettings()); }
private void ImageJ_btn_Click(object sender, EventArgs e) { var dataSource = new HandDataSource(this.dataSourceFactory.CreateShapeDataSource(this.clusteringSettings, this.shapeSettings)); new ImageForm(dataSource).Show(); dataSource.Start(); }
public Kinect() { IDataSourceFactory dataSourceFactory = new SDKDataSourceFactory(); var handDataSource = new HandDataSource(dataSourceFactory.CreateShapeDataSource()); handDataSource.NewDataAvailable += new NewDataHandler <HandCollection>(handDataSource_NewDataAvailable); handDataSource.Start(); }
private void buttonHandTracking_Click(object sender, EventArgs e) { this.SetImageDataSource(this.dataSourceFactory.CreateDepthBitmapDataSource()); var dataSource = (this.dataSourceFactory as OpenNIDataSourceFactory).CreateTrackingClusterDataSource(); var handDataSource = new HandDataSource(this.dataSourceFactory.CreateShapeDataSource(dataSource, this.shapeSettings), this.handDetectionSettings); this.activeDataSources.Add(handDataSource); var layer = new HandLayer(handDataSource); this.videoControl.AddLayer(layer); handDataSource.Start(); }
private void RunTest(string framePath, Action<HandCollection> assertions) { var frameSize = new IntSize(640, 480); var frame = new DepthDataFrameRepository(frameSize).Load(framePath); using (var frameDataSource = new DepthFramePointerDataSource(frame)) { var src = new HandDataSource(new ClusterShapeDataSource(new OpenNIClusterDataSource(frameDataSource, new ClusterDataSourceSettings()))); frameDataSource.Push(); assertions(src.CurrentValue); } }
private void RunTest(string framePath, Action <HandCollection> assertions) { var frameSize = new IntSize(640, 480); var frame = new DepthDataFrameRepository(frameSize).Load(framePath); using (var frameDataSource = new DepthFramePointerDataSource(frame)) { var src = new HandDataSource(new ClusterShapeDataSource(new OpenNIClusterDataSource(frameDataSource, new ClusterDataSourceSettings()))); frameDataSource.Push(); assertions(src.CurrentValue); } }
private void buttonImageManipulation_Click(object sender, EventArgs e) { var dataSource = new HandDataSource(this.dataSourceFactory.CreateShapeDataSource(this.clusteringSettings, this.shapeSettings)); new ImageForm(dataSource).Show(); dataSource.Start(); }
void InitKinect() { foreach (var potentialSensor in KinectSensor.KinectSensors) { if (potentialSensor.Status == KinectStatus.Connected) { this._kinectDevice = potentialSensor; break; } } if( null != this._kinectDevice) { //_kinectDevice = KinectSensor.KinectSensors[0]; _kinectDevice.SkeletonStream.Enable(); _kinectDevice.ColorStream.Enable(); _kinectDevice.DepthStream.Enable(); _kinectDevice.ColorFrameReady += new EventHandler<ColorImageFrameReadyEventArgs>(myKinect_ColorFrameReady); _kinectDevice.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(SkeletonHandler); try { _kinectDevice.Start(); skeletonData = new Skeleton[_kinectDevice.SkeletonStream.FrameSkeletonArrayLength]; EnableNearModeSkeletalTracking(); // restPosCheck.Start(); //start restPos check thread. } catch (IOException) { this._kinectDevice = null; } System.Diagnostics.Debug.WriteLine("detected:========="+ _kinectDevice.Status); //button for gesture recording.ADD. btnRecord.Enabled = true; btnRecord.Click += new EventHandler(btnRecord_Click); BtnCameraUp.Enabled = true; BtnCameraDown.Enabled = true; BtnCameraUp.Click += new EventHandler(BtnCameraUpClick); BtnCameraDown.Click += new EventHandler(BtnCameraDownClick); btnTestbegin.Enabled = true; btnTestbegin.Click += new EventHandler(Testingbegin_click); } #region CCT code //CCT hand tracking code: try { this.clusteringSettings.MaximumDepthThreshold = 2000; //added threshold. as per CCT eg IDataSourceFactory dataSourceFactory = new SDKDataSourceFactory(useNearMode: false); //trying new modded src var handDataSource = new HandDataSource(dataSourceFactory.CreateShapeDataSource(this.clusteringSettings, this.shapeSettings), this.handDetectionSettings); handDataSource.NewDataAvailable += new NewDataHandler<HandCollection>(handDataSource_NewDataAvailable); handDataSource.Start(); //System.Diagnostics.Debug.WriteLine("hand data src started"); } catch (ArgumentOutOfRangeException exc) { //Cursor.Current = Cursors.Default; //MessageBox.Show(exc.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); System.Diagnostics.Debug.WriteLine("===Error using CCT !!=========== " + exc.Message); //return; } #endregion }
void InitKinect() { foreach (var potentialSensor in KinectSensor.KinectSensors) { if (potentialSensor.Status == KinectStatus.Connected) { this._kinectDevice = potentialSensor; break; } } if (null != this._kinectDevice) { //_kinectDevice = KinectSensor.KinectSensors[0]; _kinectDevice.SkeletonStream.Enable(); _kinectDevice.ColorStream.Enable(); _kinectDevice.DepthStream.Enable(); _kinectDevice.ColorFrameReady += new EventHandler <ColorImageFrameReadyEventArgs>(myKinect_ColorFrameReady); _kinectDevice.SkeletonFrameReady += new EventHandler <SkeletonFrameReadyEventArgs>(SkeletonHandler); try { _kinectDevice.Start(); skeletonData = new Skeleton[_kinectDevice.SkeletonStream.FrameSkeletonArrayLength]; EnableNearModeSkeletalTracking(); // restPosCheck.Start(); //start restPos check thread. } catch (IOException) { this._kinectDevice = null; } System.Diagnostics.Debug.WriteLine("detected:=========" + _kinectDevice.Status); //button for gesture recording.ADD. btnRecord.Enabled = true; btnRecord.Click += new EventHandler(btnRecord_Click); BtnCameraUp.Enabled = true; BtnCameraDown.Enabled = true; BtnCameraUp.Click += new EventHandler(BtnCameraUpClick); BtnCameraDown.Click += new EventHandler(BtnCameraDownClick); btnTestbegin.Enabled = true; btnTestbegin.Click += new EventHandler(Testingbegin_click); } #region CCT code //CCT hand tracking code: try { this.clusteringSettings.MaximumDepthThreshold = 2000; //added threshold. as per CCT eg IDataSourceFactory dataSourceFactory = new SDKDataSourceFactory(useNearMode: false); //trying new modded src var handDataSource = new HandDataSource(dataSourceFactory.CreateShapeDataSource(this.clusteringSettings, this.shapeSettings), this.handDetectionSettings); handDataSource.NewDataAvailable += new NewDataHandler <HandCollection>(handDataSource_NewDataAvailable); handDataSource.Start(); //System.Diagnostics.Debug.WriteLine("hand data src started"); } catch (ArgumentOutOfRangeException exc) { //Cursor.Current = Cursors.Default; //MessageBox.Show(exc.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); System.Diagnostics.Debug.WriteLine("===Error using CCT !!=========== " + exc.Message); //return; } #endregion }