public static void playHu() { if (lastChuPai == null) { return; } GameObject pai = lastChuPai.getObj(); GameObject ob = Instantiate(Resources.Load("Prefab/Meishu/fx_hu"), pai.transform) as GameObject; Transform ts = ob.transform; ts.localPosition = new Vector3(0, 0.24f, 0.13f); lastChuPai.setHu(); }
IEnumerator _HuPai(HuPushInfo info, Action cb) { bool myself = isMyself(); bool zimo = info.iszimo; int layer = myself ? LayerMask.NameToLayer("Self") : LayerMask.NameToLayer("ZhuoPai"); List <int> holds = info.holds; holds.Sort((a, b) => a - b); if (!myself) { for (int i = 0; i < _handCardList.Count && i < holds.Count; i++) { HandCardItem item = _handCardList [i]; int id = holds [i]; GameObject obj = ResourcesMgr.GetInstance().LoadMJ(id); HandCardItem card = new HandCardItem(id, obj); obj.layer = layer; obj.tag = tagValue; obj.transform.SetParent(_HandCardPlace); obj.transform.localRotation = item.getObj().transform.localRotation; obj.transform.localPosition = item.getObj().transform.localPosition; _handCardList [i] = card; item.destroy(); } foreach (HandCardItem item in _handCardList) { item.setLayer("ZhuoPai"); } } if (_MoHand != null) { _MoHand.destroy(); } if (true) { int id = info.hupai; GameObject obj = ResourcesMgr.GetInstance().LoadMJ(id); _MoHand = new HandCardItem(id, obj); obj.layer = layer; obj.tag = tagValue; obj.transform.SetParent(_MoHandPos); obj.transform.rotation = _MoHandPos.rotation; obj.transform.position = _MoHandPos.TransformPoint(0.0731f * offSetX, 0, 0); } _MoHand.setInteractable(false, false); bool anim = false; bool replay = ReplayMgr.GetInstance().isReplay(); if (!myself && !replay) { _MoHandPos.transform.Translate(0, 0, 0.04f); _MoHandPos.transform.Rotate(-90, 0, 0); anim = true; } if (anim) { Transform huHandSpawn = this.transform.parent.Find("HandSpawn"); GameObject huHand = ResourcesMgr.mInstance.InstantiateGameObjectWithType("HupaiHand", ResourceType.Hand); huHand.transform.rotation = huHandSpawn.rotation; huHand.transform.position = huHandSpawn.position; huHand.GetComponent <DHM_HandAnimationCtr> ().huPaiEvent += HuPaiEventHandle; } if (!zimo) { DHM_RecyleHandCardManager.playHu(); } else { Transform trans = _MoHand.getObj().transform; if (!myself) { GameObject ob = Instantiate(Resources.Load("Prefab/Meishu/fx_hu"), trans) as GameObject; Transform ts = ob.transform; ts.localPosition = new Vector3(0, 0.24f, 0.13f); } } _MoHand.setHu(); yield return(new WaitForSeconds(1.0f)); /* * if (huPaiSpawn == null) * huPaiSpawn = this.transform.parent.Find("HuPaiSpwan"); * * GameObject effectObj = Instantiate(_huEffect); * effectObj.SetActive(true); * effectObj.transform.position = huPaiSpawn.position; * * GameObject huCard = ResourcesMgr.GetInstance ().LoadMJ (id); * huCard.transform.rotation = huPaiSpawn.rotation; * huCard.transform.position = huPaiSpawn.position; * huCard.transform.SetParent(huPaiSpawn); */ AudioManager.GetInstance().PlayEffectAudio("hu"); MainViewMgr mm = MainViewMgr.GetInstance(); if (zimo) { mm.showAction(seatindex, "zimo"); } else { mm.showAction(seatindex, "hu"); if (info.target >= 0) { mm.showAction(info.target, "dianpao"); } } yield return(new WaitForSeconds(4.0f)); cb(); }