private static void AntiGapcloser_OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (Hammer) { if (Config.Item("agapcloser").GetValue <bool>()) { if (gapcloser.Sender.IsValidTarget(1000)) { Render.Circle.DrawCircle(gapcloser.Sender.Position, gapcloser.Sender.BoundingRadius, Color.Gold, 5); var targetpos = Drawing.WorldToScreen(gapcloser.Sender.Position); Drawing.DrawText(targetpos[0] - 40, targetpos[1] + 20, Color.Gold, "Gapcloser"); } if (HammerE.CanCast(gapcloser.Sender)) { HammerE.Cast(gapcloser.Sender); } } } }
private static void Interrupter2_OnInterruptableTarget(AIHeroClient sender, Interrupter2.InterruptableTargetEventArgs args) { if (Hammer) { if (Config.Item("ainterrupt").GetValue <bool>()) { if (sender.IsValidTarget(1000)) { Render.Circle.DrawCircle(sender.Position, sender.BoundingRadius, Color.Gold, 5); var targetpos = Drawing.WorldToScreen(sender.Position); Drawing.DrawText(targetpos[0] - 40, targetpos[1] + 20, Color.Gold, "Interrupt"); } if (HammerE.CanCast(sender)) { HammerE.Cast(sender); } } } }
private static void Combo() { if (Cannon || !Jayce.IsMelee) { if (Helper.MenuCheck("q.cannon") && Helper.MenuCheck("e.cannon") && CannonQ.IsReady() && CannonE.IsReady()) { Helper.Ext(); } if (Helper.MenuCheck("q.cannon") && CannonQ.IsReady() && !CannonE.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(CannonQ.Range))) { if (CannonQ.GetPrediction(enemy).Hitchance >= HitChance.VeryHigh) { CannonQ.Cast(enemy); } } } if (Helper.MenuCheck("w.cannon") && CannonW.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(600))) { CannonW.Cast(); } } if (Helper.MenuCheck("combo.switch") && !CannonQ.IsReady() && !CannonE.IsReady() && !CannonW.IsReady()) { R.Cast(); } } if (Hammer || Jayce.IsMelee) { if (Helper.MenuCheck("q.hammer") && HammerQ.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(HammerQ.Range))) { HammerQ.Cast(enemy); } } if (Helper.MenuCheck("w.hammer") && HammerW.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(600))) { HammerW.Cast(); } } if (Helper.MenuCheck("e.hammer") && HammerE.IsReady()) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(HammerE.Range))) { HammerE.Cast(enemy); } } if (Helper.MenuCheck("combo.switch") && !HammerQ.IsReady() && !HammerW.IsReady() && !HammerE.IsReady()) { R.Cast(); } } }