void OnTriggerEnter2D(Collider2D other) //method for collision detection { if (other.tag == "Player") //if the player collides with the object { hud = GameObject.Find("Main Camera").GetComponent <HUDscript>(); //find the hudscript in the 'main camera' object hud.IncreaseScore(10); //increase the score Destroy(this.gameObject); //destroy this object } }
void OnTriggerEnter2D(Collider2D other)//method for collision detection { if (other.tag == "Player")//if the player collides with the object { hud = GameObject.Find("Main Camera").GetComponent<HUDscript>();//find the hudscript in the 'main camera' object hud.IncreaseScore(10);//increase the score Destroy (this.gameObject);//destroy this object } }
void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player") { hud = GameObject.Find("Main Camera").GetComponent <HUDscript>(); hud.IncreaseScore(10); gameObject.GetComponent <SpriteRenderer>().enabled = false; Destroy(this.gameObject, 3f); if (Settings.MusicSettings.IsMusicOn) { gameObject.GetComponent <AudioSource>().Play(); } } }