void Start() { this.rb = GetComponent <Rigidbody> (); this.canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent <HUDUpdater> (); this.animator = GetComponent <Animator> (); this.lastPos = gameObject.transform.position; // Start regenerating health and stamina. //InvokeRepeating ("RegenerateHealth", this.healthRegenRate, this.healthRegenRate); InvokeRepeating("RegenerateStamina", this.staminaRegenRate, this.staminaRegenRate); PlayAmbience(); }
private void Start() { gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); pauseMenuController = GameObject.Find("PauseMenuController").GetComponent <PauseMenuController>(); hUDUpdater = GameObject.Find("HUDUpdater").GetComponent <HUDUpdater>(); }