private void UpdateCursor() { if (HUDItem.Get().enabled) { return; } if (HUDNewWheel.Get().IsSelected()) { return; } if (HUDBackpack.Get().m_IsHovered) { return; } if (this.m_CarriedItem) { if (CursorManager.Get().GetCursor() != CursorManager.TYPE.Hand_1) { CursorManager.Get().SetCursor(CursorManager.TYPE.Hand_1); } } else if (this.m_FocusedItem) { if (CursorManager.Get().GetCursor() != CursorManager.TYPE.Hand_0) { CursorManager.Get().SetCursor(CursorManager.TYPE.Hand_0); } } else if (CursorManager.Get().GetCursor() != CursorManager.TYPE.Normal) { CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); } }
private void UpdateCursor() { if (this.m_ActiveTab == MenuNotepad.MenuNotepadTab.MapTab) { CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); } else if (this.m_MouseOverConstruction) { CursorManager.Get().SetCursor(CursorManager.TYPE.Hammer); } else if (this.m_MouseOverButton) { CursorManager.Get().SetCursor(CursorManager.TYPE.MouseOver); } else if (!HUDNewWheel.Get().IsSelected()) { CursorManager.Get().SetCursor(CursorManager.TYPE.Normal); } }
private void UpdateAimVisibility() { bool active = this.m_ShowCrosshair && !Inventory3DManager.Get().gameObject.activeSelf&& !BodyInspectionController.Get().IsActive() && !HUDWheel.Get().enabled&& !HUDNewWheel.Get().enabled&& !BodyInspectionMiniGameController.Get().IsActive(); this.m_CrosshairLeft.gameObject.SetActive(active); this.m_CrosshairRight.gameObject.SetActive(active); this.m_Crosshair_Down.gameObject.SetActive(active); }