Esempio n. 1
0
 void playerGainArmor(float armor)
 {
     Debug.Log("Player gain 20 armor");
     currentArmor += 20;
     barArmor.SetMyCurrentValue(currentArmor);
     txtArmor.SetMyText(currentArmor.ToString());
 }
Esempio n. 2
0
 public void playerGainHealth(float health)
 {
     Debug.Log("Player gain 20 health");
     currentHealth += 20;
     barHealth.SetMyCurrentValue(currentHealth);
     txtHealth.SetMyText(currentHealth.ToString());
 }
Esempio n. 3
0
 public void SetPlayerHUD()
 {
     barHealth.SetMyMaxValue(playerController.currentHealth);
     barHealth.SetMyCurrentValue(playerController.currentHealth);
     textHealth.SetMyText(playerController.currentHealth.ToString());
     barArmor.SetMyMaxValue(playerController.maxArmor);
     barArmor.SetMyCurrentValue(playerController.currentArmor);
     textArmor.SetMyText(playerController.currentArmor.ToString());
     textMoney.SetMyText(playerController.currentMoney.ToString());
 }