public InteractiveModel( LoadModel model)
 {
     this.model=model;
     this.elapsedTime = 0;
     this.lifeBar = new HUD.LifeBar(1);
     this.circle = new HUD.Circle();
     this.myNode = getMyNode();
 }
 public InteractiveModel()
 {
     this.lifeBar = new HUD.LifeBar(1);
     this.circle = new HUD.Circle();
 }