public InteractiveModel( LoadModel model) { this.model=model; this.elapsedTime = 0; this.lifeBar = new HUD.LifeBar(1); this.circle = new HUD.Circle(); this.myNode = getMyNode(); }
public InteractiveModel() { this.lifeBar = new HUD.LifeBar(1); this.circle = new HUD.Circle(); }