public Level2(DataBase db)
        {
            this.db = db;
            InitializeComponent();
            InitializeMyComponenets();
            this.FormBorderStyle = FormBorderStyle.None;
            timer1.Start();
            ScorePoints.Text = db.Score.ToString();
            HPBar.Increment(db.Life);
            ScorePoints.Text = db.Score.ToString();
            ScorePoints.SendToBack();
            ScoreLable.SendToBack();
            HPBar.SendToBack();
            HP.SendToBack();
            ChangeHpColor();

            if (Music.IsPlaying)
            {
                Music.Playlevel2();
            }
        }
Esempio n. 2
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        public Level3(DataBase db)
        {
            npo     = new NonPlayer[25];
            respawn = new Point(30, 550);
            this.db = db;
            letMe   = true; right = false; left = false; playerIsMoving = false;
            InitializeMyComponenets();
            InitializeComponent();
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;

            ScorePoints.Text = db.Score.ToString();
            HPBar.Increment(db.Life);
            ScorePoints.Text = db.Score.ToString();

            ScorePoints.SendToBack();
            ScoreLable.SendToBack();
            HPBar.SendToBack();
            HP.SendToBack();
            ChangeHpColor();
            if (Music.IsPlaying)
            {
                Music.Playlevel3();
            }
        }