void SetPosition(bool isMotion) { //print ("SetPosition"); //print ("isMotion="+isMotion); Vector3 pos = mLocalPosition; //print ("pos1="+pos); //print ("seq="+seq); pos += new Vector3(0f, seq * cellHeight, 0f); //print ("pos2="+pos); //pos -= new Vector3(0f, 300f, 0f); if (isMotion) { //print ("if isMotion"); TweenParms parms = new TweenParms(); parms.Prop("localPosition", pos); parms.Ease(EaseType.EaseOutCirc); HOTween.To(mTrans, 0.1f, parms); HOTween.Play(); } else { //print ("else isMotion"); mTrans.localPosition = pos; } //titleLabel.text = heros[seq].spriteName; }
//resumes the current tween and tries to play the walk animation public void Resume() { //unblock further tween execution in NextWaypoint() waiting = false; //resume tweener HOTween.Play(transform); //play walk animation PlayWalk(); }
public override void OnEnter() { if (playType == PlayType.playForward) { HOTween.PlayForward(tweenID.Value); } else if (playType == PlayType.playBackward) { HOTween.PlayBackwards(tweenID.Value); } else { HOTween.Play(tweenID.Value); } Finish(); }
IEnumerator HideMenu() { Time.timeScale = 1; HOTween.Play(); TweenParms parms = new TweenParms().Prop("position", new Vector3(_PausedBackground.transform.position.x, 16, -5)).Ease(EaseType.EaseOutQuart); HOTween.To(_PausedBackground.transform, 0.6f, parms).WaitForCompletion(); parms = new TweenParms().Prop("position", new Vector3(_PlayButton.transform.position.x, 16, -6)).Ease(EaseType.EaseOutQuart); HOTween.To(_PlayButton.transform, 0.4f, parms).WaitForCompletion(); audio.Play(); parms = new TweenParms().Prop("position", new Vector3(_ReloadButton.transform.position.x, 16, -6)).Ease(EaseType.EaseOutQuart); HOTween.To(_ReloadButton.transform, 0.5f, parms).WaitForCompletion(); parms = new TweenParms().Prop("position", new Vector3(_MenuButton.transform.position.x, 16, -6)).Ease(EaseType.EaseOutQuart); yield return(StartCoroutine(HOTween.To(_MenuButton.transform, 0.2f, parms).WaitForCompletion())); isPaused = false; }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Play")) { HOTween.Play(); } if (GUILayout.Button("Pause")) { HOTween.Pause(); } if (GUILayout.Button("Kill")) { HOTween.Kill(); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
// Set current table position; void SetPosition(bool isMotion) { Vector3 pos = mLocalPosition; pos -= new Vector3(seq * cellWidth, 0f, 0f); if (isMotion) { TweenParms parms = new TweenParms(); parms.Prop("localPosition", pos); parms.Ease(EaseType.Linear); HOTween.To(mTrans, 0.1f, parms); HOTween.Play(); } else { mTrans.localPosition = pos; } if (titleLabel != null) { titleLabel.text = heros[seq].spriteName; } }
// =================================================================================== // UNITY METHODS --------------------------------------------------------------------- override public void OnInspectorGUI() { HOGUIStyle.InitGUI(); EditorGUIUtility.LookLikeControls(_labelsWidth, _fieldsWidth); GUILayout.Space(4); #if MICRO GUILayout.Label("HOTweenMicro v" + HOTween.VERSION); #else GUILayout.Label("HOTween v" + HOTween.VERSION); #endif GUILayout.Space(4); TweenInfo[] twInfos = HOTween.GetTweenInfos(); if (twInfos == null) { GUILayout.Label("No tweens"); return; } // Store and display tot running/paused/disabled tweens. int totTweens = twInfos.Length; List <TweenInfo> runningTweens = new List <TweenInfo>(); List <TweenInfo> pausedTweens = new List <TweenInfo>(); List <TweenInfo> completedTweens = new List <TweenInfo>(); List <TweenInfo> disabledTweens = new List <TweenInfo>(); foreach (TweenInfo twInfo in twInfos) { if (!twInfo.isEnabled) { disabledTweens.Add(twInfo); } else if (twInfo.isComplete) { completedTweens.Add(twInfo); } else if (twInfo.isPaused) { pausedTweens.Add(twInfo); } else { runningTweens.Add(twInfo); } } GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUILayout.Label("Tweens (tot - running/paused/completed/disabled):\n" + totTweens + " - " + runningTweens.Count + "/" + "/" + pausedTweens.Count + "/" + completedTweens.Count + "/" + disabledTweens.Count); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); // Draw play/pause/kill all buttons GUILayout.Space(4); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("Play All", HOGUIStyle.BtTinyStyle, GUILayout.Width(76))) { HOTween.Play(); } if (GUILayout.Button("Pause All", HOGUIStyle.BtTinyStyle, GUILayout.Width(76))) { HOTween.Pause(); } if (GUILayout.Button("Complete All", HOGUIStyle.BtTinyStyle, GUILayout.Width(86))) { HOTween.Complete(); } if (GUILayout.Button("Kill All", HOGUIStyle.BtTinyStyle, GUILayout.Width(76))) { HOTween.Kill(); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); // Display data for each tween (divided by running/paused/completed/disabled) for (int i = 0; i < 4; ++i) { TweenGroup twGroup; List <TweenInfo> targetInfos; string groupLabel; switch (i) { case 0: twGroup = TweenGroup.Running; targetInfos = runningTweens; groupLabel = "Running"; break; case 1: twGroup = TweenGroup.Paused; targetInfos = pausedTweens; groupLabel = "Paused"; break; case 2: twGroup = TweenGroup.Completed; targetInfos = completedTweens; groupLabel = "Completed but not killed"; break; default: twGroup = TweenGroup.Disabled; targetInfos = disabledTweens; groupLabel = "Disabled"; break; } if (targetInfos.Count == 0) { continue; } GUILayout.Space(8); GUILayout.BeginVertical(HOGUIStyle.BoxStyleRegular); GUILayout.BeginHorizontal(); GUILayout.Label(groupLabel + " Tweens (" + targetInfos.Count + ")", HOGUIStyle.TitleStyle, GUILayout.ExpandWidth(false)); GUILayout.FlexibleSpace(); GUILayout.Label("Click a target to select it"); GUILayout.EndHorizontal(); GUILayout.Space(6); foreach (TweenInfo twInfo in targetInfos) { GUILayout.BeginVertical(GUI.skin.box); if (twInfo.isSequence) { GUILayout.BeginHorizontal(); GUILayout.Label("[Sequence]", HOGUIStyle.LabelSmallStyle); if (twGroup != TweenGroup.Disabled) { DrawTargetButtons(twInfo, twGroup); } GUILayout.EndHorizontal(); DrawInfo(twInfo); foreach (object twTarget in twInfo.targets) { DrawTarget(twInfo, twTarget, twGroup, true); } } else { DrawTarget(twInfo, twInfo.targets[0], twGroup, false); } GUILayout.EndVertical(); } GUILayout.EndVertical(); } }
/// <summary> /// Creates a tween based on the given tweenData and returns it, /// or returns <code>null</code> if the tween was empty. /// </summary> /// <param name="p_twData"> /// A <see cref="HOTweenData"/> /// </param> public static Holoville.HOTween.Tweener CreateTween(HOTweenData p_twData, float p_globalDelay, float p_globalTimeScale) { if (p_twData.propDatas.Count == 0 || !p_twData.isActive) { return(null); } TweenParms parms = new TweenParms() .Delay(p_twData.delay + p_globalDelay) .Id(p_twData.id) .Loops(p_twData.loops, p_twData.loopType) .UpdateType(p_twData.updateType) .Ease(p_twData.easeType) .TimeScale(p_twData.timeScale * p_globalTimeScale) .AutoKill(p_twData.autoKill) .Pause(p_twData.paused); if (p_twData.easeType == EaseType.AnimationCurve) { parms.Ease(p_twData.animationCurve); } else { parms.Ease(p_twData.easeType); } // Eventual onComplete if (p_twData.onCompleteActionType != HOTweenData.OnCompleteActionType.None) { switch (p_twData.onCompleteActionType) { case HOTweenData.OnCompleteActionType.PlayAll: parms.OnComplete(() => HOTween.Play()); break; case HOTweenData.OnCompleteActionType.PlayTweensById: parms.OnComplete(() => HOTween.Play(p_twData.onCompletePlayId)); break; case HOTweenData.OnCompleteActionType.RestartTweensById: parms.OnComplete(() => HOTween.Restart(p_twData.onCompletePlayId)); break; case HOTweenData.OnCompleteActionType.SendMessage: if (p_twData.onCompleteTarget == null || p_twData.onCompleteMethodName == "") { break; } object onCompleteParm = null; switch (p_twData.onCompleteParmType) { case HOTweenData.ParameterType.Color: onCompleteParm = p_twData.onCompleteParmColor; break; case HOTweenData.ParameterType.Number: onCompleteParm = p_twData.onCompleteParmNumber; break; case HOTweenData.ParameterType.Object: onCompleteParm = p_twData.onCompleteParmObject; break; case HOTweenData.ParameterType.Quaternion: onCompleteParm = p_twData.onCompleteParmQuaternion; break; case HOTweenData.ParameterType.Rect: onCompleteParm = p_twData.onCompleteParmRect; break; case HOTweenData.ParameterType.String: onCompleteParm = p_twData.onCompleteParmString; break; case HOTweenData.ParameterType.Vector2: onCompleteParm = p_twData.onCompleteParmVector2; break; case HOTweenData.ParameterType.Vector3: onCompleteParm = p_twData.onCompleteParmVector3; break; case HOTweenData.ParameterType.Vector4: onCompleteParm = p_twData.onCompleteParmVector4; break; } parms.OnComplete(p_twData.onCompleteTarget, p_twData.onCompleteMethodName, onCompleteParm); break; } } foreach (HOPropData propData in p_twData.propDatas) { if (propData.isActive) { parms.Prop(propData.propName, Activator.CreateInstance(propData.pluginType, propData.endVal, propData.isRelative)); } } if (!parms.hasProps) { return(null); } if (p_twData.tweenFrom) { return(HOTween.From(p_twData.target, p_twData.duration, parms)); } return(HOTween.To(p_twData.target, p_twData.duration, parms)); }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } //Detecting if the player clicked on the left mouse button and also if there is no animation playing if (Input.GetButtonDown("Fire1")) { //The 3 following lines is to get the clicked GameObject and getting the RaycastHit2D that will help us know the clicked object RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero); if (hit.transform != null) { if (hit.transform.gameObject.name == _MenuButton.name) { GetComponent <AudioSource>().PlayOneShot(MenuSound); hit.transform.localScale = new Vector3(1.1f, 1.1f, 0); Application.LoadLevel("MainMenu"); } if (hit.transform.gameObject.name == _ReloadButton.name) { GetComponent <AudioSource>().PlayOneShot(MenuSound); Time.timeScale = 1; isPaused = false; HOTween.Play(); hit.transform.localScale = new Vector3(1.1f, 1.1f, 0); Application.LoadLevel(Application.loadedLevelName); } if (hit.transform.gameObject.name == _PauseButton.name && !isPaused && !isCountingDown && !isEnded && HOTween.GetTweenersByTarget(_PlayButton.transform, false).Count == 0 && HOTween.GetTweenersByTarget(_MenuButton.transform, false).Count == 0) { GetComponent <AudioSource>().PlayOneShot(MenuSound); StartCoroutine(ShowMenu()); hit.transform.localScale = new Vector3(1.1f, 1.1f, 0); } else if ((hit.transform.gameObject.name == _PauseButton.name || hit.transform.gameObject.name == _PlayButton.name) && !isEnded && !isCountingDown && isPaused && HOTween.GetTweenersByTarget(_PlayButton.transform, false).Count == 0 && HOTween.GetTweenersByTarget(_MenuButton.transform, false).Count == 0) { GetComponent <AudioSource>().PlayOneShot(MenuSound); StartCoroutine(HideMenu()); hit.transform.localScale = new Vector3(1f, 1f, 0); } else if ((hit.transform.gameObject.name == _TestScore.name) && !isEnded && !isCountingDown && !isPaused) { GetComponent <AudioSource>().PlayOneShot(MenuSound); _scoreTotal += _scoreIncrement; UpdateLevel(20 * _scoreIncrement); Util.ButtonPressAnimation(hit.transform.gameObject); } else if ((hit.transform.gameObject.name == _TestLevelEnd.name) && !isEnded && !isCountingDown && !isPaused) { isEnded = true; isPaused = true; StartCoroutine(ShowBoardScore()); Util.ButtonPressAnimation(hit.transform.gameObject); //Update the Level UpdateReachedLevel(); } } } if (isPaused) { return; } if (!isPaused) { timing += 0.001f; progress = (float)(timing * _timerCoef); _Time.transform.localScale = new Vector3(Mathf.Clamp01(progress), _Time.transform.localScale.y, 0); } if (Mathf.Clamp01(progress) >= 1) { isEnded = true; isPaused = true; TweenParms parms = new TweenParms().Prop("position", new Vector3(_TimeIsUp.transform.position.x, -0.85f, -6)).Ease(EaseType.EaseOutQuart); HOTween.To(_TimeIsUp.transform, 0.5f, parms).WaitForCompletion(); StartCoroutine(ShowBoardScore()); } //Update the score (GetComponent(typeof(TextMesh)) as TextMesh).text = _scoreTotal.ToString(); if (PlayerPrefs.GetInt("HighScore") < _scoreTotal && !_BestScoreReached) { _BestScoreReached = true; } if (PlayerPrefs.GetInt("HighLevel") < level && !_BestLevelReached) { _BestLevelReached = true; } }