Esempio n. 1
0
    /// <summary>
    /// sdk的登陆接口
    /// </summary>
    public void LoginSDK()
    {
#if UNITY_ANDROID
        //TD_info.setLogin();//TD接入进入游戏
        AndroidJavaClass  jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject jo = jc.GetStatic <AndroidJavaObject>("currentActivity");
        jo.Call("doLYLogin");
#elif UNITY_IPHONE
//		Debug.Log("Unity--------LoginSDK-------------");
#if SDK_AZ
#elif SDK_JYIOS
        SdkConector.NdLogin();
#elif SDK_ITOOLS
        ItoolsSdkControl.ItoolSDKLogin();
#elif SDK_KUAIYONG
        KYSdkControl.KYSDKLogin();
#elif SDK_XY
        XYSDKControl.XYSDKLogin();
#elif SDK_I4
        ASSDKControl.ASSDKLogin();
#elif SDK_ZSY
        ZSYSDKControl.ZSYSDKLogin();
#elif SDK_ZSYIOS
        ZSYSDKControl.ZSYSDKLogin();
#elif SDK_PP
        PPSdkControl.PPSdkLogin();
#elif SDK_TONGBU
        TBSdkControl.TBSdkLogin();
#elif SDK_HM
        HMSdkControl.HMSdkLogin();
#endif
#endif
    }
Esempio n. 2
0
    private static string appkey = "8148112b941e470f8bcbe72532e82091"; // TODO: 设置APPKEY
#endif
    void Start()
    {
#if UNITY_IPHONE
#if SDK_AZ
#elif SDK_JYIOS
        SdkConector.NdInit();
        SdkConector.NdSetUnityReceiver(this.transform.name);
#elif SDK_ITOOLS
        if (ItoolsSdkControl.isInit == false)
        {
            ItoolsSdkControl.ItoolSDKInit(appid, appkey);
            ItoolsSdkControl.isInit = true;
        }
        ItoolsSdkControl.ItoolSDKSetUnityReceiver(this.transform.name);
#elif SDK_KUAIYONG
        if (KYSdkControl.isInit == false)
        {
            KYSdkControl.KYSDKInit();
            KYSdkControl.isInit = true;
        }
        KYSdkControl.KYSDKSetUnityReceiver(this.transform.name);
#elif SDK_XY
        if (XYSDKControl.isInit == false)
        {
            XYSDKControl.XYSDKInit(appid, appkey);
            XYSDKControl.isInit = true;
        }
        XYSDKControl.XYSDKSetUnityReceiver(this.transform.name);
#elif SDK_I4
        ASSDKControl.ASSDKInit(appid, appkey);
        ASSDKControl.ASSDKSetUnityReceiver(this.transform.name);
#elif SDK_ZSY
        if (ZSYSDKControl.isInit == false)
        {
            ZSYSDKControl.isInit = true;
            ZSYSDKControl.ZSYSDKInit();
        }
        ZSYSDKControl.ZSYSDKSetUnityReceiver(this.transform.name);
#elif SDK_ZSYIOS
        if (ZSYSDKControl.isInit == false)
        {
            ZSYSDKControl.isInit = true;
            ZSYSDKControl.ZSYSDKInit();
        }
        ZSYSDKControl.ZSYSDKSetUnityReceiver(this.transform.name);
#elif SDK_PP
        if (PPSdkControl.isInit == false)
        {
            PPSdkControl.isInit = true;
            PPSdkControl.PPSdkInit();
        }
        PPSdkControl.PPSdkSetUnityReceiver(this.transform.name);
#elif SDK_TONGBU
        if (TBSdkControl.isInit == false)
        {
            TBSdkControl.isInit = true;
            TBSdkControl.TBSdkInit();
        }
        TBSdkControl.TBSdkSetUnityReceiver(this.transform.name);
#elif SDK_HM
        if (HMSdkControl.isInit == false)
        {
            HMSdkControl.isInit = true;
            HMSdkControl.HMSdkInit();
        }
        HMSdkControl.HMSdkSetUnityReceiver(this.transform.name);
#endif
#endif
    }