// Use this for initialization void Start() { cycle = GameObject.Find("Main Camera").GetComponent <HL_temp_colour_Conunter>(); fl_cycle = cycle.int_change_timer; fl_score = 0; UpdateScore(); UpdateTime(); CycleTime(); InvokeRepeating("MinusTime", 1, 1); }
// Use this for initialization void Start() { counter = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <HL_temp_colour_Conunter>(); Ui_image = GetComponent <Image>(); }
// Use this for initialization void Start() { counter = GetComponent <HL_temp_colour_Conunter>(); // to cahnge when adding score add = GameObject.Find("Panel").GetComponent <MS_Score_Test>(); }
void Start() { counter = GetComponent <HL_temp_colour_Conunter>(); }