public HBhvAnimation(string name, HBhvBehaviorManager BehaviorManager, HBhvAnimation parentanimation) : this(HCSMVOPINVOKE.new_HBhvAnimation__SWIG_0(name, HBhvBehaviorManager.getCPtr(BehaviorManager), HBhvAnimation.getCPtr(parentanimation)), true) { }
public void AddChildAnimation(HBhvAnimation childanimation) { HCSMVOPINVOKE.HBhvAnimation_AddChildAnimation(swigCPtr, HBhvAnimation.getCPtr(childanimation)); }
public void SetInstancedAnimation(HBhvAnimation animation) { HCSMVOPINVOKE.HBhvAnimation_SetInstancedAnimation(swigCPtr, HBhvAnimation.getCPtr(animation)); }
public static void AddSegmentMoveKeyframe(HBaseModel model, HBhvAnimation anim, int tick, System.Text.StringBuilder path) { HCSMVOPINVOKE.HBhvUtility_AddSegmentMoveKeyframe(HBaseModel.getCPtr(model), HBhvAnimation.getCPtr(anim), tick, path); }
public virtual int AnimationFinishedEvent(HBhvAnimation param_1) { int ret = ((this.GetType() == typeof(HAnimationListener)) ? HCSMVOPINVOKE.HAnimationListener_AnimationFinishedEvent(swigCPtr, HBhvAnimation.getCPtr(param_1)) : HCSMVOPINVOKE.HAnimationListener_AnimationFinishedEventSwigExplicitHAnimationListener(swigCPtr, HBhvAnimation.getCPtr(param_1))); return(ret); }
public static void AddMatrixKeyframe(HBaseModel model, HBhvAnimation ani, int tick, float[] matrix) { HCSMVOPINVOKE.HBhvUtility_AddMatrixKeyframe(HBaseModel.getCPtr(model), HBhvAnimation.getCPtr(ani), tick, matrix); }
public void ScheduleAnimation(HBhvAnimation animation, float currenttime) { HCSMVOPINVOKE.HBhvBehaviorManager_ScheduleAnimation(swigCPtr, HBhvAnimation.getCPtr(animation), currenttime); }
public void RemoveScheduledAnimation(HBhvAnimation animation) { HCSMVOPINVOKE.HBhvBehaviorManager_RemoveScheduledAnimation(swigCPtr, HBhvAnimation.getCPtr(animation)); }
public void DeleteAnimation(HBhvAnimation animation) { HCSMVOPINVOKE.HBhvBehaviorManager_DeleteAnimation(swigCPtr, HBhvAnimation.getCPtr(animation)); }
public void AddAnimation(HBhvAnimation animation) { HCSMVOPINVOKE.HBhvBehaviorManager_AddAnimation__SWIG_1(swigCPtr, HBhvAnimation.getCPtr(animation)); }