Esempio n. 1
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 /*Adds a gun ability to the gun based on the gun type's
  * list of gun abilities.*/
 public void AddAbility(int index)
 {
     Claimed_Gun_Mods += GetGunModAbility(index);
     claimed_gun_ability.Add(index);
     SetGunModAddon(index);
 }
Esempio n. 2
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 public void AddAbility(Gun_Abilities ability)
 {
     Claimed_Gun_Mods += ability;
 }
Esempio n. 3
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 public GunMod(Gun_Abilities _ability, string _addon, string _description)
 {
     ability     = _ability;
     addon       = _addon;
     description = _description;
 }