public static void AppendTo(this GumpSpriteImage g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(GumpSpriteImage.LayoutName); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.GumpID); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(g.SX); disp.AppendLayout(g.SY); }
public static void AppendTo(this GumpSpriteImage g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("picinpic")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.GumpID); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(g.SX); disp.AppendLayout(g.SY); }