public void ModuloComando(CommandsNextConfiguration ccfg) { this.CommandsNext = Client.UseCommandsNext(ccfg); this.CommandsNext.CommandExecuted += CommandExecuted.Event; this.CommandsNext.CommandErrored += CommandErrored.EventAsync; this.Client.Ready += Ready.Event; var botInfo = (BotInfo)CommandsNext.Services.GetService(typeof(BotInfo)); this.Client.GuildAvailable += (c, e) => GuildAvailable.Event(c, e, botInfo); this.Client.GuildMemberAdded += (c, e) => GuildMemberAdded.Event(c, e, botInfo); this.Client.GuildMemberRemoved += (c, e) => GuildMemberRemoved.Event(c, e, botInfo); this.Client.ClientErrored += ClientErrored.Event; this.Client.UseInteractivity(new InteractivityConfiguration { Timeout = TimeSpan.FromSeconds(30), PollBehaviour = PollBehaviour.KeepEmojis, PaginationBehaviour = PaginationBehaviour.Ignore, PaginationDeletion = PaginationDeletion.KeepEmojis, }); this.CommandsNext.SetHelpFormatter <IComandoAjuda>(); this.CommandsNext.RegisterCommands <ComandoAjuda>(); this.CommandsNext.RegisterCommands <ComandoStatus>(); this.CommandsNext.RegisterCommands <ComandoAdministrativo>(); this.CommandsNext.RegisterCommands <ComandoExplorar>(); this.CommandsNext.RegisterCommands <ComandoMochila>(); this.CommandsNext.RegisterCommands <ComandoEquipamentos>(); this.CommandsNext.RegisterCommands <ComandoEquipar>(); this.CommandsNext.RegisterCommands <ComandoDesequipar>(); this.CommandsNext.RegisterCommands <ComandoExaminar>(); this.CommandsNext.RegisterCommands <ComandoBot>(); this.CommandsNext.RegisterCommands <ComandoRank>(); this.CommandsNext.RegisterCommands <ComandoPrefixo>(); this.CommandsNext.RegisterCommands <ComandoPapear>(); this.CommandsNext.RegisterCommands <ComandoHabilidade>(); this.CommandsNext.RegisterCommands <ComandoSaquear>(); }
void OnEvent(string eventname, int seq, JsonNode data) { sequence = seq; switch (eventname) { case "READY": gatewayversion = data.SelectValue <int>("v"); sessionid = data.SelectValue <string>("session_id"); OnConnected(); break; case "RESUMED": OnConnected(); break; case "INVALID_SESSION": Disconnect(1021, "Authentication failure", /*data.SelectValue<bool>("d")*/ false); break; case "CHANNEL_CREATE": ChannelCreated?.Invoke(JSON.Serializer.Read <Channel>(data)); break; case "CHANNEL_UPDATE": ChannelUpdated?.Invoke(JSON.Serializer.Read <Channel>(data)); break; case "CHANNEL_DELETE": ChannelDeleted?.Invoke(JSON.Serializer.Read <Channel>(data)); break; case "CHANNEL_PINS_UPDATED": ChannelPinUpdated?.Invoke(data.SelectValue <string>("channel_id")); break; case "MESSAGE_CREATE": MessageCreated?.Invoke(JSON.Serializer.Read <Message>(data)); break; case "MESSAGE_UPDATE": MessageUpdated?.Invoke(JSON.Serializer.Read <Message>(data)); break; case "MESSAGE_DELETE": MessageDeleted?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string>("id")); break; case "MESSAGE_DELETE_BULK": MessagesDeleted?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string[]>("ids")); break; case "GUILD_CREATE": GuildCreated?.Invoke(JSON.Serializer.Read <Guild>(data)); break; case "GUILD_UPDATE": GuildUpdated?.Invoke(JSON.Serializer.Read <Guild>(data)); break; case "GUILD_DELETE": GuildDeleted?.Invoke(JSON.Serializer.Read <UnavailableGuild>(data)); break; case "GUILD_BAN_ADD": UserBanned?.Invoke(JSON.Serializer.Read <GuildUser>(data)); break; case "GUILD_BAN_REMOVED": UserUnbanned?.Invoke(JSON.Serializer.Read <GuildUser>(data)); break; case "GUILD_EMOJIS_UPDATE": EmojisUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Emoji[]>(data["emojis"])); break; case "GUILD_INTEGRATIONS_UPDATE": GuildIntegrationsUpdated?.Invoke(data.SelectValue <string>("guild_id")); break; case "GUILD_MEMBER_ADD": GuildMemberAdded?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <GuildMember>(data)); break; case "GUILD_MEMBER_REMOVE": GuildMemberRemoved?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <User>(data)); break; case "GUILD_MEMBER_UPDATE": GuildMemberUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role[]>(data["roles"]), JSON.Serializer.Read <User>(data["user"]), data.SelectValue <string>("nick")); break; case "GUILD_MEMBERS_CHUNK": GuildMembersChunk?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <GuildMember[]>(data["members"])); break; case "GUILD_ROLE_CREATE": GuildRoleCreated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role>(data["role"])); break; case "GUILD_ROLE_UPDATE": GuildRoleUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role>(data["role"])); break; case "GUILD_ROLE_DELETE": GuildRoleDeleted?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("role_id")); break; case "MESSAGE_REACTION_ADD": MessageReactionAdded?.Invoke(data.SelectValue <string>("user_id"), data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id"), JSON.Serializer.Read <Emoji>(data["emoji"])); break; case "MESSAGE_REACTION_REMOVE": MessageReactionRemoved?.Invoke(data.SelectValue <string>("user_id"), data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id"), JSON.Serializer.Read <Emoji>(data["emoji"])); break; case "MESSAGE_REACTION_REMOVE_ALL": MessageReactionRemovedAll?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id")); break; case "PRESENCE_UPDATE": PresenceUpdated?.Invoke(JSON.Serializer.Read <PresenceUpdate>(data)); break; case "TYPING_START": TypingStarted?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("user_id"), data.SelectValue <int>("timestamp").ToDateTime()); break; case "USER_UPDATE": UserUpdated?.Invoke(JSON.Serializer.Read <User>(data)); break; case "VOICE_STATE_UPDATE": VoiceStateUpdated?.Invoke(JSON.Serializer.Read <VoiceState>(data)); break; case "VOICE_SERVER_UPDATE": VoiceServerUpdated?.Invoke(data.SelectValue <string>("token"), data.SelectValue <string>("guild_id"), data.SelectValue <string>("endpoint")); break; case "WEBHOOKS_UPDATE": WebhooksUpdated?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("channel_id")); break; default: Logger.Warning(this, $"'{eventname}' event not handled", data.ToString()); break; } }