public void Instantiate_Default() { //arrange //act var character = new GuildLeader.Character(); //assert Assert.IsNotNull(character); Assert.IsInstanceOfType(character, typeof(GuildLeader.Character)); }
public void AddCharacter() { //arrange var party = new GuildLeader.Party(); var character = new GuildLeader.Character(); //act party.Members.Add(character); //assert Assert.IsNotNull(party.Members); Assert.IsTrue(party.Members.Count == 1); }