Esempio n. 1
0
	void OnSceneGUI()
	{
		if(!Target)
			Target = (GuideSegment)target;

		if(Target.Obj1 && Target.Obj2)
		{
			Vector3 pos1 = Target.Obj1.transform.position;
			Vector3 pos2 = Target.Obj2.transform.position;
			Handles.DrawLine(pos1, pos2);
			Handles.Label((pos1 + pos2)*0.5f, Vector3.Distance(pos1, pos2).ToString("F"));

		}
	}
Esempio n. 2
0
    void OnSceneGUI()
    {
        if (!Target)
        {
            Target = (GuideSegment)target;
        }

        if (Target.Obj1 && Target.Obj2)
        {
            Vector3 pos1 = Target.Obj1.transform.position;
            Vector3 pos2 = Target.Obj2.transform.position;
            Handles.DrawLine(pos1, pos2);
            Handles.Label((pos1 + pos2) * 0.5f, Vector3.Distance(pos1, pos2).ToString("F"));
        }
    }
Esempio n. 3
0
	// Update is called once per frame
	void Update () {
		Target = target as GuideSegment;
	}
Esempio n. 4
0
 // Update is called once per frame
 void Update()
 {
     Target = target as GuideSegment;
 }