Esempio n. 1
0
        /// <summary>
        /// Used by designer
        /// </summary>
        /// <param name="componentType"></param>
        public static List <Type> GetSkinClasses(Type componentType)
        {
            List <Type> list = new List <Type>();

            //Debug.Log("componentType: " + componentType);
            if (!componentType.IsSubclassOf(typeof(SkinnableComponent)))
            {
                //Debug.LogError("Component is not a subclass of SkinnableComponent: " + componentType);
                return(list);
            }

            List <Type> types = GuiReflector.GetAllLoadedTypes();

            foreach (Type type in types)
            {
                if (!type.IsClass)
                {
                    continue;
                }

                if (!type.IsSubclassOf(typeof(Skin)))
                {
                    continue;
                }

                var componentTypeSpecifiedInAttribute = SkinUtil.GetHostComponent(type);
                if (componentTypeSpecifiedInAttribute == componentType)
                {
                    list.Add(type);
                }
            }

            return(list);
        }
Esempio n. 2
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        public static Type GetTypeByClassName(string className)
        {
            var types = GuiReflector.GetAllLoadedTypes();

            return(types.Find(delegate(Type t)
            {
                return /*t.Namespace == nameSpace && */ t.Name == className;
            }));
        }
Esempio n. 3
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        //private static List<Type> _allTypes;
        //public static List<Type> GetAllLoadedTypes()
        //{
        //    /**
        //     * 1. Get all types for all loaded assemblies
        //     * This is done only when componet tab expanded, so is no performance issue
        //     * */

        //    if (null == _allTypes)
        //    {
        //        _allTypes = new List<Type>();
        //        Assembly[] loadedAssemblies = AppDomain.CurrentDomain.GetAssemblies();
        //        foreach (Assembly assembly in loadedAssemblies)
        //        {
        //            _allTypes.AddRange(assembly.GetTypes());
        //        }
        //    }

        //    return _allTypes;
        //}

        public static bool IsUniqueScriptName(string className)
        {
            var types = GuiReflector.GetAllLoadedTypes();
            //Debug.Log(string.Format(@"nameToTest: {0}", className));
            //Debug.Log(string.Format(@"types: {0}", types.Count));
            bool found = types.Exists(delegate(Type t)
            {
                return /*t.Namespace == nameSpace && */ (t.Name == className);
            });

            return(!found);
        }
        internal void RefreshComponentList()
        {
            _showComponents          = EditorSettings.ReferenceShowComponents;
            _showSkinnableComponents = EditorSettings.ReferenceShowSkinnableComponents;
            _showSkins = EditorSettings.ReferenceShowSkins;

            _selectedIndex    = -1;
            _selectionChanged = false;

            _classes.Clear();

            var allClasses = GuiReflector.GetAllLoadedTypes();

            foreach (var type in allClasses)
            {
                if (typeof(Component).IsAssignableFrom(type))
                {
                    if (!string.IsNullOrEmpty(_searchText) && !PassesSearchFilter(type.FullName, _searchText))
                    {
                        /*!type.FullName.ToUpper().Contains(_searchText.ToUpper())*/
                        continue;
                    }
                    _classes.Add(type);
                }
            }

            _classes.Sort(TypeSort);
            //Debug.Log("_classes: " + _classes.Count);

            List <GUIContent> contentList = new List <GUIContent>();

            foreach (var @class in _classes)
            {
                var isSkinnableComponent = typeof(SkinnableComponent).IsAssignableFrom(@class);
                var isSkin            = typeof(Skin).IsAssignableFrom(@class);
                var isSimpleComponent = !isSkinnableComponent && !isSkin;
                var texture           = GuiComponentEvaluator.EvaluateComponentRowIcon(@class);

                if (_showComponents && isSimpleComponent ||
                    _showSkinnableComponents && isSkinnableComponent ||
                    _showSkins && isSkin)
                {
                    contentList.Add(new GUIContent(" " + @class.FullName, texture));
                }
            }

            _contents = contentList.ToArray();
            //Debug.Log("_contents: " + _contents.Length);
        }
Esempio n. 5
0
        public static Type GetTypeByFullName(string name)
        {
            if (null == _allTypesDict)
            {
                _allTypesDict = new Dictionary <string, Type>();
                //Type myType = Type.GetType(name);
                var allTypes = GuiReflector.GetAllLoadedTypes();
                foreach (Type type in allTypes)
                {
                    _allTypesDict[type.FullName] = type;
                }
            }

            if (_allTypesDict.ContainsKey(name))
            {
                return(_allTypesDict[name]);
            }

            return(null);
        }
Esempio n. 6
0
        /// <summary>
        /// Looks for all descriptor classes in running assemblies via reflection
        /// </summary>
        public static void Initialize()
        {
            //Debug.Log("Initialize");

            var toolbox = Toolbox.Instance;

            toolbox.Clear();

            /**
             * 1. Get all types for all loaded assemblies
             * This is done only when componet tab expanded, so is no performance issue
             * */
            List <Type> types = GuiReflector.GetAllLoadedTypes();

            foreach (Type type in types)
            {
                if (type.IsClass)
                {
                    if (type.IsSubclassOf(typeof(ComponentAdapter)))
                    {
                        string icon      = string.Empty;
                        string label     = string.Empty;
                        string groupName = string.Empty;
                        string tooltip   = string.Empty;

                        //ToolboxAttribute[] toolboxAttributes = (ToolboxAttribute[])type.GetCustomAttributes(typeof(ToolboxAttribute), true);
                        var toolboxAttributes = Core.Reflection.CoreReflector.GetClassAttributes <ToolboxAttribute>(type);

                        if (toolboxAttributes.Count > 0)
                        {
                            var attr = toolboxAttributes[0];
                            label     = attr.Label;
                            icon      = attr.Icon;
                            tooltip   = attr.Tooltip;
                            groupName = attr.Group;
                        }

                        Texture iconTexture = null;

                        if (!string.IsNullOrEmpty(icon))
                        {
                            iconTexture = (Texture)Resources.Load(icon);
                        }

                        if (string.IsNullOrEmpty(label))
                        {
                            label = type.Name.Replace("Adapter", string.Empty);
                        }

                        var desc = new ComponentTypeDesc(label, type, iconTexture, tooltip);

                        if (type.IsAbstract)
                        {
                            continue; // skip abstract classes (SkinnableComponentAdapter etc.)
                        }

                        /**
                         * 1. Stage
                         * */
                        if (type == typeof(StageAdapter))
                        {
                            Toolbox.Instance.StageContent = desc.GetContent();
                            continue;
                        }

                        /**
                         * 2. Named group
                         * */
                        if (!string.IsNullOrEmpty(groupName))
                        {
                            desc.Group = groupName;
                            toolbox.Add(desc);
                            continue;
                        }

                        /**
                         * 3. Group
                         * */
                        //if (type == typeof (GroupAdapter) || type.IsSubclassOf(typeof (GroupAdapter)))
                        if (typeof(GroupAdapter).IsAssignableFrom(type))
                        {
                            desc.Group = "Containers";
                            toolbox.Add(desc);
                            continue;
                        }

                        /**
                         * 4. Component
                         * */
                        desc.Group = "Components";
                        toolbox.Add(desc);
                    }
                }
            }

            toolbox.Process();
        }