ResourceManager Res; // the resource manager for the main CW application

        #endregion Fields

        #region Constructors

        public GuiConfigManager()
        {
            Controls = new Dictionary<string, Control>();
            Buttons = new Dictionary<string, ctlImageButton>();
            GuiControlStylesDict = new Dictionary<string, GuiControlStyle>();
            BgndDecorList = new List<GuiDecorItem>();
            FgndDecorList = new List<GuiDecorItem>();
            Res = global::UV_DLP_3D_Printer.Properties.Resources.ResourceManager;
            Plugin = null;
            DefaultControlStyle = new GuiControlStyle("DefaultControl");
            DefaultControlStyle.SetDefault();
            DefaultButtonStyle = new GuiControlStyle("DefaultButton");
            DefaultButtonStyle.SetDefault();
        }
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 public GuiConfigManager()
 {
     Controls             = new Dictionary <string, Control>();
     Buttons              = new Dictionary <string, ctlImageButton>();
     GuiControlStylesDict = new Dictionary <string, GuiControlStyle>();
     BgndDecorList        = new List <GuiDecorItem>();
     FgndDecorList        = new List <GuiDecorItem>();
     GuiLayouts           = new Dictionary <string, Control>();
     Res = global::UV_DLP_3D_Printer.Properties.Resources.ResourceManager;
     //Plugin = null;
     DefaultControlStyle = new GuiControlStyle("DefaultControl");
     DefaultControlStyle.SetDefault();
     DefaultButtonStyle = new GuiControlStyle("DefaultButton");
     DefaultButtonStyle.SetDefault();
     firstTime = true;
 }
        public GuiConfigManager()
        {
            Controls  = new Dictionary <string, Control>();
            Buttons   = new Dictionary <string, ctlImageButton>();
            ButtonsEx = new Dictionary <string, ctlImageButtonEx>();

            GuiControlStylesDict = new Dictionary <string, GuiControlStyle>();
            BgndDecorList        = new List <GuiDecorItem>();
            FgndDecorList        = new List <GuiDecorItem>();
            GuiLayouts           = new Dictionary <string, Control>();
            Res = Properties.Resource_s.ResourceManager; // global::((DesignMode) ? "Arial" :UVDLPApp.Instance().resman.GetString("Arial", UVDLPApp.Instance().cul))ResourceManager;
            //Plugin = null;
            DefaultControlStyle = new GuiControlStyle("DefaultControl");
            DefaultControlStyle.SetDefault();
            DefaultButtonStyle = new GuiControlStyle("DefaultButton");
            DefaultButtonStyle.SetDefault();
            DefaultTitleStyle = new GuiControlStyle("DefaultTitle");
            DefaultTitleStyle.SetDefault();
            firstTime = true;
        }