public MultiplayerAddEditServerState(string serverType, string name, string address, Action <AddOrEditCallback> callbackAction, GuiPanoramaSkyBox skyBox) : base(callbackAction) { _serverTypeManager = GetService <ServerTypeManager>(); _skyBox = skyBox; Title = "Add Server"; TitleTranslationKey = "addServer.title"; base.HeaderTitle.Anchor = Alignment.MiddleCenter; base.HeaderTitle.FontStyle = FontStyle.Bold | FontStyle.DropShadow; Body.BackgroundOverlay = new Color(Color.Black, 0.5f); Body.ChildAnchor = Alignment.MiddleCenter; var usernameRow = AddGuiRow(new GuiTextElement() { Text = "Server Name:", TranslationKey = "addServer.enterName", Margin = new Thickness(0, 0, 5, 0) }, _nameInput = new GuiTextInput() { TabIndex = 1, Width = 200, PlaceHolder = "Name of the server", Margin = new Thickness(23, 5, 5, 5), }); usernameRow.ChildAnchor = Alignment.MiddleCenter; usernameRow.Orientation = Orientation.Horizontal; var hostnameRow = AddGuiRow(new GuiTextElement() { Text = "Server Address:", TranslationKey = "addServer.enterIp", Margin = new Thickness(0, 0, 5, 0) }, _hostnameInput = new GuiTextInput() { TabIndex = 2, Width = 200, PlaceHolder = "Hostname or IP", Margin = new Thickness(5), }); hostnameRow.ChildAnchor = Alignment.MiddleCenter; hostnameRow.Orientation = Orientation.Horizontal; var typeLabelRow = AddGuiRow(_serverTypeLabel = new GuiTextElement() { Text = "Server Type:", Margin = new Thickness(0, 0, 5, 0) }); typeLabelRow.ChildAnchor = Alignment.MiddleCenter; typeLabelRow.Orientation = Orientation.Horizontal; AddGuiRow(_serverTypeGroup = new GuiButtonGroup() { Orientation = Orientation.Horizontal, ChildAnchor = Alignment.MiddleCenter }); int tabIndex = 3; foreach (var type in _serverTypeManager.GetAll()) { if (_selectedImplementation == null) { _selectedImplementation = type; } GuiToggleButton element; _serverTypeGroup.AddChild( element = new GuiToggleButton(type.DisplayName) { Margin = new Thickness(5), Modern = true, Width = 50, Checked = serverType == type.Id, CheckedOutlineThickness = new Thickness(1), DisplayFormat = new ValueFormatter <bool>((val) => $"{type.DisplayName} {(val ? "[Active]" : "")}"), TabIndex = tabIndex++ }); element.ValueChanged += (sender, value) => { if (value) { _selectedImplementation = type; } }; } var buttonRow = AddGuiRow(_saveButton = new GuiButton(OnSaveButtonPressed) { AccessKey = Keys.Enter, TranslationKey = "addServer.add", Margin = new Thickness(5), Modern = false, Width = 100, TabIndex = 5 }, new GuiButton(OnCancelButtonPressed) { AccessKey = Keys.Escape, TranslationKey = "gui.cancel", Margin = new Thickness(5), Modern = false, Width = 100, TabIndex = 6 }); buttonRow.ChildAnchor = Alignment.MiddleCenter; AddGuiElement(_errorMessage = new GuiTextElement() { TextColor = TextColor.Red }); if (!string.IsNullOrWhiteSpace(name)) { _nameInput.Value = name; } if (!string.IsNullOrWhiteSpace(address)) { _hostnameInput.Value = address; } if (_entry != null) { //EnableButtonsFor(_entry.ServerType); } Background = new GuiTexture2D(_skyBox, TextureRepeatMode.Stretch); }
public MultiplayerAddEditServerState(ServerType serverType, string name, string address, Action <SavedServerEntry> callbackAction, GuiPanoramaSkyBox skyBox) : base(callbackAction) { _savedServersStorage = GetService <IListStorageProvider <SavedServerEntry> >(); _skyBox = skyBox; Title = "Add Server"; TitleTranslationKey = "addServer.title"; base.HeaderTitle.Anchor = Alignment.MiddleCenter; base.HeaderTitle.FontStyle = FontStyle.Bold | FontStyle.DropShadow; Body.BackgroundOverlay = new Color(Color.Black, 0.5f); Body.ChildAnchor = Alignment.MiddleCenter; var usernameRow = AddGuiRow(new GuiTextElement() { Text = "Server Name:", TranslationKey = "addServer.enterName", Margin = new Thickness(0, 0, 5, 0) }, _nameInput = new GuiTextInput() { TabIndex = 1, Width = 200, PlaceHolder = "Name of the server", Margin = new Thickness(23, 5, 5, 5), }); usernameRow.ChildAnchor = Alignment.MiddleCenter; usernameRow.Orientation = Orientation.Horizontal; var hostnameRow = AddGuiRow(new GuiTextElement() { Text = "Server Address:", TranslationKey = "addServer.enterIp", Margin = new Thickness(0, 0, 5, 0) }, _hostnameInput = new GuiTextInput() { TabIndex = 2, Width = 200, PlaceHolder = "Hostname or IP", Margin = new Thickness(5), }); hostnameRow.ChildAnchor = Alignment.MiddleCenter; hostnameRow.Orientation = Orientation.Horizontal; var typeLabelRow = AddGuiRow(_serverTypeLabel = new GuiTextElement() { Text = "Server Type:", Margin = new Thickness(0, 0, 5, 0) }); typeLabelRow.ChildAnchor = Alignment.MiddleCenter; typeLabelRow.Orientation = Orientation.Horizontal; AddGuiRow(_serverTypeGroup = new GuiButtonGroup() { Orientation = Orientation.Horizontal, ChildAnchor = Alignment.MiddleCenter }); _serverTypeGroup.AddChild(_javaEditionButton = new GuiToggleButton("Java") { Margin = new Thickness(5), Modern = true, Width = 50, Checked = serverType == ServerType.Java, CheckedOutlineThickness = new Thickness(1), DisplayFormat = new ValueFormatter <bool>((val) => $"Java {(val ? "[Active]" : "")}"), TabIndex = 3 }); _serverTypeGroup.AddChild(_bedrockEditionButton = new GuiToggleButton("Bedrock") { Margin = new Thickness(5), Modern = true, Width = 50, Checked = serverType == ServerType.Bedrock, CheckedOutlineThickness = new Thickness(1), DisplayFormat = new ValueFormatter <bool>((val) => $"Bedrock {(val ? "[Active]" : "")}"), TabIndex = 4 }); // var portRow = AddGuiRow(); // portRow.ChildAnchor = Alignment.MiddleCenter; var buttonRow = AddGuiRow(_saveButton = new GuiButton(OnSaveButtonPressed) { AccessKey = Keys.Enter, TranslationKey = "addServer.add", Margin = new Thickness(5), Modern = false, Width = 100, TabIndex = 5 }, new GuiButton(OnCancelButtonPressed) { AccessKey = Keys.Escape, TranslationKey = "gui.cancel", Margin = new Thickness(5), Modern = false, Width = 100, TabIndex = 6 }); buttonRow.ChildAnchor = Alignment.MiddleCenter; AddGuiElement(_errorMessage = new GuiTextElement() { TextColor = TextColor.Red }); if (!string.IsNullOrWhiteSpace(name)) { _nameInput.Value = name; } if (!string.IsNullOrWhiteSpace(address)) { _hostnameInput.Value = address; } if (_entry != null) { //EnableButtonsFor(_entry.ServerType); } Background = new GuiTexture2D(_skyBox, TextureRepeatMode.Stretch); }