// Use this for initialization void Start() { callGui = FindObjectOfType <GuI>(); screenWidth = Screen.currentResolution.width; scale = new Vector3(screenWidth / 350, this.transform.localScale.y, this.transform.localScale.z); this.transform.localScale = scale; }
// Use this for initialization void Start() { //Находим внешние скрипты callAchieve = FindObjectOfType <AchieveController>(); callGui = FindObjectOfType <GuI>(); screenWidth = Screen.currentResolution.width; //Подганяем размер меню под размер экрана scale = new Vector3(screenWidth / 350, this.transform.localScale.y, this.transform.localScale.z); this.transform.localScale = scale; }
void Start() { mainCamera = Camera.main; gui = mainCamera.GetComponent <GuI>(); }
// Use this for initialization void Start() { callGui = FindObjectOfType <GuI>(); oldScale = transform.localScale; }