private void Awake() { this.initialRotation = this.transform.rotation.eulerAngles; this.growCenter = GetComponentInChildren <GrowCenter>(); this.scissorsArmsBehaviours = GetComponentsInChildren <ScissorsArmsBehaviour>(); }
private void Awake() { this.growCenter = GetComponentInChildren <GrowCenter>(); this.growOuterRing = GetComponentsInChildren <GrowOuterRing>(); this.initialPosition = this.transform.position; }