public void ShowBonusRegion(NodeRemoveEvent e, GroundedBonusNode bonus, [JoinByBonusRegion] InvisibleSupplyBonusRegionNode bonusRegion) { bonusRegion.Entity.AddComponent <VisibleBonusRegionComponent>(); }
public void HideBonusRegion(NodeAddedEvent e, GroundedBonusNode bonus, [JoinByBonusRegion] VisibleSupplyBonusRegionNode bonusRegion) { bonusRegion.Entity.RemoveComponent <VisibleBonusRegionComponent>(); }