private void CheckNeighbours() { for (int x = -1; x <= 1; x++) { Vector3 pos = new Vector3(transform.position.x + x, transform.position.y, transform.position.z); if (transform.position != pos) { if (Gridsystem.getGridTile(pos)) { neighbours.Add(Gridsystem.getGridTile(pos)); } } } for (int z = -1; z <= 1; z++) { Vector3 pos = new Vector3(transform.position.x, transform.position.y, transform.position.z + z); if (transform.position != pos) { if (Gridsystem.getGridTile(pos)) { neighbours.Add(Gridsystem.getGridTile(pos)); } } } }
void UpdateEvents() { Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hit; Debug.DrawRay(ray.origin, ray.direction * 100, Color.red); if (Physics.Raycast(ray, out hit)) { if (Input.GetMouseButtonDown(0)) { if (_currentEvents == Events.SELECTED) { if (hit.transform.name == Constants.NAME_MOVE_BUTTON) { _currentEvents = Events.MOVING; _gSystem.ShowAllTiles(0); _gSystem.ShowAllTiles(1); UpdateTiles(); } else if (hit.transform.name == Constants.NAME_UPGRADE_BUTTON) { _currentEvents = Events.UPGRADE; UpgradeStructure(); } else { _currentEvents = Events.IDLE; } Destroy(GameObject.FindGameObjectWithTag(Constants.TAG_SELECTED_BUTTONS)); buttonsSpawned = false; _sController.EnableAllRays(); Gridsystem.EnableAllRays(); } else if (_currentEvents == Events.MOVING) { if (hit.transform.name == Constants.NAME_TILE) { if (openList.Contains(hit.transform.GetComponent <Gridtile>())) { Gridsystem.getGridTile(transform.position).occupied = false; transform.position = new Vector3(hit.transform.position.x, hit.transform.position.y + 0.4f, hit.transform.position.z); hit.transform.GetComponent <Gridtile>().occupied = true; Reset(); _gSystem.HideAllTiles(0); _gSystem.HideAllTiles(1); _sController.hasUpMoved = true; _currentEvents = Events.IDLE; } else { _currentEvents = Events.IDLE; Reset(); _gSystem.HideAllTiles(0); _gSystem.HideAllTiles(1); } } else { _currentEvents = Events.IDLE; Reset(); _gSystem.HideAllTiles(0); _gSystem.HideAllTiles(1); } } else if (_currentEvents == Events.IDLE) { if (hit.transform == _sController.hitPoint.transform) { _currentEvents = Events.SELECTED; ShowMiniMenu(); _sController.DisableAllRays(); Gridsystem.DisableAllRays(); } } } } }
private void UpdateTiles() { for (int i = 0; i < movementRange + 1; i++) { List <Gridtile> tiles = Gridsystem.GetGridTiles(); if (tiles.Count > 0) { Vector3 tilePosition = new Vector3(transform.position.x, tiles[0].transform.position.y, transform.position.z + i); Vector3 tileSidePositionX = new Vector3(transform.position.x + 1, tiles[0].transform.position.y, transform.position.z + 1); Vector3 tileSidePositionZ = new Vector3(transform.position.x - 1, tiles[0].transform.position.y, transform.position.z + 1); for (int j = 0; j < tiles.Count - 1; j++) { if (tiles[j].transform.position == tilePosition || tiles[j].transform.position == tileSidePositionX || tiles[j].transform.position == tileSidePositionZ) { if (tiles[j].type == Gridtile.TileType.FRIENDLY || tiles[j].type == Gridtile.TileType.ENEMY) { if (tiles[j].occupied == false) { openList.Add(tiles[j]); } else { if (tiles[j].transform.position == tilePosition) { Vector3 addedTilePosition = new Vector3(tilePosition.x, tilePosition.y, tilePosition.z + 1); if (Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.FRIENDLY || Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.ENEMY) { if (tiles[j].occupied == false) { openList.Add(Gridsystem.getGridTile(addedTilePosition)); } } } else if (tiles[j].transform.position == tileSidePositionX) { Vector3 addedTilePosition = new Vector3(tilePosition.x + 1, tilePosition.y, tilePosition.z + 1); if (Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.FRIENDLY || Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.ENEMY) { if (tiles[j].occupied == false) { openList.Add(Gridsystem.getGridTile(addedTilePosition)); } } } else if (tiles[j].transform.position == tileSidePositionZ) { Vector3 addedTilePosition = new Vector3(tilePosition.x - 1, tilePosition.y, tilePosition.z + 1); if (Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.FRIENDLY || Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.ENEMY) { if (tiles[j].occupied == false) { openList.Add(Gridsystem.getGridTile(addedTilePosition)); } } } } } else if (tiles[j].type == Gridtile.TileType.PATH) { if (tiles[j].transform.position == tilePosition) { Vector3 addedTilePosition = new Vector3(tilePosition.x, tilePosition.y, tilePosition.z + 1); if (Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.FRIENDLY || Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.ENEMY) { if (tiles[j].occupied == false) { openList.Add(Gridsystem.getGridTile(addedTilePosition)); } } } if (addedSideExtra) { if (tiles[j].transform.position == tileSidePositionX) { Vector3 addedTilePosition = new Vector3(tilePosition.x + 1, tilePosition.y, tilePosition.z + 1); if (Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.FRIENDLY || Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.ENEMY) { if (tiles[j].occupied == false) { openList.Add(Gridsystem.getGridTile(addedTilePosition)); } } } else if (tiles[j].transform.position == tileSidePositionZ) { Vector3 addedTilePosition = new Vector3(tilePosition.x - 1, tilePosition.y, tilePosition.z + 1); if (Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.FRIENDLY || Gridsystem.getGridTile(addedTilePosition).type == Gridtile.TileType.ENEMY) { if (tiles[j].occupied == false) { openList.Add(Gridsystem.getGridTile(addedTilePosition)); } } } } } } } } } for (int k = 0; k < openList.Count; k++) { openList[k].GetComponent <Renderer>().material = openList[k].movementMaterial; openList[k].ChangeTransparency(0.50f); } }