Esempio n. 1
0
        /// <summary>
        /// Sphere test for simple entities, like floating objects, and for avoiding dangerous ships tools.
        /// </summary>
        /// <param name="entity">The entity to test.</param>
        /// <param name="input"><see cref="TestInput"/></param>
        /// <param name="result"><see cref="GridTestResult"/></param>
        /// <returns>True if the entity is obstructing the ship.</returns>
        private bool SphereTest(MyEntity entity, ref TestInput input, ref GridTestResult result)
        {
            Vector3D currentPosition = AutopilotGrid.GetCentre();
            Vector3D rejectD         = input.Direction;
            Vector3D disp; Vector3D.Multiply(ref rejectD, input.Length, out disp);
            Vector3D finalPosition; Vector3D.Add(ref currentPosition, ref disp, out finalPosition);
            float    shipRadius = AutopilotGrid.PositionComp.LocalVolume.Radius;

            Vector3D obsPos = entity.GetCentre();
            Vector3D offObsPos; Vector3D.Subtract(ref obsPos, ref input.Offset, out offObsPos);
            float    obsRadius = entity.PositionComp.LocalVolume.Radius;

            if (entity is MyCubeBlock)
            {
                // it is an active tool so increase the radius
                obsRadius += 10f;
            }

            m_lineSegment.From = currentPosition;
            m_lineSegment.To   = finalPosition;
            Vector3D closest;

            result.Distance = (float)m_lineSegment.ClosestPoint(ref offObsPos, out closest);
            double distance; Vector3D.Distance(ref offObsPos, ref closest, out distance);

            result.Proximity = (float)distance - (shipRadius + obsRadius);

            if (result.Proximity <= 0f && IsRejectionTowards(ref obsPos, ref currentPosition, ref rejectD))
            {
                Logger.DebugLog("Rejection " + input.Direction + " hit " + entity.nameWithId());
                result.ObstructingBlock = entity as MyCubeBlock;                 // it may not be a block
                return(true);
            }
            return(false);
        }
Esempio n. 2
0
        /// <summary>
        /// Tests if autopilot's ship would endanger a grid with a ship tool.
        /// </summary>
        /// <param name="grid">The grid that is potentially endangered.</param>
        /// <param name="input"><see cref="TestInput"/></param>
        /// <param name="result"><see cref="GridTestResult"/></param>
        /// True if the ship would endanger grid.
        private bool EndangerGrid(MyCubeGrid grid, ref TestInput input, ref GridTestResult result)
        {
            Vector3D currentPosition = AutopilotGrid.GetCentre();
            Vector3D obstructPositon = grid.GetCentre();
            Vector3D rejectD         = input.Direction;

            Vector3D gridPosition = grid.GetCentre() - input.Offset;
            float    gridRadius   = grid.PositionComp.LocalVolume.Radius;

            Vector3  rejectDispF; Vector3.Multiply(ref input.Direction, input.Length, out rejectDispF);
            Vector3D rejectDisp = rejectDispF;

            IEnumerable <CubeGridCache> myCaches = AttachedGrid.AttachedGrids(AutopilotGrid, AttachedGrid.AttachmentKind.Terminal, true).Select(CubeGridCache.GetFor);

            foreach (CubeGridCache cache in myCaches)
            {
                if (cache == null)
                {
                    Logger.DebugLog("Missing a cache", Logger.severity.DEBUG);
                    return(true);
                }
                foreach (MyShipDrill drill in cache.BlocksOfType(typeof(MyObjectBuilder_Drill)))
                {
                    if (drill.IsShooting && ToolObstructed(drill, ref gridPosition, gridRadius, ref rejectDisp, ref result) && IsRejectionTowards(ref obstructPositon, ref currentPosition, ref rejectD))
                    {
                        return(true);
                    }
                }
                foreach (MyShipGrinder grinder in cache.BlocksOfType(typeof(MyObjectBuilder_ShipGrinder)))
                {
                    if (grinder.IsShooting && ToolObstructed(grinder, ref gridPosition, gridRadius, ref rejectDisp, ref result) && IsRejectionTowards(ref obstructPositon, ref currentPosition, ref rejectD))
                    {
                        return(true);
                    }
                }
            }

            return(false);
        }
Esempio n. 3
0
        /// <summary>
        /// Tests if a specified tool will endager a grid at gridPosition.
        /// </summary>
        /// <param name="tool">The hazardous tool.</param>
        /// <param name="gridPosition">The positon of the grid.</param>
        /// <param name="gridRadius">The radius around gridPosition which the tool must not intersect.</param>
        /// <param name="rejectDisp">The displacement of travel.</param>
        /// <param name="result"><see cref="GridTestResult"/></param>
        /// <returns>True if tool would endanger a grid at gridPosition.</returns>
        private bool ToolObstructed(MyCubeBlock tool, ref Vector3D gridPosition, float gridRadius, ref Vector3D rejectDisp, ref GridTestResult result)
        {
            m_lineSegment.From = tool.PositionComp.GetPosition();
            m_lineSegment.To   = m_lineSegment.From + rejectDisp;
            Vector3D closest;

            result.Distance = (float)m_lineSegment.ClosestPoint(ref gridPosition, out closest);
            double distance; Vector3D.Distance(ref gridPosition, ref closest, out distance);

            result.Proximity = (float)distance - (gridRadius + tool.PositionComp.LocalVolume.Radius + 5f);
            return(result.Proximity <= 0f);
        }
Esempio n. 4
0
        /// <summary>
        /// Tests a grid for obstructing the ship via vector rejection.
        /// </summary>
        /// <param name="oGrid">The grid that may obstruct this one.</param>
        /// <param name="ignoreBlock">Block to ignore, or null</param>
        /// <param name="input"><see cref="TestInput"/></param>
        /// <param name="result"><see cref="GridTestResult"/></param>
        /// <returns>True if oGrid is blocking the ship.</returns>
        private bool RejectionIntersects(MyCubeGrid oGrid, MyCubeBlock ignoreBlock, ref TestInput input, ref GridTestResult result)
        {
            //Logger.DebugLog("Rejection vector is not normalized, length squared: " + rejectionVector.LengthSquared(), Logger.severity.FATAL, condition: Math.Abs(rejectionVector.LengthSquared() - 1f) > 0.001f);
            //Logger.DebugLog("Testing for rejection intersection: " + oGrid.nameWithId() + ", starting from: " + (AutopilotGrid.GetCentre() + offset) + ", rejection vector: " + rejectionVector + ", distance: " + rejectionDistance +
            //	", final: " + (AutopilotGrid.GetCentre() + offset + rejectionVector * rejectionDistance));
            //Logger.DebugLog("rejction distance < 0: " + rejectionDistance, Logger.severity.ERROR, condition: rejectionDistance < 0f);

            IEnumerable <CubeGridCache> myCaches = AttachedGrid.AttachedGrids(AutopilotGrid, AttachedGrid.AttachmentKind.Physics, true).Select(CubeGridCache.GetFor);
            Vector3D currentPosition             = AutopilotGrid.GetCentre();

            CubeGridCache oCache = CubeGridCache.GetFor(oGrid);

            if (oCache == null)
            {
                Logger.DebugLog("Failed to get cache for other grid", Logger.severity.DEBUG);
                return(false);
            }

            bool checkBlock = ignoreBlock != null && oGrid == ignoreBlock.CubeGrid;

            Vector3 v; input.Direction.CalculatePerpendicularVector(out v);
            Vector3 w; Vector3.Cross(ref input.Direction, ref v, out w);
            Matrix  to3D = new Matrix(v.X, v.Y, v.Z, 0f,
                                      w.X, w.Y, w.Z, 0f,
                                      input.Direction.X, input.Direction.Y, input.Direction.Z, 0f,
                                      0f, 0f, 0f, 1f);
            Matrix to2D; Matrix.Invert(ref to3D, out to2D);

            float roundTo;
            int   minDistanceSquared;

            if (AutopilotGrid.GridSizeEnum == oGrid.GridSizeEnum)
            {
                roundTo            = AutopilotGrid.GridSize;
                minDistanceSquared = 1;
            }
            else
            {
                roundTo             = Math.Min(AutopilotGrid.GridSize, oGrid.GridSize);
                minDistanceSquared  = (int)Math.Ceiling(Math.Max(AutopilotGrid.GridSize, oGrid.GridSize) / roundTo);
                minDistanceSquared *= minDistanceSquared;
            }
            int maxDistanceSquared = minDistanceSquared * 100;

            Profiler.StartProfileBlock("RejectionIntersects:Build ship");

            Vector2IMatrix <bool> apShipRejections;

            ResourcePool.Get(out apShipRejections);

            MatrixD worldMatrix = AutopilotGrid.WorldMatrix;
            float   gridSize = AutopilotGrid.GridSize;
            float   minProjection = float.MaxValue, maxProjection = float.MinValue;           // the permitted range when rejecting the other grids cells

            foreach (CubeGridCache cache in myCaches)
            {
                if (cache == null)
                {
                    Logger.DebugLog("Missing a cache", Logger.severity.DEBUG);
                    Profiler.EndProfileBlock();
                    return(false);
                }
                foreach (Vector3I cell in cache.OccupiedCells())
                {
                    Vector3 local = cell * gridSize;

                    MyCubeBlock block = (MyCubeBlock)cache.CubeGrid.GetCubeBlock(cell)?.FatBlock;
                    if (block != null && block.Subparts != null && block.Subparts.Count != 0 && !CellOccupiedByBlock(cell, block))
                    {
                        continue;
                    }

                    Vector3D world; Vector3D.Transform(ref local, ref worldMatrix, out world);
                    Vector3D relative; Vector3D.Subtract(ref world, ref currentPosition, out relative);
                    Vector3  relativeF = relative;

                    float projectionDistance; Vector3 rejection;
                    VectorExtensions.RejectNormalized(ref relativeF, ref input.Direction, out projectionDistance, out rejection);
                    if (projectionDistance < minProjection)
                    {
                        minProjection = projectionDistance;
                    }
                    else if (projectionDistance > maxProjection)
                    {
                        maxProjection = projectionDistance;
                    }

                    Vector3 planarComponents; Vector3.Transform(ref rejection, ref to2D, out planarComponents);
                    //Logger.DebugLog("Math fail: rejection: " + rejection + ", planar components: " + planarComponents + "\nto3D: " + to3D, Logger.severity.WARNING, condition: planarComponents.Z > 0.001f || planarComponents.Z < -0.001f);
                    Vector2 pc2 = new Vector2(planarComponents.X, planarComponents.Y);
                    apShipRejections[ToCell(pc2, roundTo)] = true;
                    //Logger.DebugLog("My rejection: " + rejection + ", planar: " + ToCell(pc2, roundTo));
                }
            }
            Profiler.EndProfileBlock();

            minProjection += StartRayCast;             // allow autopilot to move away from a touching object

            //Logger.DebugLog("projection min: " + minProjection + ", max: " + maxProjection + ", max for other: " + (maxProjection + rejectionDistance));
            maxProjection += input.Length;

            //Logger.DebugLog("checking other grid cells");

            Profiler.StartProfileBlock("RejectionIntersects:other grid");

            Vector2IMatrix <bool> otherGridRejections;

            ResourcePool.Get(out otherGridRejections);

            worldMatrix = oGrid.WorldMatrix;
            gridSize    = oGrid.GridSize;
            foreach (Vector3I cell in oCache.OccupiedCells())
            {
                //Logger.DebugLog("cell: " + cell);

                Vector3  local = cell * gridSize;
                Vector3D world; Vector3D.Transform(ref local, ref worldMatrix, out world);
                Vector3D offsetWorld; Vector3D.Subtract(ref world, ref input.Offset, out offsetWorld);
                Vector3D relative; Vector3D.Subtract(ref offsetWorld, ref currentPosition, out relative);
                Vector3  relativeF = relative;

                Vector3 rejection;
                VectorExtensions.RejectNormalized(ref relativeF, ref input.Direction, out result.Distance, out rejection);
                if (result.Distance < minProjection || result.Distance > maxProjection)
                {
                    continue;
                }

                Vector3 planarComponents; Vector3.Transform(ref rejection, ref to2D, out planarComponents);
                //Logger.DebugLog("Math fail: rejection: " + rejection + ", planar components: " + planarComponents + "\nto3D: " + to3D, Logger.severity.WARNING, condition: planarComponents.Z > 0.001f || planarComponents.Z < -0.001f);
                Vector2  pc2    = new Vector2(planarComponents.X, planarComponents.Y);
                Vector2I cell2D = ToCell(pc2, roundTo);

                if (!otherGridRejections.Add(cell2D, true))
                {
                    //Logger.DebugLog("Already tested: " + cell2D);
                    continue;
                }

                //Logger.DebugLog("Rejection: " + rejection + ", planar: " + cell2D);
                //Logger.DebugLog("testing range. x: " + (cell2D.X - steps) + " - " + (cell2D.X + steps));

                ExpandingRings.Ring ring = default(ExpandingRings.Ring);
                for (int ringIndex = 0; ring.DistanceSquared <= maxDistanceSquared; ringIndex++)
                {
                    ring = ExpandingRings.GetRing(ringIndex);
                    for (int squareIndex = 0; squareIndex < ring.Squares.Length; squareIndex++)
                    {
                        if (apShipRejections.Contains(cell2D + ring.Squares[squareIndex]))
                        {
                            if (ring.DistanceSquared <= minDistanceSquared)
                            {
                                IMySlimBlock slim = oGrid.GetCubeBlock(cell);
                                if (slim != null)
                                {
                                    if (checkBlock && slim.FatBlock == ignoreBlock)
                                    {
                                        continue;
                                    }

                                    MyCubeBlock fat = (MyCubeBlock)slim.FatBlock;
                                    if (fat != null && fat.Subparts != null && fat.Subparts.Count != 0 && !CellOccupiedByBlock(cell, fat))
                                    {
                                        continue;
                                    }

                                    result.ObstructingBlock = fat;
                                }
                                else
                                {
                                    result.ObstructingBlock = null;
                                }

                                result.Proximity = 0f;
                                Logger.DebugLog("Hit, projectionDistance: " + result.Distance + ", min: " + minProjection + ", max: " + maxProjection + ", ring: " + ringIndex + ", ring dist sq: " + ring.DistanceSquared + ", min dist sq: " + minDistanceSquared + ", max dist sq: " + maxDistanceSquared);
                                Profiler.EndProfileBlock();
                                apShipRejections.Clear();
                                otherGridRejections.Clear();
                                ResourcePool.Return(apShipRejections);
                                ResourcePool.Return(otherGridRejections);
                                return(true);
                            }
                            else
                            {
                                maxDistanceSquared = ring.DistanceSquared;
                                goto NextCell;
                            }
                        }
                    }
                }

                NextCell :;
            }
            Profiler.EndProfileBlock();

            apShipRejections.Clear();
            otherGridRejections.Clear();
            ResourcePool.Return(apShipRejections);
            ResourcePool.Return(otherGridRejections);
            result.Proximity = (float)Math.Sqrt(maxDistanceSquared);
            return(false);
        }
Esempio n. 5
0
        /// <summary>
        /// Tests if a section of space can be travelled without hitting the specified entity.
        /// </summary>
        /// <param name="entity">The potential obstruction</param>
        /// <param name="ignoreBlock">Null or the block autopilot is trying to connect with.</param>
        /// <param name="input"><see cref="TestInput"/></param>
        /// <param name="result"><see cref="GridTestResult"/></param>
        /// <returns>True if the specified entity obstructs the path.</returns>
        public bool ObstructedBy(MyEntity entity, MyCubeBlock ignoreBlock, ref TestInput input, out GridTestResult result)
        {
            //Logger.DebugLog("checking: " + entity.getBestName() + ", offset: " + offset + ", rejection vector: " + rejectionVector + ", rejection distance: " + rejectionDistance);
#if DEBUG
            if (!input.Direction.IsValid() || Math.Abs(1f - input.Direction.LengthSquared()) > 0.01f)
            {
                throw new Exception("rejection vector is invalid. entity: " + entity.nameWithId() + ", input: " + input);
            }
#endif

            result          = GridTestResult.Default;
            result.Distance = input.Length;
            MyCubeGrid grid = entity as MyCubeGrid;
            if (grid != null)
            {
                // check for dangerous tools on grid
                CubeGridCache cache = CubeGridCache.GetFor(grid);
                if (cache == null)
                {
                    return(false);
                }
                Profiler.StartProfileBlock("Checking Tools");
                foreach (MyShipDrill drill in cache.BlocksOfType(typeof(MyObjectBuilder_Drill)))
                {
                    if (drill.IsShooting)
                    {
                        if (SphereTest(drill, ref input, ref result))
                        {
                            Profiler.EndProfileBlock();
                            return(true);
                        }
                    }
                }
                foreach (MyShipGrinder grinder in cache.BlocksOfType(typeof(MyObjectBuilder_ShipGrinder)))
                {
                    if (grinder.IsShooting)
                    {
                        if (SphereTest(grinder, ref input, ref result))
                        {
                            Profiler.EndProfileBlock();
                            return(true);
                        }
                    }
                }
                Profiler.EndProfileBlock();

                if (ExtensionsRelations.canConsiderFriendly(Controller.CubeBlock, grid) && EndangerGrid(grid, ref input, ref result))
                {
                    Logger.DebugLog("Movement would endanger: " + grid.getBestName());
                    return(true);
                }

                Profiler.StartProfileBlock("RejectionIntersects");
                if (RejectionIntersects(grid, ignoreBlock, ref input, ref result))
                {
                    Profiler.EndProfileBlock();
                    return(true);
                }
                Profiler.EndProfileBlock();
            }
            else
            {
                return(SphereTest(entity, ref input, ref result));
            }

            return(false);
        }