Esempio n. 1
0
    public GridObjectBase SpawnObject(GridObjectBase newObjectPrefab, Vector2Int position, Color colorNormal, Color colorLinked)
    {
        bool canSpawn = IsFree(position, newObjectPrefab.size);

        if (canSpawn)
        {
            GridObjectBase newObject = Instantiate(newObjectPrefab, transform);
            newObject.UpdatePosition(position);
            if (newObject is Piece)
            {
                (newObject as Piece).Init(colorNormal, colorLinked);
                activePieces.Add((Piece)newObject);
            }

            ForGridRectDo(position, newObject.size, (x, y) =>
            {
                grid[x, y] = newObject;
            });
            return(newObject);
        }
        else
        {
            return(null);
        }
    }
Esempio n. 2
0
    public void MoveObject(GridObjectBase movedObject, Vector2Int newPosition)
    {
        //Remove piece from prev location
        ForGridRectDo(movedObject.Position, movedObject.size, (x, y) =>
        {
            if (grid[x, y] == movedObject)
            {
                grid[x, y] = null;
            }
        });

        //Move piece to new position
        movedObject.UpdatePosition(newPosition);
        ForGridRectDo(movedObject.Position, movedObject.size, (x, y) =>
        {
            grid[x, y] = movedObject;
        });
    }