private void OnEnable() { SetStyles(); currentGrassEditor = this; LoadInspectorSettings(); Undo.undoRedoPerformed += UndoRedoCallback; SceneView.onSceneGUIDelegate += SceneGUICallback; }
private void OnDisable() { SaveInspectorSettings(); DisablePaintHighlight(); Undo.undoRedoPerformed -= UndoRedoCallback; SceneView.onSceneGUIDelegate -= SceneGUICallback; SaveData(); if (currentGrassEditor == this) { currentGrassEditor = null; } }