void hline_to(double x, bool rel) // H, h { double x2 = 0.0; double y2 = 0.0; if (m_storage.VerticesCount > 0) { m_storage.GetVertex(m_storage.VerticesCount - 1, out x2, out y2); if (rel) { x += x2; } m_storage.LineTo(x, y2); } }