void Awake()
    {
        gvc           = GetComponentInChildren <GraphicValuesController> ();
        heatmap       = FindObjectOfType <Heatmap> ();
        HeatmapActive = false;

        //Persistencia de IP y Puerto
        //ipText.text = PlayerPrefs.GetString("IP");
        //portText.text = PlayerPrefs.GetString("Port");

        try{
            dataObjectUI = FindObjectOfType <DataObject>().gameObject;
        }catch {
            throw new System.IndexOutOfRangeException("No hay ningún DataObject en la escena!");
        }
    }
Esempio n. 2
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 // Use this for initialization
 void Start()
 {
     gvc       = GetComponentInParent <UIController> ().gvc;
     dataValue = GetComponentInChildren <Text> ();
 }