public override void OnDraw(GraphicContext gc) { gc.AddMargin(Margin); if (IsVisible) { if (StartPosition == WindowStartPosition.CenterScreen) { Location = new Point(gc.Size.Width / 2 - Size.Width / 2, gc.Size.Height / 2 - Size.Height / 2); } if (IsTitleBarVisible) { // draw titlebar gc.FillRectangle(new Rectangle(Location, new Size(Size.Width, 30)), TitleBarColor); } else { // remove title bar offset Location -= new Point(0, 30); } // draw content area gc.FillRectangle(new Rectangle(Location + new Point(0, 30), Size), Background); //draw children on new GraphicContext for ContentArea foreach (var w in Children) { var cgc = new GraphicContext(); cgc.SetParent(gc); cgc.OffSet = Location; w.OnDraw(cgc); } } }
public virtual void Draw(GraphicContext context, Pen pen) { if (Points == default) { return; } if (Points.Count <= 1) { return; } for (var i = 1; i < Points.Count; i++) { if (Removed.Contains(Points[i - 1])) { continue; } if (Removed.Contains(Points[i])) { continue; } context.Graphics.DrawLine(pen, Points[i - 1], Points[i]); } if (ClosePolygon) { if (Removed.Contains(Points[0])) { return; } if (Removed.Contains(Points[^ 1]))
private static void ScanConvertLine(GraphicContext gc, List <MinMaxPair> scanBuffer, Point minYVert, Point maxYVert, int whichSide) { int yStart = (int)minYVert.Y; int yEnd = (int)maxYVert.Y; int xStart = (int)minYVert.X; int xEnd = (int)maxYVert.X; int yDist = yEnd - yStart; int xDist = xEnd - xStart; if (yDist <= 0) { return; } float xStep = (float)xDist / (float)yDist; float curX = (float)xStart; for (int j = yStart; j < yEnd; j++) { if (j >= 0 && j < gc.Size.Height) { if (whichSide == 0) { scanBuffer[j].Min = (int)curX; } else { scanBuffer[j].Max = (int)curX; } } curX += xStep; } }
public void Draw(GraphicContext gpCtx) { Debug.Assert(gpCtx != null); if (null == gpCtx) return; m_SelectedNode.Draw(gpCtx); }
public Main() { InitializeComponent(); CreatePlayground(); Load += (s, e) => { _context = new GraphicContext(); _context.Reset(_bitmap); _projectors.AddRange(AssemblyExtensions.FindAllImplementationsAndActivate <IProjectorEngine>()); _projectors.InitializeAll(_context); _extensions.AddRange(AssemblyExtensions.FindAllImplementationsAndActivate <IGraphicExtension>()); _projectors.Use <PerspectiveProjectorEngine>(); BindExtensionControls(); InitModelAndFrameTick(); }; playground.MouseWheel += CG_MouseWheel; playground.KeyPress += Main_KeyPress; playground.Paint += (s, e) => e.Graphics.DrawImage(_bitmap, 0, 0); _testOutputBuilder = new StringBuilder(); _testOutputWriter = new StringWriter(_testOutputBuilder); }
public GraphicDeviceProxy(GraphicContext GpCtx) { m_GraphicContext = GpCtx; m_Device = GpCtx.GetGraphicDevice(); m_WorldToDevice = GpCtx.WorldToDevice; }
public override void OnPaint(IScriptEngine se, GraphicContext g) { g.SetColor(new Color(0.3f, 0.3f, 0.3f, 1.0f)); g.FillRect(15, 100, 265, 210); g.SetColor(new Color(1.0f, 1.0f, 1.0f, 1.0f)); g.DrawString("http://ennui.ninja - Simple AIO Gatherer", 20, 100); g.DrawString(string.Format("Runtime: {0}", Time.FormatElapsed(timer.ElapsedMs)), 20, 115); g.DrawString(string.Format("State: {0}", context.State), 20, 130); g.DrawString(string.Format("Max hold weight: {0}", config.MaxHoldWeight), 20, 145); g.DrawString(string.Format("Bank cluster: {0}", config.VaultClusterName), 20, 160); g.DrawString(string.Format("Repair cluster: {0}", config.RepairClusterName), 20, 175); g.DrawString(string.Format("Resource cluster: {0}", config.ResourceClusterName), 20, 190); if (config.ResourceClusterName == Game.ClusterName) { foreach (var p in config.RoamPoints) { p.RealVector3().Expand(3, 3, 3).Render(Api, Color.Red, Color.Red.MoreTransparent()); } } if (config.VaultArea != null && config.VaultClusterName == Game.ClusterName) { config.VaultArea.RealArea(Api).Render(Api, Color.Cyan, Color.Cyan.MoreTransparent()); } if (config.RepairArea != null && config.RepairClusterName == Game.ClusterName) { config.RepairArea.RealArea(Api).Render(Api, Color.Purple, Color.Purple.MoreTransparent()); } }
private static void ScanConvertTriangle(GraphicContext gc, List <MinMaxPair> scanBuffer, Point minYVert, Point midYVert, Point maxYVert, int handedness) { ScanConvertLine(gc, scanBuffer, minYVert, maxYVert, 0 + handedness); ScanConvertLine(gc, scanBuffer, minYVert, midYVert, 1 - handedness); ScanConvertLine(gc, scanBuffer, midYVert, maxYVert, 1 - handedness); }
//ToDo: fix drawline algorythm public static void DrawLine(this GraphicContext gc, Point p1, Point p2, Color color) { uint dx, dy, p, x = 0, y = 0, x0, y0, x1, y1; x0 = p1.X; y0 = p1.Y; x1 = p2.X; y1 = p2.Y; dx = x1 - x0; dy = y1 - y0; p = 2 * dy - dx; while (x < x1) { if (p >= 0) { gc.SetPixel(color, new Point(x, y)); y = y + 1; p = p + 2 * dy - 2 * dx; } else { gc.SetPixel(color, new Point(x, y)); p = p + 2 * dy; } x = x + 1; } }
public static void DrawCircle(this GraphicContext gc, Point loc, uint radius, Color color) { uint x = radius; uint y = 0; uint err = 0; while (x >= y) { gc.SetPixel(color, new Point(loc.X + x, loc.Y + y)); gc.SetPixel(color, new Point(loc.X + y, loc.Y + x)); gc.SetPixel(color, new Point(loc.X - y, loc.Y + x)); gc.SetPixel(color, new Point(loc.X - x, loc.Y + y)); gc.SetPixel(color, new Point(loc.X - x, loc.Y - y)); gc.SetPixel(color, new Point(loc.X - y, loc.Y - x)); gc.SetPixel(color, new Point(loc.X + y, loc.Y - x)); gc.SetPixel(color, new Point(loc.X + x, loc.Y - y)); if (err <= 0) { y = y + 1; err = err + 2 * x + 1; } if (err > 0) { x = x - 1; err = err - 2 * x + 1; } } }
public static void DrawRectangle(this GraphicContext gc, int x, int y, int w, int h, Color c) { DrawLine(gc, new Point(x, y), new Point(x + w, y), c); DrawLine(gc, new Point(x, y + h), new Point(x + w, y + h), c); DrawLine(gc, new Point(x, y), new Point(x, y + h), c); DrawLine(gc, new Point(x + w, y), new Point(x + w, y + h), c); }
/// <summary> /// ToDo: convert to real DrawGlyph Method /// </summary> /// <param name="gr"></param> public static void DrawGlyph(this GraphicContext gr, FontGlyph g, Point loc, Color color) { //var scale = 22f / font.UnitsPerEm; foreach (var gTriangle in g.Triangles) { gr.FillTriangle(loc, gTriangle.A, gTriangle.B, gTriangle.C, color); } }
/// <inheritdoc/> public override void OnPaint(IScriptEngine se, GraphicContext g) { var tmp = current; if (tmp != null) { tmp.OnPaint(scriptEngine, g); } }
public void Draw(GraphicContext gpCtx, Matrix44 parentTrans) { ApplyAttributes(gpCtx.GetGraphicDevice()); if (gpCtx != null) OnDraw(gpCtx, parentTrans); UnApplyAttributes(gpCtx.GetGraphicDevice()); }
public override void Render(GraphicContext context, Widget widget) { if (widget.IsVisible) { //Draw Background if Widget is visible var rec = new Rectangle(widget.Location, widget.Size); context.FillRectangle(rec, widget.Background); } }
/// <summary> /// Draw An Image on the Screen /// </summary> /// <param name="gc">The GraphicContext to draw</param> /// <param name="location">The Location to start Drawing</param> /// <param name="img">The Image to draw</param> public static void DrawImage(this GraphicContext gc, Point location, Image img) { for (uint x1 = 0; x1 < img.Width; x1++) { for (uint y1 = 0; y1 < img.Height; y1++) { gc.SetPixel(img.GetPixel(x1, y1), new Point(location.X + x1, location.Y + y1)); } } }
/// <summary> /// Draws an filled Rectangle on the Display /// </summary> /// <param name="rec">The Location and Bounds of the Rectangle</param> /// <param name="color">The color of the Rectangle</param> public static void FillRectangle(this GraphicContext gc, Rectangle rec, Color color) { for (int x = 0; x < rec.Size.Width; x++) { for (int y = 0; y < rec.Size.Height; y++) { gc.SetPixel(color, rec.Location + new Point(x, y)); } } }
public static void DrawString(this GraphicContext gc, string src, Font font, Point loc, Color color) { Point basePos = loc; foreach (var c in src) { gc.DrawGlyph(font.Glyphs[25], basePos, color); basePos += new Point(font.Glyphs[0].XMax, 0); } }
protected override void OnDraw(GraphicContext gpCtx, Matrix44 parentTrans) { if (gpCtx != null) { GePoint worldCenterPoint = MathUtil.GetTransformedPoint(m_CenterPoint, parentTrans); GraphicDeviceProxy Device = gpCtx.CreateGraphicDeviceProxy(); Device.DrawCircle(worldCenterPoint, Convert.ToSingle(m_dRadius)); } }
protected override void OnDraw(GraphicContext gpCtx, Matrix44 parentTrans) { if (gpCtx != null) { GePoint worldPosition = MathUtil.GetTransformedPoint(m_Position, parentTrans); GraphicDeviceProxy Device = gpCtx.CreateGraphicDeviceProxy(); Device.DrawText(m_String, worldPosition, m_Font); } }
public override void Render(GraphicContext context, Widget widget) { var w = widget as Progressbar; if (w != null) { if (CheckValue(w)) { const uint tileWidth = 20; uint tileCount = (w.Size.Width / tileWidth) / 2; Point lastPos = w.Location; uint actualTileCount = 0; double progvalue = 100.0 / w.Maximum * w.Value; //ToDo: fix actualTileCount, based on tilecount if (w.Value > 0 && w.Value < 10) { actualTileCount = 1; } if (w.Value > 10 && w.Value < 25) { actualTileCount = 2; } if (w.Value > 25 && w.Value < 50) { actualTileCount = 3; } if (w.Value > 50 && w.Value < 75) { actualTileCount = 4; } if (w.Value > 75 && w.Value <= 100) { actualTileCount = tileCount; } for (int i = 0; i < actualTileCount; i++) { var tileRec = new Rectangle(lastPos, new Size(tileWidth, w.Size.Height)); context.FillRectangle(tileRec, w.IndicatorColor); lastPos = new Point(lastPos.X + tileWidth * 2, w.Location.Y); } if (w.Value == 100) { w.OnFinish?.Invoke(w); } } } }
public override void Render(GraphicContext context, Widget widget) { var pb = widget as PictureBox; if (pb != null) { if (pb.Image != null) { context.DrawImage(pb.Location, pb.Image); } } }
public override void OnDraw(GraphicContext gc) { base.OnDraw(gc); var g = new GraphicContext(); g.OffSet = Location; g.SetParent(gc); foreach (var w in Children) { w.OnDraw(g); } }
public virtual void OnDraw(GraphicContext gc) { gc.AddMargin(Margin); CheckSize(); if (Renderer == null) { Renderer = new DefaultWidgetRenderer(); } BeforeRender?.Invoke(Renderer); Renderer.Render(gc, this); }
public static void DrawPolygon(this GraphicContext gc, Point[] points, Color c) { for (int i = 0; i < points.Length - 1; i++) { var a = points[i]; var b = points[i + 1]; DrawLine(gc, new Point(a.X, a.Y), new Point(b.X, b.Y), c); } var f = points[0]; var t = points[points.Length - 1]; DrawLine(gc, new Point(f.X, f.Y), new Point(t.X, t.Y), c); }
public static void FillTriangle(this GraphicContext gc, Point loc, Point v0, Point v1, Point v2, Color c) { var scanBuffer = new List <MinMaxPair>(); for (int i = 0; i < gc.Size.Height; i++) { scanBuffer.Add(new MinMaxPair(0, 0)); } Point minYVert = v0; Point midYVert = v1; Point maxYVert = v2; if (maxYVert.Y < midYVert.Y) { Point temp = maxYVert; maxYVert = midYVert; midYVert = temp; } if (midYVert.Y < minYVert.Y) { Point temp = midYVert; midYVert = minYVert; minYVert = temp; } if (maxYVert.Y < midYVert.Y) { Point temp = maxYVert; maxYVert = midYVert; midYVert = temp; } float area = minYVert.TriangleArea(maxYVert, midYVert); int handedness = area >= 0 ? 1 : 0; ScanConvertTriangle(gc, scanBuffer, minYVert, midYVert, maxYVert, handedness); for (var j = 0; j < scanBuffer.Count; j++) { var minMaxPair = scanBuffer[j]; for (int i = minMaxPair.Min; i < minMaxPair.Max; i++) { gc.SetPixel(c, new Point((uint)(loc.X + i), (uint)(loc.Y + j))); } } }
/// <summary> /// Change Screen and Draw the new Screen. Calls OnScreenChanged Signal /// </summary> /// <param name="id">The new Screen to Draw</param> public static void ChangeScreen(ScreenIds id) { var screen = GetScreen(id); OnScreenChanged?.Invoke(CurrentScreen); CurrentScreen = screen; if (screen != null) { screen.Init(); Clear(0x00555555); var gc = GraphicContext.FromBuffer(VBEDisplay.Framebuffer); screen.Draw(gc); } }
public override void Draw(GraphicContext gc) { ScreenManager.Clear(Colors.CornflowerBlue); var raw = Britanic.GetFont(); var font = new Graphics.Fonts.Formats.CFLFontFormat(); gc.DrawGlyph(font.GetFont(raw), new Point(5, 5), Colors.Black); gc.DrawLine(new Point(10, 10), new Point(150, 10), Colors.Black); /* var w = new Window(); * w.Size = new Size(250, 250); * w.Background = Colors.Blue; * w.TitleBarColor = Colors.Yellow; * w.StartPosition = WindowStartPosition.CenterScreen; * * w.SetGraphics(gc); * * w.Show();*/ }
public override void Draw(GraphicContext gc) { var m = Image.FromBytes(TestImage.GetImage()); m = m.ResizeImage(gc.Size); gc.DrawImage(new Point(0, 0), m); var y = BootLogo.Draw(gc.GetBuffer(), 10); var p = new Progressbar { Size = new Size(280, 25), Location = new Point(195, y + 100), Maximum = 100 }; p.OnLoad(); p.OnFinish += (e) => { ScreenManager.ChangeScreen(ScreenIds.Login); }; p.Value = 20; p.OnDraw(gc); Utils.Pause(20); p.Value = 99; p.OnDraw(gc); Utils.Pause(20); p.Value = 100; p.OnDraw(gc); }
public void InitializeAll(GraphicContext context) { ForEach(x => x.Use(context)); }
public SelectionGraphicDeviceProxy(GraphicContext GpCtx) : base(GpCtx) { }
public DrawGraphicDeviceProxy(GraphicContext GpCtx) : base(GpCtx) { }
public override void OnPaint(IScriptEngine se, GraphicContext g) { if (Players.LocalPlayer == null) { return; } if (_configuration.ESPActivatedPlayers) { var otherPlayers = Players.RemotePlayers; foreach (var otherPlayer in otherPlayers) { if (otherPlayer?.ScreenLocation != null) { if (otherPlayer.IsPvpEnabled) { g.SetColor(Color.Orange); } else { g.SetColor(Color.Green); } g.DrawLine(Convert.ToInt32(Players.LocalPlayer.ScreenLocation.X), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.Y), Convert.ToInt32(otherPlayer.ScreenLocation.X), Convert.ToInt32(otherPlayer.ScreenLocation.Y)); } } } if (_configuration.ESPActivatedResources) { var harvestables = Objects.AllHarvestables.FindAll(x => !x.Depleted && x.ScreenLocation != null); var harvestablesValid = new List <ObjectHarvestable>(); foreach (var harvestable in harvestables) { if (harvestable != null) { if ((_configuration.ResFiber && harvestable.Type == Ennui.Api.Meta.ResourceType.Fiber) || (_configuration.ResOre && harvestable.Type == Ennui.Api.Meta.ResourceType.Ore) || (_configuration.ResStone && harvestable.Type == Ennui.Api.Meta.ResourceType.Rock) || (_configuration.ResTree && harvestable.Type == Ennui.Api.Meta.ResourceType.Wood) || (_configuration.ResLeather && harvestable.Type == Ennui.Api.Meta.ResourceType.Hide)) { if ((harvestable.Tier == 2 && _configuration.ResT2) || (harvestable.Tier == 3 && _configuration.ResT3) || (harvestable.Tier == 4 && harvestable.RareState == 0 && _configuration.ResT4) || (harvestable.Tier == 4 && harvestable.RareState == 1 && _configuration.ResT4_1) || (harvestable.Tier == 4 && harvestable.RareState == 2 && _configuration.ResT4_2) || (harvestable.Tier == 4 && harvestable.RareState == 3 && _configuration.ResT4_3) || (harvestable.Tier == 5 && harvestable.RareState == 0 && _configuration.ResT5) || (harvestable.Tier == 5 && harvestable.RareState == 1 && _configuration.ResT5_1) || (harvestable.Tier == 5 && harvestable.RareState == 2 && _configuration.ResT5_2) || (harvestable.Tier == 5 && harvestable.RareState == 3 && _configuration.ResT5_3) || (harvestable.Tier == 6 && harvestable.RareState == 0 && _configuration.ResT6) || (harvestable.Tier == 6 && harvestable.RareState == 1 && _configuration.ResT6_1) || (harvestable.Tier == 6 && harvestable.RareState == 2 && _configuration.ResT6_2) || (harvestable.Tier == 6 && harvestable.RareState == 3 && _configuration.ResT6_3) || (harvestable.Tier == 7 && harvestable.RareState == 0 && _configuration.ResT7) || (harvestable.Tier == 7 && harvestable.RareState == 1 && _configuration.ResT7_1) || (harvestable.Tier == 7 && harvestable.RareState == 2 && _configuration.ResT7_2) || (harvestable.Tier == 7 && harvestable.RareState == 3 && _configuration.ResT7_3) || (harvestable.Tier == 8 && harvestable.RareState == 0 && _configuration.ResT8) || (harvestable.Tier == 8 && harvestable.RareState == 1 && _configuration.ResT8_1) || (harvestable.Tier == 8 && harvestable.RareState == 2 && _configuration.ResT8_2) || (harvestable.Tier == 8 && harvestable.RareState == 3 && _configuration.ResT8_3)) { harvestablesValid.Add(new ObjectHarvestable(harvestable)); } } } } if (_configuration.ResLeather) { var mobsWithDrops = Entities.Mobs.FindAll(x => x.HarvestableDrops.Count > 0 && x.ScreenLocation != null); foreach (var mob in mobsWithDrops) { if ((_configuration.ResT2 && mob.HarvestableDrops.Any(x => x.Tier == 2)) || (_configuration.ResT3 && mob.HarvestableDrops.Any(x => x.Tier == 3)) || (_configuration.ResT4 && mob.HarvestableDrops.Any(x => x.Tier == 4 && x.Rarity == 0)) || (_configuration.ResT4_1 && mob.HarvestableDrops.Any(x => x.Tier == 4 && x.Rarity == 1)) || (_configuration.ResT4_2 && mob.HarvestableDrops.Any(x => x.Tier == 4 && x.Rarity == 2)) || (_configuration.ResT4_3 && mob.HarvestableDrops.Any(x => x.Tier == 4 && x.Rarity == 3)) || (_configuration.ResT5_1 && mob.HarvestableDrops.Any(x => x.Tier == 5 && x.Rarity == 1)) || (_configuration.ResT5_2 && mob.HarvestableDrops.Any(x => x.Tier == 5 && x.Rarity == 2)) || (_configuration.ResT5_3 && mob.HarvestableDrops.Any(x => x.Tier == 5 && x.Rarity == 3)) || (_configuration.ResT6_1 && mob.HarvestableDrops.Any(x => x.Tier == 6 && x.Rarity == 1)) || (_configuration.ResT6_2 && mob.HarvestableDrops.Any(x => x.Tier == 6 && x.Rarity == 2)) || (_configuration.ResT6_3 && mob.HarvestableDrops.Any(x => x.Tier == 6 && x.Rarity == 3)) || (_configuration.ResT7_1 && mob.HarvestableDrops.Any(x => x.Tier == 7 && x.Rarity == 1)) || (_configuration.ResT7_2 && mob.HarvestableDrops.Any(x => x.Tier == 7 && x.Rarity == 2)) || (_configuration.ResT7_3 && mob.HarvestableDrops.Any(x => x.Tier == 7 && x.Rarity == 3)) || (_configuration.ResT8_1 && mob.HarvestableDrops.Any(x => x.Tier == 8 && x.Rarity == 1)) || (_configuration.ResT8_2 && mob.HarvestableDrops.Any(x => x.Tier == 8 && x.Rarity == 2)) || (_configuration.ResT8_3 && mob.HarvestableDrops.Any(x => x.Tier == 8 && x.Rarity == 3))) { harvestablesValid.Add(new ObjectHarvestable(mob)); } } } foreach (var harvestable in harvestablesValid) { switch (harvestable.Type) { case Ennui.Api.Meta.ResourceType.Fiber: g.SetColor(Color.Yellow); break; case Ennui.Api.Meta.ResourceType.Ore: g.SetColor(Color.Black); break; case Ennui.Api.Meta.ResourceType.Hide: g.SetColor(Color.Orange); break; case Ennui.Api.Meta.ResourceType.Wood: g.SetColor(Color.Purple); break; case Ennui.Api.Meta.ResourceType.Rock: g.SetColor(Color.Cyan); break; default: g.SetColor(Color.Blue); break; } g.DrawLine(Convert.ToInt32(Players.LocalPlayer.ScreenLocation.X), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.Y), harvestable.ScreenX, harvestable.ScreenY); // Calculate distance var absX = Math.Abs(Players.LocalPlayer.ScreenLocation.X - harvestable.ScreenX); var absY = Math.Abs(Players.LocalPlayer.ScreenLocation.Y - harvestable.ScreenY); var distance = absX + absY; if (distance > 500) { if (Math.Abs(harvestable.ScreenX) >= Math.Abs(harvestable.ScreenY)) { if (Players.LocalPlayer.ScreenLocation.X < harvestable.ScreenX) { var y = ((harvestable.ScreenY - Players.LocalPlayer.ScreenLocation.Y) / (harvestable.ScreenX - Players.LocalPlayer.ScreenLocation.X)) * 100; g.DrawString(distance.ToString(), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.X + 100), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.Y + y)); } else if (Players.LocalPlayer.ScreenLocation.X > harvestable.ScreenX) { var y = ((harvestable.ScreenY - Players.LocalPlayer.ScreenLocation.Y) / (harvestable.ScreenX - Players.LocalPlayer.ScreenLocation.X)) * -100; g.DrawString(distance.ToString(), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.X - 100), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.Y + y)); } } else { if (Players.LocalPlayer.ScreenLocation.Y < harvestable.ScreenY) { var x = (harvestable.ScreenX - Players.LocalPlayer.ScreenLocation.X) * 100 / (harvestable.ScreenY - Players.LocalPlayer.ScreenLocation.Y); g.DrawString(distance.ToString(), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.X + x), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.Y + 100)); } else if (Players.LocalPlayer.ScreenLocation.Y > harvestable.ScreenY) { var x = (harvestable.ScreenX - Players.LocalPlayer.ScreenLocation.X) * -100 / (harvestable.ScreenY - Players.LocalPlayer.ScreenLocation.Y); g.DrawString(distance.ToString(), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.X + x), Convert.ToInt32(Players.LocalPlayer.ScreenLocation.Y - 100)); } } } } } }
/// <summary> /// Called when the game attempts to paint the game screen. /// </summary> /// <param name="se">The script engine executing this script.</param> /// <param name="g">The graphic context to render on.</param> public virtual void OnPaint(IScriptEngine se, GraphicContext g) { }
protected abstract void OnDraw(GraphicContext gpCtx, Matrix44 parentTrans);
public void SetGraphics(GraphicContext gc) { _gc = gc; }
public void Draw(GraphicContext gpCtx) { Debug.Assert(gpCtx != null); if (null == gpCtx) return; foreach (Selection item in m_SelectionList) item.Draw(gpCtx); }
// For showing the graphics public void Draw(GraphicContext gpCtx) { Debug.Assert(gpCtx != null && m_Visible && m_Instance != null); if (!Visible) return; if (gpCtx != null && m_Visible && m_ItemList != null) m_ItemList.Draw(gpCtx, null); }
protected override void OnDraw(GraphicContext gpCtx, Matrix44 parentTrans) { for (int i = 0; i < m_ItemList.Count; i++) m_ItemList[i].Draw(gpCtx, GetChildrenTransformation(parentTrans)); }
public PointRepository(GraphicContext graphicContext) { this.db = graphicContext; }
public EFUnitOfWork(string connectionString) { db = new GraphicContext(connectionString); }