public void BFSTest1()
        {
            Graph SomeGraph = new Graph();

            int[] correctBFS  = { 1, 2, 3, 4 };
            int[] correctBFS2 = { 1, 3, 2, 4 };
            int[] tryBFS      = new int[4];

            SomeGraph.AddNode(1);
            SomeGraph.AddNode(2);
            SomeGraph.AddNode(3);
            SomeGraph.AddNode(4);
            SomeGraph.AddEdge(1, 2);
            SomeGraph.AddEdge(1, 3);
            SomeGraph.AddEdge(3, 4);

            int i = 0;

            foreach (int n in GraphAlgorithms.BFS(SomeGraph, 1))
            {
                tryBFS[i] = n;
                i        += 1;
            }

            try
            {
                CollectionAssert.AreEqual(correctBFS, tryBFS);
            }
            catch
            {
                CollectionAssert.AreEqual(correctBFS2, tryBFS);
            }
        }
Esempio n. 2
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 private static void CheckDistanceCards(List <City> cityList, Player player)
 {
     foreach (AbstrDestCard card in player.GetDestinationCards())        // check if the player made a new network
     {
         City a, b;
         card.getCities(out a, out b);
         if (GraphAlgorithms.BFS(cityList.Count, player, a, b))
         {
             player.addPoints(card.getPoints());
             player.GetDestinationCards().Remove(card);
             break;
         }
     }
     Console.WriteLine(player.ToString());
 }