void AddHandle(Point p, MVector c, bool updateProperty = false) { GradientHandle h = new GradientHandle(); h.Position = (float)Math.Min(1, Math.Max(0, (p.X / (HandleHolder.ActualWidth - 4)))); h.SetColor(c); h.MouseDown += H_MouseDown; h.OnColorChanged += H_OnColorChanged; handles.Add(h); HandleHolder.Children.Add(h); Canvas.SetLeft(h, h.Position * (HandleHolder.ActualWidth - 4)); UpdateGradientPreview(updateProperty); }
void AddHandle(System.Windows.Point p, MVector c, bool updateProperty = false) { GradientHandle h = new GradientHandle(); h.HorizontalAlignment = HorizontalAlignment.Left; h.VerticalAlignment = VerticalAlignment.Top; h.Position = (float)Math.Min(1, Math.Max(0, ((p.X + HANDLE_HALF_WIDTH) / HandleHolder.ActualWidth))); h.SetColor(c); h.MouseDown += H_MouseDown; h.OnColorChanged += H_OnColorChanged; handles.Add(h); HandleHolder.Children.Add(h); Canvas.SetLeft(h, h.Position * HandleHolder.ActualWidth - HANDLE_HALF_WIDTH); UpdateGradientPreview(updateProperty); }