Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        if (heldObject != null)
        {
            CheckObjectLineOfSight();
        }

        if (heldObject != null)
        {
            if (heldObject.CanHold())
            {
                MoveHeldObject();
            }
            else
            {
                ReleaseHeldObject();
            }
        }

        CheckPlayerInput();
    }