public void SetGameOverBoard(int score) { int bestScore = PlayerPrefs.GetInt("BestScore"); if (score > bestScore) { bestScore = score; StartCoroutine(NewBestScore()); PlayerPrefs.SetInt("BestScore", score); GooglePlayGameService.UpdateScore(score); } scoreText.text = $"Score : {score}"; bestScoreText.text = $"Best : {bestScore}"; restartButton.onClick.AddListener(() => SceneManager.LoadScene("GameScene")); goMainButton.onClick.AddListener(() => SceneManager.LoadScene("MainScene")); }
private void Start() => gameObject.GetComponent <Button>().onClick.AddListener(() => GooglePlayGameService.OpenLeaderBoard());