Esempio n. 1
0
    IEnumerator InsertEvent()
    {
        UnityWebRequest InserEventRequest = calendarAPI.InsertCalendarevent(eventToBeInserted);

        InserEventRequest.timeout = 90000000;
        yield return(InserEventRequest.SendWebRequest());

        if (InserEventRequest.isNetworkError || InserEventRequest.isHttpError)
        {
            if (InserEventRequest.responseCode == 401)
            {
                Debug.Log("Refreshed token");
                calendarAPI.RefreshAccessToken(this);
            }
        }
        else
        {
            eventToBeInserted = null;
        }
    }
Esempio n. 2
0
    public IEnumerator GetCalendarEvents()
    {
        UnityWebRequest AlleCalendarEventsRequest = calendarAPI.GetCalendarEventsHTTPRequest();

        AlleCalendarEventsRequest.chunkedTransfer = false;
        AlleCalendarEventsRequest.timeout         = 100000;

        yield return(AlleCalendarEventsRequest.SendWebRequest());

        if (AlleCalendarEventsRequest.isNetworkError || AlleCalendarEventsRequest.isHttpError)
        {
            if (AlleCalendarEventsRequest.responseCode == 401)
            {
                Debug.Log("Refreshed token");
                calendarAPI.RefreshAccessToken(this);
            }
            Debug.Log("An error occured receiving events: " + AlleCalendarEventsRequest.responseCode);
        }
        else
        {
            GoogleCalendarEventsResponse eventsResponse = JsonUtility.FromJson <GoogleCalendarEventsResponse>(AlleCalendarEventsRequest.downloadHandler.text);
            eventsUpdater?.Invoke(eventsResponse.items);
        }
    }