Esempio n. 1
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 private void Awake()
 {
     Instance        = this;
     unityWorldRatio = new Vector3(0.1f, 0.1f, 0.1f);
     markers         = new List <GameObject>();
     rsc             = gameObject.AddComponent(typeof(GoogleAltitudeController)) as GoogleAltitudeController;
 }
Esempio n. 2
0
    private void Awake()
    {
        Instance          = this;
        userWorldLocation = new Vector3(float.MinValue, float.MinValue, float.MinValue);
        rsc = gameObject.AddComponent(typeof(GoogleAltitudeController)) as GoogleAltitudeController;

        if (PlayerPrefs.HasKey(InternalDataController.GPSRefreshFreqSetting))
        {
            refreshInterval = float.Parse(InternalDataController.loadValue(InternalDataController.GPSRefreshFreqSetting));
        }
    }