private void Window_SizeChanged(object sender, SizeChangedEventArgs e) { if (gomoku.sizeList() == 0) { } else { gomoku.reDrawchess(); } }
private void GameOffline_SizeChanged(object sender, SizeChangedEventArgs e) { if (gameoffline.sizeList() == 0) { } else { gameoffline.reDrawchess(); } }