public override bool OnDragDrop(Mobile from, Item dropped) { PlayerMobile player = from as PlayerMobile; if (player != null) { QuestSystem qs = player.Quest; if (qs is HaochisTrialsQuest) { QuestObjective obj = qs.FindObjective(typeof(FourthTrialCatsObjective)); if (obj != null && !obj.Completed) { Gold gold = dropped as Gold; if (gold != null) { obj.Complete(); qs.AddObjective(new FourthTrialReturnObjective(false)); SayTo(from, 1063241); // I thank thee. This gold will be a great help to me and mine! gold.Consume(); // Intentional difference from OSI: don't take all the gold of poor newbies! return(gold.Deleted); } } } } return(base.OnDragDrop(from, dropped)); }
public bool AddGoldPile(Gold gold) { if (!GoldLedger) { return(false); } gold.Amount = (int)AddGoldAmount((ulong)gold.Amount); if (gold.Amount == 0) { gold.Consume(); return(true); } return(false); }