public void circle2() { Point3d point3d = InteractionUtil.getPoint("请输入圆心:"); double distance = InteractionUtil.getDistance("请输入半径:"); Circle circle = GoatCircleUtil.Circle(point3d, distance); circle.AddToModelSpace(); }
public void circle1() { Circle circle = GoatCircleUtil.Circle(new Point3d(0, 0, 0), 10); circle.AddToModelSpace(); }