// Token: 0x06000FEE RID: 4078 RVA: 0x0008AF00 File Offset: 0x00089100 private static void gmGmkRockChaseMainFall(OBS_OBJECT_WORK obj_work) { if ((obj_work.move_flag & 1U) != 0U) { GmSound.PlaySE("BigRock1"); GmCamera.VibrationSet(0, 12288, 0); AppMain.gmGmkRockChaseChangeModeChase(obj_work); return; } OBS_OBJECT_WORK obj_work2 = AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)].obj_work; if (obj_work2.pos.y < obj_work.pos.y - 2097152) { AppMain.gmGmkRockChaseChangeModeEnd(obj_work); } }
// Token: 0x06000FF3 RID: 4083 RVA: 0x0008B430 File Offset: 0x00089630 private static void gmGmkRockFallMainStart(OBS_OBJECT_WORK obj_work) { AppMain.GMS_GMK_ROCK_FALL_WORK gms_GMK_ROCK_FALL_WORK = (AppMain.GMS_GMK_ROCK_FALL_WORK)obj_work; OBS_OBJECT_WORK obs_OBJECT_WORK = (OBS_OBJECT_WORK)gms_GMK_ROCK_FALL_WORK.hook_work; if (obs_OBJECT_WORK.pos.y + 98304 > obj_work.pos.y) { return; } AppMain.GMS_EFFECT_3DES_WORK gms_EFFECT_3DES_WORK = AppMain.GmEfctZoneEsCreate(obj_work, 2, 17); gms_EFFECT_3DES_WORK.efct_com.obj_work.pos.z = 131072; GmSound.PlaySE("BigRock4"); obj_work.pos.y = obs_OBJECT_WORK.pos.y + 98304; GmCamera.VibrationSet(0, 4096, 0); obj_work.move_flag &= 4294967167U; obj_work.spd.y = 0; obj_work.ppFunc = AppMain.gmGmkRockFallMainWait; }
// Token: 0x06000FEF RID: 4079 RVA: 0x0008AF6C File Offset: 0x0008916C private static void gmGmkRockChaseMainChase(OBS_OBJECT_WORK obj_work) { AppMain.GMS_GMK_ROCK_CHASE_WORK gms_GMK_ROCK_CHASE_WORK = (AppMain.GMS_GMK_ROCK_CHASE_WORK)obj_work; AppMain.GMS_ENEMY_3D_WORK gms_ENEMY_3D_WORK = (AppMain.GMS_ENEMY_3D_WORK)obj_work; OBS_OBJECT_WORK target_obj = gms_ENEMY_3D_WORK.ene_com.target_obj; int num = target_obj.pos.x - obj_work.pos.x; uint num2 = AppMain.gmGmkRockChaseGetDirType(gms_GMK_ROCK_CHASE_WORK); if (num2 == 0U) { if (( int )obj_work.dir.z <= AppMain.NNM_DEGtoA16(180f)) { num2 = 1U; } else { num2 = 2U; } AppMain.gmGmkRockChaseSetDirType(gms_GMK_ROCK_CHASE_WORK, num2); } int num3; int num4; if ((num2 == 1U && num < 0) || (num2 == 2U && num >= 0)) { num3 = 768; num4 = 32768; if (gms_GMK_ROCK_CHASE_WORK.flag_vib) { AppMain.GMM_PAD_VIB_STOP(); gms_GMK_ROCK_CHASE_WORK.flag_vib = false; } } else { int num5 = AppMain.MTM_MATH_ABS(target_obj.spd_m); if (num5 < AppMain.gmGmkRockChaseGetSpeed(gms_GMK_ROCK_CHASE_WORK)) { num3 = 512; num4 = 65536; } else { int num6 = AppMain.MTM_MATH_ABS(num); int num7 = AppMain.gmGmkRockChaseGetLength(gms_GMK_ROCK_CHASE_WORK); int num8 = AppMain.FX_Mul(num7, 8192); if (num8 < 1228800) { num8 = 1228800; } if (num6 > num8) { num3 = 3840; num4 = ( int )(( long )num5 + 32768L); if (gms_GMK_ROCK_CHASE_WORK.flag_vib) { AppMain.GMM_PAD_VIB_STOP(); gms_GMK_ROCK_CHASE_WORK.flag_vib = false; } } else if (num6 > num7) { num3 = 768; num4 = ( int )(( long )num5 + 10240L); if (!gms_GMK_ROCK_CHASE_WORK.flag_vib) { AppMain.GMM_PAD_VIB_MID_NOEND(); gms_GMK_ROCK_CHASE_WORK.flag_vib = true; } } else { num3 = -768; num4 = ( int )(( long )num5 + -6144L); if (!gms_GMK_ROCK_CHASE_WORK.flag_vib) { AppMain.GMM_PAD_VIB_MID_NOEND(); gms_GMK_ROCK_CHASE_WORK.flag_vib = true; } } } } if (num2 == 1U) { obj_work.spd_m += num3; AppMain.gmGmkRockChaseAddAngleZ(gms_GMK_ROCK_CHASE_WORK, 1000); if (obj_work.spd_m > num4) { obj_work.spd_m = num4; } } else { num3 = -num3; num4 = -num4; obj_work.spd_m += num3; AppMain.gmGmkRockChaseAddAngleZ(gms_GMK_ROCK_CHASE_WORK, -1000); if (obj_work.spd_m < num4) { obj_work.spd_m = num4; } } if ((obj_work.move_flag & 1U) == 0U) { AppMain.gmGmkRockChaseChangeModeFall(obj_work); return; } if (gms_GMK_ROCK_CHASE_WORK.current_bound >= 0) { gms_GMK_ROCK_CHASE_WORK.current_bound = 0; if (AppMain.mtMathRand() % 10 == 0) { int num9 = (int)(32 + AppMain.mtMathRand() % 16); gms_GMK_ROCK_CHASE_WORK.target_bound = -num9 * 4096; gms_GMK_ROCK_CHASE_WORK.current_bound -= 8192; if (gms_GMK_ROCK_CHASE_WORK.se_handle != null) { GsSound.StopSE(gms_GMK_ROCK_CHASE_WORK.se_handle); return; } } } else if (gms_GMK_ROCK_CHASE_WORK.target_bound > gms_GMK_ROCK_CHASE_WORK.current_bound) { gms_GMK_ROCK_CHASE_WORK.target_bound = 0; gms_GMK_ROCK_CHASE_WORK.current_bound += 8192; if (gms_GMK_ROCK_CHASE_WORK.current_bound >= 0) { GmSound.PlaySE("BigRock1"); GmSound.PlaySE("BigRock2", gms_GMK_ROCK_CHASE_WORK.se_handle); GmCamera.VibrationSet(0, 12288, 0); return; } } else { gms_GMK_ROCK_CHASE_WORK.current_bound -= 8192; } }