private void OnBuyBtn(ButtonScript obj, object args, int param1, int param2) { COM_ADGiftBag msData = GamePlayer.Instance.miaoshaData_; if (msData == null) { return; } if (msData.isflag_) { return; } int smallChangeId = 0; if (msData.price_ == 1) { GlobalValue.Get(Constant.C_SmallChange1ShopID, out smallChangeId); gameHandler.PayProduct(smallChangeId); } else if (msData.price_ == 3) { GlobalValue.Get(Constant.C_SmallChange3ShopID, out smallChangeId); gameHandler.PayProduct(smallChangeId); } }
void OnClickTen(ButtonScript obj, object args, int param1, int param2) { if (BagSystem.instance.BagIsFull()) { return; } int itemCount = BagSystem.instance.GetBagSize(); int bagSize = GamePlayer.Instance.GetIprop(PropertyType.PT_BagNum); int num = bagSize - itemCount; if (num < 10) { PopText.Instance.Show(LanguageManager.instance.GetValue("beibaokongjianbuzu")); return; } isTen = true; isOne = false; int cost = 0; GlobalValue.Get(Constant.C_ZhuanPanTenGo, out cost); if (GamePlayer.Instance.GetIprop(PropertyType.PT_MagicCurrency) < cost) { PopText.Instance.Show(LanguageManager.instance.GetValue("shuijingbuzu")); return; } Reset(); isStart = true; tenBtn.isEnabled = false; oneBtn.isEnabled = false; NetConnection.Instance.zhuanpanGo(10); StartCoroutine(RunLottery()); }
void OnFinishDownFileEvent(int num) { if (isChcekFile) { return; } LuaMaster.Instance.Init(); ConfigLoader.Instance.Init(); float speed = 0f; GlobalValue.Get(Constant.C_BattleSpeed, out speed); Battle.Instance.reportPlaySpeed_ = speed; NetConnection.Instance.OnSocketError += SocketHandler; ResetGameConfig(); switchSceneMask_ = new GameObject("SceneMask"); UIPanel maskPanel = switchSceneMask_.AddComponent <UIPanel>(); switchSceneMask_.layer = LayerMask.NameToLayer("UI"); maskPanel.depth = 4000; maskPanel.sortingOrder = 4000; BoxCollider bc = switchSceneMask_.AddComponent <BoxCollider>(); bc.size = new Vector3(UIWidth, UIHeight, 0f); switchSceneMask_.transform.parent = uiRoot.transform; switchSceneMask_.transform.localScale = Vector3.one; switchSceneMask_.SetActive(false); }
// Use this for initialization void Start() { // UIManager.SetButtonEventHandler(closeB.gameObject, EnumButtonEvent.OnClick, OnClose, 0, 0); UIManager.SetButtonEventHandler(vip1Btn_.gameObject, EnumButtonEvent.OnClick, OnOpenVip, 1, 0); UIManager.SetButtonEventHandler(vip2Btn_.gameObject, EnumButtonEvent.OnClick, OnOpenVip, 2, 0); UIManager.SetButtonEventHandler(getBtn1.gameObject, EnumButtonEvent.OnClick, OnGetReward, 1, 0); UIManager.SetButtonEventHandler(getBtn2.gameObject, EnumButtonEvent.OnClick, OnGetReward, 2, 0); GamePlayer.Instance.OnVipUpdate += OnUpdateVip; GamePlayer.Instance.vipRewardfigEnvet += new RequestEventHandler <bool> (OnrewardEnvet); int itemId = 0; int itemCount = 1; GlobalValue.Get(Constant.C_Vip1Reward, out itemId); GlobalValue.Get(Constant.C_Vip1RewardNum, out itemCount); ItemCellUI cell = UIManager.Instance.AddItemCellUI(vip1Icon_, (uint)itemId); cell.showTips = true; cell.ItemCount = itemCount; GlobalValue.Get(Constant.C_Vip2Reward, out itemId); GlobalValue.Get(Constant.C_Vip2RewardNum, out itemCount); cell = UIManager.Instance.AddItemCellUI(vip2Icon_, (uint)itemId); cell.showTips = true; cell.ItemCount = itemCount; OnUpdateVip(); }
private void btn_stock_Click(object sender, EventArgs e) { inifile.WriteString("daterange", "fromdate", this.dateTimePicker1.Value.Date.ToString("yyyy-MM-dd")); inifile.WriteString("daterange", "todate", this.dateTimePicker2.Value.Date.ToString("yyyy-MM-dd")); List <RunningPolicy> policies = new List <RunningPolicy>(); for (int i = 0; i < this.grid_stocks.Rows.Count; i++) { string code = this.grid_stocks.Rows[i].Cells[0].Value.ToString().Trim(); string name = this.grid_stocks.Rows[i].Cells[1].Value.ToString().Trim(); string market = this.grid_stocks.Rows[i].Cells[2].Value.ToString(); SecurityInfo si = GlobalValue.GetFutureByCodeAndMarket(code, market); string programname = this.grid_stocks.Rows[i].Cells[5].Value.ToString(); string dllname = programname.Substring(0, programname.Length - 4); Assembly assembly = ((GridRowTag)this.grid_stocks.Rows[i].Tag).assembly; Type ClassPolicy = assembly.GetType(string.Format("{0}.Policy", dllname)); Object o = ((GridRowTag)this.grid_stocks.Rows[i].Tag).parameter; PolicyProperties pp = new PolicyProperties(); pp.Account = string.Empty; pp.IsLianDong = false; pp.IsSim = true; Object ObjectPolicy = assembly.CreateInstance(ClassPolicy.FullName, true, BindingFlags.CreateInstance, null, new object[] { si, o, pp }, null, null); policies.Add((RunningPolicy)ObjectPolicy); } this.MainForm.AddStock(policies); this.Close(); }
public Policy(SecurityInfo si, Parameter rpp, PolicyProperties pp) { this.isSim = pp.IsSim; this.SecInfo = si; this.stockAccount = pp.Account; this.parameter = rpp; this.policyName = string.Format("{0}%{1}%{2}%{3}", PName, si.Code, parameter.Bz1, parameter.Bz2); this.startDate = rpp.StartDate; this.endDate = rpp.EndDate; this.inteval = rpp.Inteval; this.isReal = rpp.IsReal; this.policyguid = Guid.NewGuid(); initialDataReceiver(); InitialDataProcessor(); currentDay = DateTime.MinValue.Date; openPoints = new List <OpenPoint>(); IsSimulateFinished = false; //isOpened = false; if (rpp.save) { SaveParameter(rpp); } currentTick = new TickData(); lockObject = new object(); this.isLiveDataProcessor = true; MomList = new List <double>(); MomAbsList = new List <double>(); DieBars = new List <DieBar>(); tps = new List <TradePoints>(); lock_tps = new object(); eosusdtsi = GlobalValue.GetFutureByCodeAndMarket(parameter.Bz1, si.Market); eosbtcsi = GlobalValue.GetFutureByCodeAndMarket(parameter.Bz2, si.Market); }
void ShowOk(COM_Wish Wish) { DesLable.text = Wish.wish_; GlobalValue.Get(Constant.C_WishShareMoney, out _Money); GlobalValue.Get(Constant.C_WishShareExp, out _Exp); PopText.Instance.Show(LanguageManager.instance.GetValue("xuyuantishi").Replace("{n}", _Money.ToString()).Replace("{n1}", _Exp.ToString())); }
void OnEnable() { RefreshstrengthenOk = Refresh; RefreshGstrengthenOk = Refresh; RefreshGstrengthenlevelOk = RefreshGstrengthenlevel; //Refresh (BabyData.babyReId); if (GamePlayer.Instance.babies_list_.Count != 0) { Refresh(MainbabyProperty.idss[0]); if (BabyData.babyReId != 0 && BabyData.intensifyLevel != 0) { RefreshGstrengthenlevels(BabyData.babyReId, BabyData.intensifyLevel); } HeadIconLoader.Instance.LoadIcon(ItemData.GetData(itemID()).icon_, icon); numLabel.text = BagSystem.instance.GetItemMaxNum((uint)itemID()) + "/" + itemCount().ToString(); } else { ClearText(); } if (GlobalValue.isBattleScene(StageMgr.Scene_name)) { enterBtn.gameObject.SetActive(false); } }
private void OnAddFriendFun(ButtonScript obj, object args, int param1, int param2) { funPane.gameObject.SetActive(false); if (_selectFriend == null) { return; } if (FriendSystem.Instance().GetFriend(_selectFriend.instId_) != null) { MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("alreadyhave"), null, true); return; } int fMax = 0; GlobalValue.Get(Constant.C_FriendMax, out fMax); if (FriendSystem.Instance().friends_.Count >= fMax) { PopText.Instance.Show(LanguageManager.instance.GetValue("haoyoumax")); return; } MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("addfriend").Replace("{n}", _selectFriend.name_), () => { NetConnection.Instance.addFriend(_selectFriend.instId_); }); }
private void OnClicktanheBtn(ButtonScript obj, object args, int param1, int param2) { int OffineTimeMax = 0; int itemid = 0; GlobalValue.Get(Constant.C_FamilyLeaderOffineTimeMax, out OffineTimeMax); GlobalValue.Get(Constant.C_FamilyLoseLeaderItem, out itemid); uint offlineTime = GuildSystem.GetPremier().offlineTime_; if (GetTime(offlineTime) > OffineTimeMax) { ItemData idata = ItemData.GetData(itemid); if (BagSystem.instance.GetItemCount((uint)itemid) == 0) { PopText.Instance.Show(LanguageManager.instance.GetValue("shangchenggoumai").Replace("{n}", idata.name_)); } else { MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("tanhezuzhang"), () => { NetConnection.Instance.familyLoseLeader(); }); } } else { PopText.Instance.Show(LanguageManager.instance.GetValue("tanhecuowu")); } }
private void OnenterBtn(ButtonScript obj, object args, int param1, int param2) { if (GlobalValue.isBattleScene(StageMgr.Scene_name)) { PopText.Instance.Show(LanguageManager.instance.GetValue("zhanoougoumai"), PopText.WarningType.WT_Warning, true); } else { if (GamePlayer.Instance.isFund_) { PopText.Instance.Show(LanguageManager.instance.GetValue("yijinggoumaiguo")); return; } int growFund = 0; GlobalValue.Get(Constant.C_GrowFundShopID, out growFund); gameHandler.PayProduct(growFund); //StoreUI.SwithShowMe(2); } // MessageBoxUI.ShowMe (LanguageManager.instance.GetValue("querengoumaishuijing"), () => { // if(GamePlayer.Instance.GetIprop(PropertyType.PT_MagicCurrency)<openFund) // { // MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("notEnoughMagicCurrency"), delegate // { // StoreUI.SwithShowMe(1); // }); // return ; // } // NetConnection.Instance.buyFund (0); // }); }
void Start() { UIManager.SetButtonEventHandler(juanXBtn.gameObject, EnumButtonEvent.OnClick, buttonClick, 0, 0); UIManager.SetButtonEventHandler(closeBtn.gameObject, EnumButtonEvent.OnClick, onClickClose, 0, 0); UIManager.SetButtonEventHandler(duihuanBtn.gameObject, EnumButtonEvent.OnClick, onClickduihua, 0, 0); UIManager.SetButtonEventHandler(leftBtn.gameObject, EnumButtonEvent.OnClick, onClickLeft, 0, 0); UIManager.SetButtonEventHandler(rightBtn.gameObject, EnumButtonEvent.OnClick, onClickRight, 0, 0); UIManager.SetButtonEventHandler(tipsCloseBtn.gameObject, EnumButtonEvent.OnClick, onClicktipsCloseBtn, 0, 0); maxMoney = GamePlayer.Instance.GetIprop(PropertyType.PT_Money); moneyinput.value = "0"; FamilyData fa = FamilyData.GetData((int)GuildBuildingType.GBT_Bank, (int)GuildSystem.Mguild.buildings_[((int)GuildBuildingType.GBT_Bank) - 1].level_); fads = fa; levelLable.text = GuildSystem.Mguild.buildings_[((int)GuildBuildingType.GBT_Bank) - 1].level_.ToString(); maxFamilyMoneyLable.text = fa.number_.ToString(); levelSp.spriteName = GuildSystem.Mguild.buildings_[((int)GuildBuildingType.GBT_Bank) - 1].level_.ToString(); GlobalValue.Get(Constant.C_FamilyOneDayFundzLose, out weihu); weihuLable.text = (GuildSystem.Mguild.buildings_[((int)GuildBuildingType.GBT_Main) - 1].level_ * weihu).ToString(); curFamilyMoneyLable.text = GuildSystem.Mguild.fundz_.ToString(); GuildSystem.InitGuildDataOk += UpdateGuild; GameManager.Instance.UpdatePlayermake += UpdatePlayerMoneyOk; UpdateGuild(GuildSystem.Mguild); GuildSystem.updateGuildfndzOk += updatefndz; GuildSystem.UpdateGuildLevelok += updateguildLevel; }
public static bool SceneLoadedFinish() { if (wait4LoadQue_.Count > 0) { WaitLoadInfo wli = wait4LoadQue_.Dequeue(); LoadingAsyncScene(wli.name_, wli.type_, wli.withUI_, wli.withDynRes_, wli.manualClose_, wli.resetLocker_); if (GlobalValue.isBattleScene(wli.name_)) { return(true); } } else if (GameManager.Instance.nextBattle_ != null) { Battle.Instance.ComboBattle(); GameManager.Instance.nextBattle_ = null; return(true); } else// if (!GamePlayer.Instance.isInBattle) { if (Prebattle.Instance.ExcuteNextScene() == false) { if (Scene_name.Equals(GlobalValue.StageName_piantoudonghuaf) || Scene_name.Equals("Village01")) { ApplicationEntry.Instance.PlaceCinema(); } } } return(false); }
public ActionResult ApproveRecord(string RECEIPT_ID, Remit_ReceiptRepo ReceiptRepo) { try { if (RECEIPT_ID == string.Empty) { X.Msg.Show(new MessageBoxConfig { Title = "Error", Message = "Sorry! No 'Receipt' has been selected for approval.", Buttons = MessageBox.Button.OK, Icon = MessageBox.Icon.ERROR, Width = 350 }); return(this.Direct()); } GlobalValue.Get_Scheme_Today_Date(ReceiptRepo.Scheme_Id); if (ReceiptRepo.ApproveReceiptRecord(RECEIPT_ID, ReceiptRepo)) { X.Msg.Show(new MessageBoxConfig { Title = "Success", Message = "Receipt Successfully Approved.", Buttons = MessageBox.Button.OK, Icon = MessageBox.Icon.INFO, Width = 350 }); ClearControls_Approve(); Store store = X.GetCmp <Store>("receiptStore"); store.Reload(); return(this.Direct()); } else { X.Msg.Show(new MessageBoxConfig { Title = "Error", Message = "Operation failed.", Buttons = MessageBox.Button.OK, Icon = MessageBox.Icon.ERROR, Width = 350 }); return(this.Direct()); } } catch (Exception ex) { X.Msg.Show(new MessageBoxConfig { Title = "Error", Message = "Error in approving payment. process aborted. Contact system admin.", Buttons = MessageBox.Button.OK, Icon = MessageBox.Icon.ERROR, Width = 350 }); return(this.Direct()); } }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); GlobalValue.InitialValue(); Application.Run(new TranslateUnit()); }
void OnClickBegin(ButtonScript obj, object args, int param1, int param2) { int max = 0; GlobalValue.Get(Constant.C_LearnSkillMaxNum, out max); int level = prof.getSkilMaxLevel(skData_._Id); if (level == 0) { PopText.Instance.Show(LanguageManager.instance.GetValue("learnSkillJobNotMatch")); return; } else if (GamePlayer.Instance.GetIprop(PropertyType.PT_Level) < skData_._LearnLv) { PopText.Instance.Show(LanguageManager.instance.GetValue("skillLevel").Replace("{n}", skData_._LearnLv.ToString())); return; } else if (GamePlayer.Instance.Properties[(int)PropertyType.PT_Money] < skData_._LearnCoin) { PopText.Instance.Show(LanguageManager.instance.GetValue("EN_MoneyLess")); return; } else if (IsAlreadyLearnedSkills(SkpData._Id)) { PopText.Instance.Show(LanguageManager.instance.GetValue("learnSkillReplice")); return; } else if (skData_._LearnQuestID != 0 && !QuestSystem.IsComplate(skData_._LearnQuestID)) { QuestData qd = QuestData.GetData(skData_._LearnQuestID); if (qd != null) { if (QuestSystem.IsComplate(qd.id_)) { PopText.Instance.Show(LanguageManager.instance.GetValue("YouHadQuest")); return; } else if (QuestSystem.IsQuestDoing(qd.id_)) { PopText.Instance.Show(LanguageManager.instance.GetValue("YouHadComplateQuest")); return; } string msg = LanguageManager.instance.GetValue("YouNeedDoThisQuest") + StringTool.MakeNGUIStringInfoFmt(skData_._LearnQuestID.ToString(), qd.questName_); MessageBoxUI.ShowMe(msg, null, true, null, __TryGotoQuestNpc); } //PopText.Instance.Show("任务没有完成"); } else if (GetLearaSkillNum() >= max) { PopText.Instance.Show(LanguageManager.instance.GetValue("EN_SkillSoltFull")); return; } else { MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("learSkill"), __NormalLearnSkill); } }
/// <summary> /// ²É¼¯°´Å¥°´Ï /// </summary> public void OnOneBtn(ButtonScript obj, object args, int param1, int param2) { GatherData gd = GatherData.GetGather(_GatherId); COM_Gather gatherD = GatherSystem.instance.GetOpenGather(_GatherId); int maxNum = 0; GlobalValue.Get(Constant.C_GatherNumMax, out maxNum); if (gatherD != null) { if (gatherD.num_ >= maxNum) { PopText.Instance.Show(LanguageManager.instance.GetValue("EN_GatherTimesLess")); return; } } //if(BagSystem.instance.BagIsFull()) //{ // PopText.Instance.Show(LanguageManager.instance.GetValue("bagfull")); // return; //} if (_GatherId == 0) { PopText.Instance.Show(LanguageManager.instance.GetValue("qingxuanzhecaiji")); return; } //GatherData gd = GatherData.GetGather(_GatherId); GatherSystem.instance.Gather(_GatherId, 1); }
private void Update() { if (GlobalValue.GetCurrentGamePhase() == ENUM_GamePhase.Play) { GetWeaponRotation(); if (Input.GetMouseButtonDown(0)) { //播放动画 m_WeaponAni.SetTrigger("Attack"); //产生子弹 CreateButtel(); //播放音效 m_Audio.Play(); } //武器跟随鼠标旋转 if (m_WeaponRotation < -90 || m_WeaponRotation > 90) { this.transform.rotation = Quaternion.Euler(0, 180, 180 - m_WeaponRotation); } else { this.transform.rotation = Quaternion.Euler(0, 0, m_WeaponRotation); } } }
void OnClickJHY(ButtonScript obj, object args, int param1, int param2) { if (!GamePlayer.Instance.GetOpenSubSystemFlag(OpenSubSystemFlag.OSSF_Friend)) { PopText.Instance.Show(LanguageManager.instance.GetValue("haoyouWeikai")); } else if (!(((PlayerInst.openSubSystemFlag_) & (0x1 << (int)OpenSubSystemFlag.OSSF_Friend)) != 0)) { PopText.Instance.Show(LanguageManager.instance.GetValue("Duifanghaoyou")); } else { if (FriendSystem.Instance().IsmyFriend((int)PlayerInst.instId_)) { PopText.Instance.Show(LanguageManager.instance.GetValue("alreadyhave")); } else { int fMax = 0; GlobalValue.Get(Constant.C_FriendMax, out fMax); if (FriendSystem.Instance().friends_.Count >= fMax) { PopText.Instance.Show(LanguageManager.instance.GetValue("haoyoumax")); return; } NetConnection.Instance.addFriend((uint)PlayerInst.instId_); } gameObject.SetActive(false); } }
void UpdateRight() { UIASSETS_ID uiId = GlobalValue.GetMoreActivityID(crtType_); if (uiId != (UIASSETS_ID)0) { loadingSub_ = true; UIAssetMgr.LoadUI(uiId, (AssetBundle Asset, ParamData Param) => { if (rightContent_ == null) { UIAssetMgr.DeleteAsset(uiId, true); return; } GameObject subUi = (GameObject)GameObject.Instantiate(Asset.mainAsset) as GameObject; Asset.Unload(false); subUi.transform.parent = rightContent_; subUi.transform.localScale = Vector3.one; subUi.transform.localPosition = Vector3.zero; UIManager.Instance.AdjustUIDepth(subUi.transform, false); loadingSub_ = false; }, null); } }
void Start() { InitUIText(); // RefreshstrengthenOk = Refresh; // RefreshGstrengthenOk = Refresh; // RefreshGstrengthenlevelOk = RefreshGstrengthenlevel; if (GamePlayer.Instance.babies_list_.Count != 0) { Refresh(MainbabyProperty.idss[0]); HeadIconLoader.Instance.LoadIcon(ItemData.GetData(itemID()).icon_, icon); numLabel.text = BagSystem.instance.GetItemMaxNum((uint)itemID()) + "/" + itemCount().ToString(); } else { ClearText(); } BagSystem.instance.DelItemInstEvent += updateUI; UIManager.SetButtonEventHandler(enterBtn.gameObject, EnumButtonEvent.OnClick, OnClickbtn, 0, 0); if (GlobalValue.isBattleScene(StageMgr.Scene_name)) { enterBtn.gameObject.SetActive(false); } }
public bool GetLoginUser(sec_UserRepo userrepo) { try { var param = new DynamicParameters(); string security_Code = "[email protected]"; userrepo.Password = GlobalValue.AES_Encrypt(userrepo.Password, security_Code); param.Add("P_USER_ID", userrepo.User_Id, DbType.String, ParameterDirection.Input); param.Add("P_PASSWORD", userrepo.Password, DbType.String, ParameterDirection.Input); param.Add("VDATA", null, DbType.Int32, ParameterDirection.Output); db.GetConnection().Execute("LOGIN_PROCEDURES.SEL_LOGIN_USER", param, commandType: CommandType.StoredProcedure); int paramoption = param.Get <int>("VDATA"); if (paramoption <= 0) { return(false); } else { return(true); } } catch (Exception ex) { throw ex; } }
private void OnAddFriendList(ButtonScript obj, COM_ContactInfo info) { if (info == null) { return; } if (FriendSystem.Instance().GetFriend(info.instId_) != null) { MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("alreadyhave"), null, true); return; } if (FriendSystem.Instance().friends_.Count >= 100) { PopText.Instance.Show(LanguageManager.instance.GetValue("haoyoumax")); return; } int fMax = 0; GlobalValue.Get(Constant.C_FriendMax, out fMax); if (FriendSystem.Instance().friends_.Count >= fMax) { PopText.Instance.Show(LanguageManager.instance.GetValue("haoyoumax")); return; } MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("addfriend").Replace("{n}", info.name_), () => { NetConnection.Instance.addFriend(info.instId_); }); }
public Policy(SecurityInfo si, Parameter rpp, PolicyProperties pp) { this.isSim = pp.IsSim; this.SecInfo = si; this.stockAccount = pp.Account; this.parameter = rpp; this.policyName = PName; this.startDate = rpp.StartDate; this.endDate = rpp.EndDate; this.inteval = rpp.Inteval; this.isReal = rpp.IsReal; this.policyguid = Guid.NewGuid(); initialDataReceiver(); InitialDataProcessor(); currentDay = DateTime.Now; openPoints = new List <OpenPoint>(); IsSimulateFinished = false; //isOpened = false; if (rpp.save) { SaveParameter(rpp); } currentTick = new TickData(); this.isLiveDataProcessor = true; tps = new ConcurrentDictionary <Guid, TradePoints>(); SecondSi = GlobalValue.GetFutureByCodeAndMarket(parameter.SecondCode, parameter.SecondMarket); SecondTick = new TickData(); }
void Start() { item.SetActive(false); //GuildSystem.updateGuildShopOk += UpdateGuildShopOK; gongxianLable.text = GuildSystem.GetGuildMemberSelf(GamePlayer.Instance.InstId).contribution_.ToString(); GlobalValue.Get(Constant.C_FamilyShopConsume, out xiaohao); xiaohaoLable.text = xiaohao.ToString(); UIManager.SetButtonEventHandler(shuaxinBtn.gameObject, EnumButtonEvent.OnClick, onClickRef, 0, 0); COM_GuildShopItem [] shopitem = GuildSystem.GetGuildMemberSelf(GamePlayer.Instance.InstId).shopItems_; refXiaohao = Mathf.Pow(2, GuildSystem.GetGuildMemberSelf(GamePlayer.Instance.InstId).shopRefreshTimes_) * xiaohao; xiaohaoLable.text = refXiaohao.ToString(); if (IsRefShopCountDown(GuildSystem.GetGuildMemberSelf(GamePlayer.Instance.InstId))) { shuaxinBtn.isEnabled = false; } UpdateGuildShop(shopitem); if (isShowMe) { CloseBtn.gameObject.SetActive(true); UIManager.SetButtonEventHandler(CloseBtn.gameObject, EnumButtonEvent.OnClick, onClickClose, 0, 0); back.gameObject.SetActive(true); } else { CloseBtn.gameObject.SetActive(false); back.gameObject.SetActive(false); } updateRefGuildShopCount(GuildSystem.GetGuildMemberSelf(GamePlayer.Instance.InstId)); }
static public void teamCallMemberBack() { for (int i = 0; i < _MyTeamInfo.members_.Length; i++) { if (_MyTeamInfo.members_[i].instId_ != GamePlayer.Instance.InstId) { continue; } if (!_MyTeamInfo.members_[i].isBattle_) { if (!GlobalValue.isBattleScene(StageMgr.Scene_name)) { MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("zhaohuan"), () => { NetConnection.Instance.backTeam(); Prebattle.Instance.ChangeWalkEff(Prebattle.WalkState.WS_Normal); }, false, () => { NetConnection.Instance.refuseBackTeam(); }); } else { isBattleOpen = true; } } else { isBattleOpen = true; } } }
void InitUI() { if (!SignUpManager.Instance.isEmpty()) { GameObject iconBg = null; HookKeeper hk = null; ItemData data = null; ItemCellUI icon = null; for (int i = 1; i < SignUpManager.Instance.MaxCount; ++i) { iconBg = (GameObject)GameObject.Instantiate(IconBg_) as GameObject; iconBg.transform.parent = ListView_.transform; iconBg.transform.localScale = Vector3.one; iconBg.SetActive(true); data = ItemData.GetData(SignUpManager.Instance.GetRewardIDByIndex(i)); hk = iconBg.GetComponent <HookKeeper>(); icon = UIManager.Instance.AddItemCellUI(hk.icon_, (uint)data.id_, 0f, 20f); icon.showTips = true; iconBg.transform.parent = Grid_.transform; } Grid_.Reposition(); } ComboSignUpMonth_.text = System.DateTime.Today.Month.ToString(); GlobalValue.Get(Constant.C_SignPay, out mendCost_); MendSignUpCost_.text = mendCost_.ToString(); }
public static void InitMySelling(COM_SellItem[] items) { Open_ = true; mySellingList_ = new List <COM_SellItem>(items); collectionList_ = new List <string>(LoadCollection()); GlobalValue.Get(Constant.C_AucGoodProtect, out GoodProtectDay); }
void HitHim(int idx) { if (members_[idx].ControlEntity == null) { ApplicationEntry.Instance.PostSocketErr(57557); return; } simpleHitCount++; AttaclPanel.Instance.togetherHitCrl_.SetNum(simpleHitCount); SkillData skill = SkillData.GetMinxiLevelData(GlobalValue.GetAttackID(members_[idx].GetWeaponType())); bool playSkillEffect = aim_.ControlEntity.PlaySkillBeattackEffect(skill._Id); if (playSkillEffect) { EffectAPI.Play((EFFECT_ID)skill._Beattack_effectID, aim_.ControlEntity.ActorObj); } else { int effId = aim_.ControlEntity.GetStateBeattackEffectID(skill._Id); EffectAPI.Play((EFFECT_ID)effId, aim_.ControlEntity.ActorObj); } int change = (int)props_[memberCount_].prop_.value_ - CurrentHp_; CurrentHp_ += change; aim_.ControlEntity.hitOver_ = props_[memberCount_].fly_; int[] typs = aim_.ControlEntity.StateTypes; int rtst = 0; string err = ""; GameScript.Call(ScriptGameEvent.SGE_TogetherState, new object[] { typs }, new object[] { rtst }, ref err); TogetherStateType tst = (TogetherStateType)rtst;//GameScript.TogetherStateEvent (ScriptGameEvent.SGE_TogetherState, aim_.ControlEntity.StateTypes); if (tst == TogetherStateType.TST_Self) { skipIdx = memberCount_; aim_.ControlEntity.PopValueChange(change, PropertyType.PT_HpCurr, aim_.battlePlayer.hpMax_, aim_.battlePlayer.mpMax_); includeChange += change; } else if (tst == TogetherStateType.TST_Enemy) { members_[memberCount_].ControlEntity.PopValueChange(change, PropertyType.PT_HpCurr, aim_.battlePlayer.hpMax_, aim_.battlePlayer.mpMax_); } bool hasAInvalid = hasActionInvalid(); if (idx != members_.Length - 1) { aim_.ControlEntity.Beattack_1(skill._Id, skill._Level, !hasAInvalid, false, false, members_[memberCount_]); } else { aim_.ControlEntity.Beattack_1(skill._Id, skill._Level, !hasAInvalid, CurrentHp_ <= 0, false, members_[memberCount_]); } aim_.ControlEntity.LookAt(members_[memberCount_].ControlEntity.ActorObj); aim_.ControlEntity.UpdateStateTick(true); }
void OnEnable() { MainbabyReform(); if (GlobalValue.isBattleScene(StageMgr.Scene_name)) { enterBtn.gameObject.SetActive(false); } }